Strategy Video Games78
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Hearts of Iron III: For the Motherland
Strategy 29 June 2011
The second expansion for the extensive war strategy game, Hearts of Iron III, by Paradox Interactive. The add-on is focused on the Eastern Front of World War II, namely the struggle of the Soviet Union, Nazi Germany, and other countries. The political aspect of the gameplay was subject to major changes, thanks to which players can now stage coups in other countries of fall victims to such. Hearts of Iron III: For the Motherland expands diplomacy, giving warring countries the so-called war goals.
Naval War Arctic Circle
Strategy 10 April 2012
A realistic marine war game set in the near future. Starting in 2030, the plot focuses on the conflict between the British, Russian, US and Norwegian navies. The battles are played in real time and focus on the tactical aspect of the clashes.
Combat Mission: Battle for Normandy
Strategy 17 May 2011
Real-time strategy embedded in the realities of World War II. The authors of the production put a lot of emphasis on realistic representation of battles. The game was divided into two campaigns and many independent missions. During the tasks we take command over individual soldiers. The game also features a powerful editor and multiplayer mode with the option to play by email.
Revenge of the Titans
Strategy 16 March 2011
Revenge of the Titans is a tower defence strategy produced by an independent Puppy Games studio. The plot of the game focuses on the motif of an alien invasion of Earth. The player's task is to resist the invaders using various types of laser cannons. The game requires not only proper planning of defence, but also thoughtful technological development.
Sword of the Stars 2: The Lords of Winter
Strategy 28 October 2011
Sword of the Stars 2: The Lords of Winter is the second part of Kerberos Productions' space strategy. The action of the game was set after the events presented in the Sword of the Stars and focuses on the appearance of the ancient Suul'ka race in the galaxy. Players have the opportunity to prove themselves both in the management of the interplanetary empire and in the role of military commanders.
AI War: Fleet Command
Strategy 22 October 2009
An ambitious real-time strategy, in which we lead battles on an intergalactic scale against advanced artificial intelligence. While playing, we command huge armies of hundreds of thousands of units, but we don't have to give all the commands - the game does some of the work for us. In AI War there is also a cooperation mode where a group of players fight on the same side.
Jagged Alliance: Deadly Games
Strategy 31 August 1996
Jagged Alliance: Deadly Games is a stand-alone addition to the first part of the Jagged Alliance strategy game by Sir-Tech studio. Once again, we command a mercenary team, which must carry out dangerous missions. Unlike the basic version, Deadly Games has no feature layer.
Hegemony Rome: The Rise of Caesar
Strategy 15 May 2014
Continuation of the RTS strategy Hegemony: Philip of Macedon, created in 2010 by the Canadian studio Longbow Digital Arts. The game once again takes us to the ancient times, focusing this time on the famous conquests of Julius Caesar. The story campaign is divided into four chapters, which action takes place in the years 58-52 BC and focuses on the war between Rome and Gaul, waged on the area stretching from the coast of Britain to the Mediterranean Sea.
Warlock: Master of the Arcane
Strategy 08 May 2012
Turn-based strategy game set in the fantasy world of Ardania known from the popular Majesty series. The Russian studio Ino-Co, which has created such titles as Fantasy Wars, Elven Legacy or the second installment of the aforementioned Majesty, is responsible for creating the game. The plot of Warlock continues the storyline initiated there and tells of the events that took place after the unification of the land and the mysterious disappearance of the king.
UFO2: Extraterrestrials
Strategy 15 June 2021
A strategy game in the climates of science fiction. We are commanded by forces that aim to defend our planet against cosmic invaders. We develop ground infrastructure and build bases, conduct research on new technologies, and also direct the anti-aircraft defense of the whole globe. We also send reconnaissance teams to UFO catastrophes.
Free Aqua Zoo
Strategy 12 May 2011
Free Aqua Zoo is a browser MMO game addressed primarily to aquaristics enthusiasts. Players take on the role of a beginner Aquarius and start their careers as a fantasy fish farmer. The whole is maintained in a humorous convention and extremely colorful visual setting.
iBomber Defense
Strategy 26 May 2011
A tower defense game set in the climates of World War II. We build defensive turrets and try at all costs to stop the attack of enemy troops striving to destroy the player's main base.
Desert Operations
Strategy 15 January 2010
Desert Operations is a browser-based strategy in the MMO (Massive Multiplayer Online) convention. The player's task is to expand a small state and bring it, through conquests and diplomacy, to the role of a superpower in the virtual world.
Fantasy Wars
Strategy 31 August 2007
A classic turn-based strategy game taking place in a fantasy universe. The action of the title developed by Ino-Co takes us to a universe inhabited by four typical races – humans, elves, dwarves, and orcs. The player can take control of each of the races, leading powerful armies in continuous skirmishes, interlaced with a complex storyline.
Iron Cross: A Hearts of Iron Game
Strategy 10 July 2010
An expansion pack for Hearts of Iron II - a strategy game created by Paradox Interactive. Contrary to the core game, Iron Cross was developed by Irshappa. The player assumes control of a country of their choice and leads their people to victory in the Second World War. The game offers a great deal of freedom when it comes to influencing the course of the war and managing the politics, economy, trade and technological development of one's country.
Theatre of War 2: Battle for Caen
Strategy 02 November 2010
Theatre of War 2: Battle for Caen is an addition to the real-time strategy of Theatre of War 2: Kursk 1943 by the development team of 1C. The plot of the game shows the struggle for the city of Caen taking place between 26 June and 19 July 1944. The creators took care of faithful representation of units and topography of the area and reconstruction of the authentic course of battles.
KnightShift
Strategy 15 September 2003
Polana II is a continuation of the first entirely Polish real-time strategy, created by Reality Pump, a Krakow-based real estate development studio. The action of the game was set in medieval realities, and the player has the opportunity to learn about the history of Prince Mirko in three feature campaigns. A variety of solo games are multi-player battles, in which up to 8 people can participate.
Dragoon: The Prussian War Machine
Strategy 29 October 2004
Dragoon: The Prussian War Machine is the second in a series of games produced by Shrapnel Games, faithfully imitating the realities of the wars of the 18th and 19th century. This time the authors focused on the figure of Frederick II Hohenzollern, called the Great, who permanently inscribed himself in the history of Prussia as the creator of their power.
Tropico: Paradise Island
Strategy 09 January 2002
Official supplement to Tropico - an economic strategy game released in the spring of 2001 by PopTop Software. During the game we once again have the opportunity to take on the role of a dictator of a small Caribbean island and, using various strategies, lead it to prosperity. The expansion, Paradise Island, introduces over 20 brand new scenarios, a number of previously unavailable buildings, new attractions for visitors and unprecedented types of tourists.
Larry Bond's Harpoon 4
Strategy canceled
The game will be a continuation of a series of marine strategy games. With superb graphics, a user-friendly interface and the depth of realism and detail, the first game in the series has become the US NAVY training tool.
Ground Control
Strategy 01 June 2000
Stand up to the battle for the New World's lands on land and in the air. An interesting solution is the complete lack of classic RTS raw material management, which causes the player to focus on tactical solutions.
Horse and Musket: Great Battles of Eighteenth Century
Strategy 07 February 2000
A battle strategy that takes us to the fields of the great European and American battles of the 18th century. We can command Prussian, Russian, English, French, Swedish, Austrian, Saxon and colonial armies of America. The clashes take place in turn-based system on maps divided on hexes, and the eye of the creators was to ensure historical realism.
Knights & Merchants: The Shattered Kingdom
Strategy 15 October 1998
A real-time strategy that takes place in pseudo-medieval times. Allows you to play the key role of the royal crown hetman. The whole thing is focused on the economic side of the management of the kingdom. In addition to the extensive solo campaign, there is also a multiplayer mode.