Strategy Video Games87
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Victorian Admirals: Marianas Incident 1887
Strategy 01 February 2012
Victorian Admirals: Marianas Incident 1887 is a turn-based strategy produced by Totem Games studio. Players take command of the fleet of nineteenth-century warships and take part in a fictitious conflict between the United States and Spain, which competes to take control of the Mariana Islands.
King Arthur II
Strategy 27 January 2012
An epic strategy in which we play the role of the legendary King Arthur himself. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.
Command Ops: Highway to the Reich
Strategy 26 January 2012
The first extension to the tactical war game Command Ops: Battles from the Bulge. The authors recreated Operation Market Garden, offering a total of thirteen new scripts. In addition to the new maps, a lot of improvements have been made to the engine, which makes the gameplay even more realistic.
Star Prospector
Strategy 25 January 2012
Star Prospector is the debut work of Crypstone Games, a Canadian studio. The game combines elements of real-time strategy and RPG. Players take on the role of the title prospectors, or daredevils who are sent on a research mission to distant planets. However, the faction of scavengers, the descendants of people once banished from the Earth, is opposed to colonization.
Oil Rush
Strategy 25 January 2012
Oil Rush is a real-time strategy taking place in a postapocalyptic world covered mostly by seas and oceans. Only oil, which is currently the most precious resource and object of desire of the remaining people, can ensure survival.
Victoria II: A House Divided
Strategy 24 January 2012
The first addition to the extended Victoria II strategy. The extension expands the political layer and introduces many improvements to the interface. An additional attraction is the new scenario focusing on the civil war and the situation in the United States after the conflict.
The Unstoppable Gorg
Strategy 19 January 2012
The Unstoppable Gorg is a tower defense strategy prepared by Futuremark's development studio. The action of the game was set in 1951. The player plays the role of the defender of the Earth and the entire Solar System against the attack of aliens. Both the plot and the visual setting of the game refer to the style of kitschy sci-fi films from the 1950s and 1960s.
Battle Academy Operation Sealion
Strategy 17 January 2012
Battle Academy Operation Sealion is an addition to a turn-based strategy called Battle Academy created by Matrix Games/Slitherine. Enlargement deals with the operation "The Lion of the Sea", i.e. the invasion of the British Isles by German troops, which in fact never took place. We will test our leadership skills in 10 new scenarios, using new units.
Megapolis
Strategy 14 January 2012
Social economic strategy, in which we play the role of the mayor of a virtual town, and our goal is to make it the title metropolis. During the game, we erect residential buildings, production facilities, public buildings and decorations, taking care of the residents' satisfaction and constant influence on the city's cash register.
Enchanted Realm
Strategy 22 December 2011
Maintained in fairy-tale climates, this is an economic game in which we lead our own kingdom of fantasy, and our goal is to bring it to splendour and prosperity. We have at our disposal a large number of residential, production and decorative buildings, as well as a number of crops, which provide craftsmen with an adequate supply of food.
Hero Academy
Strategy 20 December 2011
Hero Academy is a turn-based strategy game developed by the American team Robot Entertainment focused on competition with other players. The game boils down to battles between two teams. You can choose from a variety of teams and each of them has a completely different line-up with unique skills.
Army Corps of Hell
Strategy 17 December 2011
Army Corps of Hell is an original combination of strategy and arcade game by Entersphere studio, founded by the former president of Nintendo. The game draws inspiration from titles such as Pikmin and Overlord.
Epic Astro Story
Strategy 16 December 2011
Epic Astro Story is an economic strategy available on Android, in which players have to colonize a foreign planet. To this end, they collect raw materials, build structures and manage their budgets. It is also necessary to maintain diplomatic relations with aliens, to defend our own territories against invasion and to send people on discovery missions.
Command & Conquer: Tiberium Alliances
Strategy 15 December 2011
MMO browser strategy set in the universe of the popular Command & Conquer series realized in the popular free-to-play convention with micropayments. Game was created by EA Phenomic studio and experienced BioWare Victory developers. The action of the game focuses on the struggle for the titular cosmic mineral - tyberium. Players can choose one of the two factions known to the fans of the series: GDI or Nod. The third side of the conflict are computer-controlled mutants called The Forgotten.
Field of Glory: Decline and Fall
Strategy 13 December 2011
The seventh addition to the turn-based strategy of the Field of Glory. In Decline and Fall we can lead the troops of the Byzantine Empire and other armies from 493 A.D. to the 11th century. Slitherine Strategies once again offered players a range of historical missions as well as the ability to generate their own clashes with the help of D.A.G. (Digital Army Generator).
Theme Park (2011)
Strategy 07 December 2011
A new version of Bullfrog's classic economic game, developed in the form of a social free-to-play strategy aimed at mobile devices. In production we play the role of the head of the emerging amusement park, and our task is to attract as many customers as possible and earn cash, necessary for further development of the park.
8Realms
Strategy 06 December 2011
A browser strategy in which we develop our own state. During the game we look for new raw materials, recruit the army and acquire new technological achievements. Over time, we also undertake military campaigns and carry out subjects for eight historical periods. Great optimization makes the game work on most computers.
Time of Fury
Strategy 06 December 2011
Time of Fury is a turn-based strategy created by the Polish studio Wastelands Interactive. The action of the game was set during World War II. Players can direct the actions of one of the thirty nations involved in the conflict, and a huge map of more than 40,000 hexagonal fields has been put at their disposal.
Terrorhedron 3D
Strategy 01 December 2011
Terrorhedron 3D is a tower defense strategy developed by independent development studio Micro Macro Games. The player's task is to defend the base against the invasion of various colored balls, which can be destroyed by means of turrets with various types of weapons. The game is distinguished by the use of the third dimension, rarely seen in this kind of productions.
The Timebuilders: Pyramid Rising
Strategy 26 November 2011
The Timebuilders: Pyramid Rising is a casual time management strategy produced by French studio Microids. The player plays the role of an assistant to the Egyptian architect Senmut, who must rebuild the kingdom of the pharaohs and regain the gods' affection.
Galaxy Life
Strategy 24 November 2011
A strategy game in the climates of science fiction integrated with the social networking site facebook. We create a colony inhabited by friendly strangers called Starling. We collect raw materials necessary for the construction of new profitable buildings, as well as fortifications necessary to protect against raids of other players.
Aliens versus Humans
Strategy 24 November 2011
Aliens versus Humans is a turn-based strategy developed by the Leisurerules team, in which we take command of a group to counter the alien invasion of Earth. To this end, we manage the base, develop technologies, manage the budget and command small branches of agents during missions.
Distant Worlds: Legends
Strategy 23 November 2011
Second extension to the space strategy 4X Distant Worlds. The add-on introduces, among other things, a new system controlling independent characters, additional conditions for victory and an extended technology tree. The interface has also been improved and the maximum map sizes have been significantly increased.
Black Market HD
Strategy 22 November 2011
A mixture of RTS and RPG species in which we play the role of spacecraft captain. The action takes place in the XXXI century, and the game world has an open structure. We can deal with trade, piracy, mining or become a star mercenary who will carry out orders for the one who will pay the most.