Ancient RomeVideo Games3
Video Games Encyclopedia by Gamepressure.com
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Numantia
Strategy 24 October 2017
Numantia is a turn-based strategy game focused on recreating the historical atmosphere of the Numantian war – a conflict that was fought between the ancient Spaniards and the Roman Empire during the 2nd century BC. During the battles the player must strategically operate various units of Iberian or Roman troops and between the battles he or she must maintain logistics and resources of the army.
Age of Empires II: Definitive Edition - Return of Rome
Strategy 16 May 2023
Return to Rome is an expansion to an RTS, Age of Empires II: Definitive Edition. The DLC introduces multiple new ancient civilizations, three new campaigns and a new, longer, slower-paced game mode.
Alea Jacta Est
Strategy 22 September 2012
Alea Jacta Est is a strategy developed by the AGEOD team to recreate civil wars in the Roman Empire. The game takes place in turn-based system and focuses on the military aspect. The gameplay is characterized by a high level of historical realism.
Jon Shafer's At the Gates
Strategy 23 January 2019
A turn-based strategy game developed by Conifer Games under the lead of Jon Shaker - one of the lead developers of Sid Meier’s Civilization V. In At the Gates, the action takes place in the latter part of Roman Empire domination over Europe, and players assume control of a small barbaric tribe trying to take advantage of the fading Roman power to dominate the Old Continent. One starts the game with limited resources and has to explore uninviting lands and gather resources.
Alea Jacta Est: The Spartacus Revolt
Strategy 30 May 2013
The Spartacus Revolt is a small extension to the turn-based Alea Jacta Est strategy embedded in ancient climates. The add-on enriches the game with a scenario with the creation of slaves under the command of Spartakus. We can take part in the battles that took place in Italy in the first century B.C., becoming the leader of the Roman legions or incarnating the leader of the uprising and trying to bring their people to freedom.
Alea Jacta Est: Parthian Wars
Strategy 24 October 2013
Parthian Wars is a significant addition to the turn-based strategy of Alea Jacta Est, set in ancient climates. Enlargement enriches the game world with areas of the Middle East and the Middle East, allowing to play on them five new scenarios that take place between the first century BC and the second century AD. Production has also been enriched in other ways, e.g. by receiving 200 new units and leaders.
Imperium Romanum: Emperor Expansion
Strategy 14 August 2008
Emperor Expansion is the third extension of the real time economic strategy, the Roman Empire. The addition includes previously published The Conquest of Britannia and Wilds of Germania, as well as completely new missions, testing our skills and tactical and strategic skills.
Imperium Romanum: The Conquest of Britannia
Strategy 30 May 2008
The Romanum Empire of Britannia is the first addition to the real-time strategy of the Romanum Empire, created in early 2008 by Haemimont Games studio. This product allows owners of the basic version of the game to move back to the first century AD, when Emperor Hadrian and his legions went to conquer distant Britain.
Europa Universalis: Rome - Vae Victis
Strategy 19 November 2008
An official add-on for Europa Universalis: Rome – a spin-off of the popular strategy series, developed continuously from 2001 by Paradox Interactive. Similarly to the base game, the action of the expansion takes us to Antiquity, documenting the rise of the Roman Empire from 280 B.C. to 27 B.C. The Vae Victis expansion introduces a slew of new, previously unavailable mechanics to the game.
Grand Ages: Rome - Reign of Augustus
Strategy 22 January 2010
Grand Ages: Rome - Reign of Augustus is the first official addition to the Real Time Strategy (RTS) published in 2009 - Grand Ages: Rome. Developers from the Bulgarian Haemimont Games studio have prepared a new campaign, consisting of 12 missions, as well as a series of scenarios for single-player gameplay and maps for multiplayer games. There were also new buildings, patrons and decorations.
Romance of Rome
Adventure 19 October 2009
Romance of Rome is a logical game with adventure elements, the action of which was set during the Roman Empire. Players are there to help Marcus, a brave traveller who undertook the task of finding stolen imperial jewels. The gameplay is based primarily on finding hidden objects on the screen.
Hannibal: Rome and Carthage in the Second Punic War
Strategy 21 September 2010
A turn-based war game that recreates the conquests of Hannibal and his commanded Carthaginian troops. The game reconstructs the course of the famous Second Punic War conducted in the years 218-201 BC on the Apennines, Iberian Peninsula, Sicily and North Africa. As the title commander managed by the development of the army and we command the troops during battles.
Heart of Empire: Rome
Strategy canceled
Another economic game by Deep Red Games studio, known for producing high quality Tycoons (e.g. "Monopoly Tycoon", "Beach Life").
Tin Soldiers: Julius Caesar
Strategy 26 April 2005
Julius Caesar is the second installment of the Tin Soldiers series, prepared by the development team of Koios Works. As the subtitle indicates, this production is concentrated around the figure of Julius Caesar, one of the most eminent chiefs of ancient Rome and its statesman.
The Great Battles of Caesar
Strategy 15 April 1998
The third game in the Great Battles series contains a historic campaign of nine battles of Julius Caesar's army against Pompey, who opposed the Emperor's rule and provoked a civil war in the Roman Empire.
History Great Empires: Rome
Strategy 29 May 2009
Real-time strategy, thanks to which we can learn about the most interesting events in the history of the Roman Empire. We take care of the economic aspect of the game, as well as participate in armed conflicts.
Gladiators of Rome
Strategy 27 October 2002
Gladiators of Rome is an action game with elements of strategy, set during the ancient Roman Empire. We become the owner of a group of slaves/gladiators.
CivCity: Rome
Strategy 24 July 2006
CivCity: Rome is an economic game, prepared jointly by Firefly Studios (producer of the Stronghold cycle) and commanded by Sida Meier Firaxis Games. The action of the programme takes the player back to the times of the greatest splendour of the Roman Empire, and the main task is to build a vibrant city.
Caesar II
Strategy 14 December 1996
The second installment of the popular series of economic games, in which we play the role of the manager of the Roman Empire. The aim of the struggle is to expand the city in the designated provinces and turn the virgin land into a vibrant metropolis, which is a commercial, industrial and cultural centre.