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They Are Billions
Strategy
June 18, 2019
They Are Billions is a steampunk real-time strategy where we have to defend a human colony from hordes of zombies. It was developed by Numantian Games, creators of Lords of Xulmia: A Story of Gods and Humans. Our primary objective is to manage and upgrade our base. We will have to gather resources, build and upgrade buildings, create a power grid, and so on. Hordes of zombies are a constant threat that we will face. The game's engine allows the presence of up to 20 thousand zombies at a time. We have to build defensive structures like watch towers and walls and recruit and trained mercenaries in order to keep our survivors safe. We can pause the game at any time to give orders. They Are Billions offers a single player campaign with all kinds of missions and a survival mode where we end up on a procedurally generated map and have to survive for 100 days.

Dishonored
Action
October 9, 2012
A first person action game with elements of stealth, set in a steampunk universe. Dishonored is a product of Arcane Studios, a company best known for Dark Messiah of Might & Magic. The game’s protagonist – Corvo, a respected bodyguard of the empress – gets falsely accused of murdering his sovereign. Being one of the world’s most dangerous men, he needs to use his extraordinary skills to clear his name and bring justice on the ones responsible for the crime. Dishonored’s main course constitutes of executing carefully planned assassinations. The protagonist can use his superhuman abilities to aid himself in that quest. Dishonored features excellent audiovisuals with graphics powered by Unreal Engine 3.

Dishonored 2
Action
November 11, 2016
A sequel to a best-selling FPP stealth game set in a universe that combines stylistics of the late Victorian era with steampunk elements. The title is a result of cooperation between Arkane Studios and the game’s publisher – Bethesda company. The sequel’s main heroine is Emily Kadwin, the daughter of the murdered empress, who joins forces with the empress’ former bodyguard Corvo, the protagonist of the previous game. The girl tries to reclaim the lost crown and take revenge on all responsible for the death of her mother. Gameplay mechanics did not change much, so you still are offered much freedom in the way you reach the game’s objectives. Depending on your preferences, you may either use stealth approach or engage in open conflicts. The game can be completed as either of the two heroes, whereas each one has slightly different abilities and fighting style. Just like the previous game, Dishonored 2 contains only single player gameplay with no cooperation mode.

Frostpunk
Strategy
April 24, 2018
An adventure/strategy game with survival elements by Polish studio 11bit Studios. Frostpunk is set in a fictional icy-cold world, whose climate deeply affected the development of its society. To survive, people rely mostly on steam engines. However, it is not enough, and the society is falling apart, which means it needs to change. The gameplay focuses on the survival aspect, which, unlike in other such productions, means more than gathering and managing resources. Strategic elements are also of great importance, and you also need to make difficult and morally ambiguous decisions. The game features distinct visuals, in which the cold colors of nature are contrasted with the warmer hues, which symbolize the remains of civilization.

Frostpunk 2
Strategy
September 20, 2024
The sequel to a warmly-received economic strategy game by 11 bit studios. Frostpunk 2 is set thirty years after the first game. We play as the leader of a settlement trying to survive in a frozen world. This time we operate on a larger scale and rely on oil instead of coal.

Gloomwood
Action
September 6, 2022
Gloomwood is a steampunk action game with an extensive stealth system. The game offers a first-person view and great freedom of methods of task execution, and advanced artificial intelligence systems make the inhabitants of the virtual world react dynamically to our actions.

Octopath Traveler II
RPG
February 24, 2023
The second part of the jRPG series launched in 2018. In Octopath Traveler II we find ourselves in the steampunk land of Solistia, which we traverse in the skin of one of eight characters. The game retains all the features and elements of the original, and also introduces a number of novelties.

Dishonored: Death of the Outsider
Action
September 15, 2017
Dishonored: Death of the Outsider is an action game set in the Dishonored game universe. We play as a new protagonist, Billie Lurk. She is an assassin with supernatural powers and the right hand of Daud, one of the series' primary antagonists and the character we played as in two DLCs of the first Dishonored game. Our job is to hunt down the titular Outsider, a mysterious being that is the source of the supernatural powers used by the series' heroes. Story is nonlinear and its outcome is heavy reliant on our choices. Death of the Outsider takes us to the city of Karnaca known from Dishonored 2. We will visit many various locations during our adventures, like cultist hideouts or underground fight clubs. Gameplay mechanics did not change and are the same as in the previous games of the series. Once again we can play stealthy and be a silent assassin or attack our enemies in plain sight. As we progress, we unlock new abilities and pieces of equipment. After finishing the game, we can play it once again in the Original Game Plus mode where we have access to abilities from Dishonored 2.

The Order: 1886
Action
February 20, 2015
A third-person perspective (TPP) action game in a steampunk setting, developed by Ready At Dawn studios. The main campaign storyline of The Order: 1886 takes the player to an alternate version of the Victorian era, in which a war is raging against a species of mutated humans. The player assumes the role of Sir Galahad, a knight of the Order that has fought the beasts for centuries. The action takes place mostly in London, where many authentic places and pieces of architecture can be found. The game offers numerous dynamic shootouts, featuring a wide array of fantastic weapons (including things like Arc Gun, Combo Gun, and Thermite Rifle). The Order: 1886 is distinctive for its high-quality visuals, generated by the Ready at Dawn Engine 4.0.

Thief: Deadly Shadows
Action
May 25, 2004
The third installment in the bestselling first-person stealth series, Thief, developed by Ion Storm studio - team composed mostly of developers responsible for the first two parts of the series. The story of Thief: Deadly Shadows is independent from its predecessors, though once again we play the part of well-known thief named Garrett who was the main protagonist of the previous games as well. This time, Garrett's quest is to stop a long-prophesied advent of an era of darkness, which requires him to steal valuable treasures and artifacts from different parts of the city. But things take an unexpected turn when Garrett inadvertently awakens the ancient evil, and becomes considered a traitor by the members of his guild. In terms of game mechanics, the title does not differ significantly from its predecessors, and every mission in the game can be completed in several different ways. The main difference is the new graphic engine and body awareness mechanism through which we have much more control over the hero's actions.

Thief 2: The Metal Age
Action
March 23, 2000
A continuation of the best-selling first-person stealth game created by Looking Glass Technologies studio in 1998. Once again, we play the part of a thief, Garrett, who is willing to undertake virtually any, daring or not, theft, just to make more money. Thanks to his activities, the protagonist has managed to amass not only sizable assets, but also many bitter enemies, representing three factions governing the city. Thus, in Thief 2: The Metal Age our main task will be to keep Garrett alive and explain the reasons for everyone's sudden increase in interest in his person. Concerning gameplay, the game basically does not differ from the first installment, although player gets a few new useful gadgets at his disposal, such as new types of arrows or an invisibility potion. Artificial intelligence algorithms and the range of potential reactions and behaviors of our opponents were significantly improved.

Vessel
Arcade
March 1, 2012
Vessel is an arcade platformer with elements of a logical game, produced by an independent studio Strange Loop Games. The player directs the actions of a scientist named Arkwright, who must control the number of creatures he has created, called Flura, and repair the damage they have done around the world.

SteamWorld Dig
Arcade
August 7, 2013
An action-platform game developed by independent Swedish studio Image & Form. The game takes place in an unusual universe that combines the traits of steampunk and Wild West settings. Once human civilization had fallen and the Homo sapiens was reduced to cave-dwelling troglodytes, weird creatures that are mostly robots became the new dominant species. One of them is the main protagonist of the game, Rusty. While looking for remains of human civilization, he starts a journey deep into the ground, where he looks for interesting treasures. During the game the player is traveling through caves, avoiding traps, fighting enemies, collecting minerals and making sure to always have access to light. The protagonist can use various useful tools that enable him to decide in which direction should the tunnel be dug. After filling the backpack we return to the surface and trade the minerals we've found for various goods and upgrades for the protagonist.

Teslagrad
Puzzle
December 13, 2013
Two-dimensional platformer with action elements, set in a steampage-like reality in which electricity and magnetism play a major role. As a young boy entangled in a mysterious conflict, we cross the floors of an abandoned tower, solving a series of logical puzzles requiring the skillful use of the laws of physics.

Sunless Sea: Zubmariner Edition
RPG
February 6, 2015
A steampunk strategy game with RPG elements, developed by Failbetter Games. The action of the game takes place in a fantastic version of Victorian England. As a captain of a steamboat, we begin the quest to explore an underground sea. The gameplay allows for complete freedom in exploring the randomly generated depths, creating a number of occasions to fight pirates and various sea monsters. The battles take place in real time, with light (or rather, the lack of it) being an essential tactical element. During the game, we gather supplies and conduct diplomacy, while the success of each journey depends on such factors as the ship’s equipment or the composition of the crew, which includes various people with unique backstories and personalities. The plot creates many occasions to make difficult moral choices that shape the game world and influence our relations with subordinates and encountered factions.

Thief: The Dark Project
Action
December 2, 1998
A first person action game with stealth features, set in a Medieval world, developed by the experienced Looking Glass Technologies studio, known from such games as System Shock and Flight Unlimited. In Thief: The Dark Project we take the role of Garret, a young adept of the art of thievery, who leaves the ranks of a secret brotherhood to start working on his own. During the following 12 missions the protagonist will explore various locations filled with many enemies – from ordinary humans, through guards and professional assassins, and up to blood-thirsty fantasy monsters. The game revolves around stealth and encourages you to fulfill your objectives silently while avoiding direct confrontation with enemies, as most of the time they lead to instant death. At the time of release, the game stood out thanks to its impressive three dimensional graphics filled with atmosphere of the dark, Medieval times and suggestive sound effects.

Chocolate Factory Simulator
Simulation
January 7, 2025
A simulation game in which we run our own brown delicacy factory in a steampunk world. Our main job in Chocolate Factory Simulator is to respond to the needs to our customers, making the types of cholocate they expect. We can also design the packacking, expand our factory and interact with a talking robot.