Alien (brand) Games
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Alien: Isolation
Action
October 7, 2014
An atmospheric FPP survival horror game set in the iconic universe of Alien. It has been created by Creative Assembly, known from their strategy game series, Total War. The game takes place after the events of first movie, and the developers adapted not only the movie's visual style, but also the it's characteristic atmosphere. We play as Amanda, daughter of Ellen Ripley, the main protagonist of the movie. She sets on a journey to find out what happened to her mother after the Nostromo incident. Gameplay focuses on exploration and searching for clues that will help us solve the mystery. However, the dangerous xenomorph keeps tracking us and, as our heroine stands no chance against this enemy, we have to avoid him at all cost.
Aliens: Colonial Marines
Action
February 12, 2013
Aliens: Colonial Marines is a first-person shooter based on the Alien franchise and developed by Gearbox Software. The game's story focuses on finding Ellen Ripley. Our protagonist, Christopher Winter, Colonial Marines corporal, is a member of the rescue mission that, as a result of a disaster, lands on the xenomorph-infected planet LV-426. The eleven-mission campaign can be played alone or in co-op with other players. The game also comes with a multiplayer mode where we can play as both soldiers and xenomorphs. Aliens: Colonial Marines uses Red Ring engine, a modified version of Unreal Engine 3.
Aliens vs Predator 2
Action
October 31, 2001
The second part of the cult series of FPP shooters, in which we play one of the three races: Alien, Predator or Marines. A fictional campaign dedicated to each of the characters is a unique experience and a completely different combat system. This made the production go down in history as one of the most interesting games of this type. The solo game is complemented by a multiplayer.
Aliens vs Predator Classic 2000
Action
January 15, 2010
Return of classic Aliens vs. Predator in a version adapted to newer computers. The production includes basic campaigns and additional missions from the later re-edition of the game. In single player mode, each side of the conflict (People, Predators and Aliens) receives more than 10 scenarios. There were also extended options of multi-player games.
Alien vs Predator: Extinction
Strategy
July 29, 2003
Unusual approach to aliens, Predators and Marines, known for their numerous films, comic books and games. The game is a real time strategy, in which we lead the troops of each faction to battle. In total, we have 21 stages, divided into three different campaigns. Individual breeds have up to 10 different units.
Aliens vs Predator 2: Primal Hunt
Action
August 16, 2002
An add-on to one of the best action games of 2001. A player can become a Predator, a human mercenary or a Predalien and try to survive on the planet LV1201. For single player mode, the authors prepared a total of nine new missions (three for each character), and multiplayer mode gained four new levels.
Alien: Blackout
Adventure
January 24, 2019
A survival, horror game in the universe of the Alien film saga. The production allows us to follow the fate of Amanda Ripley (the protagonist of Alien: Isolation). We must use the damaged systems of the space station, and the skills of other survivors in order to survive the clash with the monster.
Aliens: Infestation
Action
September 30, 2011
A two-dimensional shooter in which we fight hordes of terrifying aliens, known for their films, comic books and games. The production prepared by Wayforward Technologies studio takes place in well-known locations and offers a typical set of weapons. The game focuses on quite classic visual setting and thanks to that it looks really great.
Aliens: A Comic Book Adventure
Adventure
October 31, 1995
A point-n-click adventure in the FPP convention, the plot of which continues the threads known from the popular comic book series, set in the alien universe. As the commander of the terraforming team, we set out to help an isolated mountain colony, from which our ship captured the S.O.S. signal. On the spot it turns out that the post was captured by xenomorphs.
Alien: Isolation - The Trigger
Action
March 3, 2015
Alien: Isolation - The Trigger is the fifth and final DLC for the science fiction horror game Alien: Isolation developed by Creative Assembly. This DLC is available for the game's season pass owners, but can also be bought separately. The expansion takes place prior to the events of the main game. We play as Ricardo, who, along with his supervisor, tries to remove a xenomorph from Sewastopol's deck. The Trigger does not introduce any new game modes or features and focuses on the already known Survivor mode. We explore three previously inaccessible areas of Sewastopol, with the disabled robot storage being one of them. All the time we have to hide from the murderous alien creature and the less, but still, dangerous androids. The entire expansion is a nice challenge for those who like survival because the new maps are filled with narrow corridors where it's difficult to find a hideout. The Alien that hunts us moves fast and is extremely responsive to any kind of activity or action we take.
Alien: Isolation - Safe Haven
Action
January 13, 2015
The third expansion to the first-person perspective survival horror Alien: Isolation. The expansion is included in the season pass and offers an additional option to play the game in survival mode that is related to gathering resources. The protagonist of the DLC is Hughes, a character known from the basic campaign who is working on the Sewastopol station as a signalman. He finds a safe haven from the alien and the androids but his resources are dwindling. He must find the courage to leave the hideout and gather the items that will finally help him escape this cursed place. The challenge features ten levels, during which the player must avoid all dangers. The expansion includes a novelty that makes the task much harder – the map is much larger than previously and the player has only a single life. When the protagonist dies, the campaign must be started from the beginning. In each level the player can gain score that is related to gaining access to additional resources.
Alien: Isolation - Lost Contact
Action
February 10, 2015
The fourth expansion to a first-person survival horror - Alien: Isolation, developed by Creative Assembly. Like the previous expansion to the game (Safe Heaven), the Lost Contact DLC is a variation of the game’s Survivor Mode. However, in this particular DLC, the player returns to the Sebastopol space station and assumes the role of Axel. Gameplay mechanics build on the exploration of a new map, which now includes private Lorenz quarters and the station’s backup power generator area. The mission introduced by Lost Contact is divided into 10 challenges and features significantly higher difficulty level resulting from the fact that this time around the players have to fight off enemy waves of androids, humans and the Alien itself. In comparison the previous Alien: Isolation expansions, Lost Contact significantly stands out - during the mission, players have a lot of ground to cover. Moreover, should one fall in battle, he has to start all over, since he failed to complete the task he was assigned with. What makes it all slightly easier is the ability to construct useful items - this includes some new weapons such as a revolver or a crossbow. For completing this new mission, a player is rewarded with various items and perks.
Alien: Isolation - Trauma
Action
December 1, 2014
The second DLC to the first-person survival horror game called Alien: Isolation, and at the same time a part of the season pass. This expansion delivers three new story missions available to play in the Survival Mode. The Trauma add-on introduces a new character. Dr. Lingard, who is a medical officer on the Sevastopol Station and feels responsible for letting the Alien on the station. She is tasked with destroying all the data and research findings regarding the deadly fare dodger. On her mission, the woman helps the remaining members of the crew. She has to avoid numerous threats lurking on board of the station. The Survival Mode involves earning points, which are summed up at the end of each level. The player is awarded points for the time they spend playing the game, the “quality” of their playthrough, and additional challenges they managed to complete.
Alien: Isolation - Corporate Lockdown
Action
October 28, 2014
First DLC to first-person survival horror game by Creative Assembly studio, set in the universe of the film Alien. The expansion includes three additional missions, playable in Survivor mode. Their protagonist is an employee of a rival to Weyland-Yutani Seegson corporation, which, left to the mercy of fate by its principals, decides to escape from the station, appropriating decoded data from the Nostromo ship. The gameplay boils down to escaping from the station where an unpredictable xenomorph prowls and performing side quests.