EconomicVideo Games31
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
TV Giant
Strategy 13 April 2006
TV Giant is an economic strategy, which is another position, treating the establishment of a specific company and gaining a monopoly in a given sphere of business. This time the developers decided to enter the world of television - the user, starting as a young entrepreneur, gets a chance to become a magnate of this industry.
Democracy 2
Strategy 07 December 2007
Continuation of an extremely complex strategy game. Once again we play the role of the leader of a fictitious state. We strive to win every election.
Thrillville: Off the Rails
Strategy 09 October 2007
The second part of the popular economic strategy. Again we are creating our own amusement park. It is worth mentioning the presence of more than twenty extended mountain railways.
Europa Universalis III: Napoleon's Ambition
Strategy 22 August 2007
The first major expansion to Europa Universalis III by Paradox Interactive. The DLC called Napoleon’s Ambition is targeted at the players who did not like the fact that the base game presented a distorted version of historical facts. As the names suggests, the game offers an expanded historical time frame – the beginning of 19th century in which you can take part in the French Revolution and react to Napoleon’s territorial claims (or lead his expansion yourself).
Hysteria Hospital: Emergency Ward
Strategy 16 June 2009
Quite a loose simulation of hospital management. Initially, we take control of the clinic in Maryville to become head of the clinic in New York City over time.
Tropico 3
Strategy 24 September 2009
The third installment in the bestselling series of economic strategy games, this time also available on the Xbox 360 console. Although the series was handed to a different developer, the Bulgarian studio Haemimont Games, the foundations of the gameplay remained unchanged. In the game the player assumes the role of a leader of a small island nation and transforms it into either a democratic paradise or an oppressive dictatorship.
Cake Mania 3
Strategy 13 October 2009
You manage a confectionery and serve customers from several different historical eras. You spend your meals using the touch screen and stylus.
M.U.D. TV
Strategy 25 February 2010
Mad Ugly Dirty Television is a game referring to MAD TV - a production released in 1991 by RainbowArts. Our task is to run a TV station.
East India Company: Privateer
Strategy 27 October 2009
First extension to the economic strategy game - East India Company. In addition, we can play the role of a buccaneer, i.e. a pirate attacking the ships of honest merchants, performing orders for the benefit of a given maritime power. There is also a new type of multiplayer gameplay. As for an economic game, it boasts an eye-catching graphics.
Wine Tycoon
Strategy 14 October 2009
Wine Tycoon is an economic strategy created by developers from the British Virtual Playground studio. The player takes on the role of the manager of a French vineyard, and his task is to produce excellent quality wine and gain the reputation of a baron's wine. The game has been enriched with an encyclopedia containing many useful tips on the game, but also interesting information related to various types of wines and the secrets of their production.
The Sims 3: Barnacle Bay
Simulation 08 March 2011
The Sims 3: The Gulf of Crustaceans is EA The Sims Studio's addition to the popular life simulation, The Sims 3. The extension introduces the ability to send Sims to a picturesque islet in the Simuyan Sea. The creators also took care of a set of new items related to holiday vacation and a few interesting locations.
Might & Magic: Heroes Kingdoms
Strategy 11 August 2010
The first web-based MMO strategy game set in the popular Heroes of Might and Magic universe. You start the game by creating a hero belonging to one of the four factions: Haven, Inferno, Necropolis and Academy. The gameplay is divided into seasons, and during each of them your task is to gather 13 artifacts known as the Tears of Asha.
CityVille
Strategy 02 December 2010
A browser-based economic strategy designed for users of the social networking site Facebook, allowing you to play the role of the manager of a virtual city. Fun is about erecting new buildings, investing resources and managing resources. A good mayor must ensure both economic and social cohesion.
The Settlers 7: Paths to a Kingdom - DLC 3
Strategy 07 December 2010
The Settlers 7: Paths to a Kingdom - DLC 3 is a supplement to The Settlers 7: Paths to a Kingdom strategy published in 2010 by Blue Byte. The one-player mode extension adds 2 new campaigns and 7 maps to your gameplay, giving you about 20 hours of fun. Add-on developers decided to introduce a few modifications to the game, including new trading and technological development options.
Zoo Kingdom
Strategy 04 March 2010
Zoo Kingdom is a browser-based economic strategy by Blue Fang Games developers. The task of the players is to manage a modern zoo, including planning the location of attractions, designing animal enclosures, building small catering facilities, etc. The task of the players is to manage a modern zoo, e.g. planning the location of attractions, designing animal enclosures, building small catering facilities, etc. As the game progresses, the virtual zoo can be expanded with new elements.
The Sims 3: Fast Lane Stuff
Simulation 07 September 2010
The Sims 3: Fast Lane Stuff is a paid addition to The Sims 3 life simulation. The extension, produced by EA The Sims Studio's development team, introduces accessories related to automotive and luxury lifestyle. Sims who have managed to achieve a high professional position can afford to buy an impressive car, sophisticated clothes and expensive gadgets.
Wildlife Park 3
Strategy 25 March 2011
Wildlife Park 3 is an economic strategy produced by B-Alive, allowing players to play the role of the manager of a modern zoo. The duties of a virtual zoo director include designing and building catwalks for more than 25 animal species, as well as providing safe attractions for visitors.
Patrician Online
Strategy 18 October 2011
A browser-based trader, referring with mechanics to the economic strategies from the Patrician cycle. The action of the game takes place in the times of the greatest splendour of the Hanseatic League. Players take on the role of merchants trying to create their own trading empire and at the same time trying to plunge into competition. The whole is based on a free model with micropayments.
Cultures Online
Strategy 07 July 2010
Cultures Online is a free browser strategy, combining elements of an economic game with MMORPG, produced by Funatics studio. As the leader of the Viking nations around Iceland, we care about the development of society and its expansion into neighbouring areas. Other players, with whom we can trade, wage wars or make covenants, have an important role in the game.
The Mims Beginning
Strategy 18 May 2016
A simple real-time strategy by Polish studio Squatting Penguins. Plot of The Mims Beginning tells the story of the titular Mims, who traverse the galaxy in search of a new home. However, their ship gets damaged by an asteroid, so they are forced to seek refuge at nearby celestial bodies, each of which is distinguished by a different climate and terrain. Player's task is to help Mims in building and developing a colony under those difficult conditions.
Space Trader: Merchant Marine
Action 25 July 2007
Space Trader: Merchant Marine is a combination of first-person action game and economic strategy embedded in the realities of science fiction. The player takes on the role of a trader who travels the planets of the solar system by buying and selling goods, as well as hunting dangerous criminals. The title was produced by the independent HermitWorks Entertainment studio and uses the free version of the idTech 3 engine.
Rise of Venice
Strategy 27 September 2013
Rise of Venice is an economic strategy developed by Gaming Minds, an extension of the Patrician and Port Royale series. Players take on the role of a Venetian merchant and must both develop their commercial empire and command their own fleet during naval battles.
Folk Tale
Strategy TBA (early access since 30 May 2013)
An economic real-time strategy game inspired by the cult series The Settlers and developed by studio Games Foundry. The action of Folk Tale takes place in a not very serious fantasy realm and the player assumes the role of a ruler who must lead his not very bright subjects to prosperity. During the game, player improves the economy of the kingdom, obtains resources, expands the villages and fills the vault with gold.
Citadels
Strategy 19 July 2013
A real-time strategy game by Games Distillery. The game features the legendary King Arthur and his companions, the Knights of the Round Table. The King has to face a new threat — the Saxons, allied with Morgan and Mordred, who want to take over Camelot. The game features two story campaigns, in which you can play as both sides of the conflict.