Strategy Video Games74
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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The Settlers (2009)
Strategy 06 November 2009
Mobile edition of one of the most popular series of economic strategies, launched in 1993 by the German studio Blue Byte. The mobile game is a simplified version of the computer-based fourth installment of the cycle and offers four separate campaigns where we can lead the Romans, the Vikings, the Maya and the mysterious Dark Tribe.
Space Hulk: Ascension - Salamanders
Strategy 24 February 2015
The second official DLC for Space Hulk: Ascension - a turn based science-fiction strategy game created by Full Control as an attempt to translate the popular Space Hulk board game, set in the Warhammer 40K universe, into a video game setting. This time around, the players get to control a new Space Marine faction – the Salamanders chapter. The new story campaign includes twenty missions, in which the Salamanders attempt to retrieve the precious Tomes of Fire and punish those who profaned them.
Sigma Theory: Global Cold War
Strategy 21 November 2019
A turn-based psychological thriller game with political, espionage, and science-fiction elements.
Twilight Struggle
Strategy 13 April 2016
A digital adaptation of the strategy board game created by American company GMT Games. Twilight Struggle takes place during the Cold War and the player assumes the role of a leader of one of the two empires – USA or USSR. The game is played in turns on a global map. The rivaling sides are playing with cards that trigger events beneficial for one, either, or neither side of the conflict.
Dungeon Keeper
Strategy 10 October 2013
Mobile remake of the best-selling game Bullfrog studio from 1997, combining elements of real-time strategy, RPG and modern tower defense. In the game we play the role of the title guardian of the underground, who, using an army of various monsters, must protect his estates from the temptations of celebrity daredevils.
Maritime Kingdom
Strategy 04 December 2014
Game Insight's social economic strategy, which is a continuation of the model started in The Tribez games. In the game we take on the position of mayor of a small port town, and our task is to expand it and help the princess in recovering the crown jewels and freeing the king. The title belongs to the species of classic city builders, enriched with the possibility of trading with overseas kingdoms.
Line of Defense Tactics
Strategy 05 February 2014
Tactical real-time strategy created in parallel with the MMO Line of Defense embedded in the same space universe. In the game, we take control of a four-person GALCOM soldier unit, designated for the most dangerous missions on the surface of colonized planets and in space. The game uses a twin MMO database, which also makes it an excellent support application.
Space Run
Strategy 13 June 2014
Original, space-based real-time strategy enriched with elements of the popular tower defence genre. The title was developed by independent French studio Passtech Games, headed by industry veteran Sylvain Passot. The action of the game takes us to the year 2525, where our hero, captain Buck Mann, is engaged in a profitable, but extremely dangerous occupation, the so-called space runner.
Sparta: War of Empires
Strategy 13 March 2014
Browser MMORTS strategy, taking us back to the times of ancient Greece, struggling with Persian invasions. As one of the Greek rulers, we must develop the military and economic power of our country and, through alliances with other rulers, confront the ruthless invaders from the east.
Worms Battlegrounds
Strategy 30 May 2014
Next instalment of the bestselling Worms series, developed by Team 17 especially for the users of eighth generation consoles. This time the action of the game takes us to the museum of world history where we have to face the evil Lord Crowley - a worm who wants to take control over the museum. The gameplay mechanics is modeled on the older installments of the series and is based on turn-based competition between two armed teams of worms.
Fix-it-up 2: World Tour
Strategy 15 February 2010
Continuation of a time management casual game developed by the native World-Loom studio. After saving the family business from bankruptcy, the entrepreneurial heroine Kate decides to expand her car repair shop on a global scale.
Company of Heroes 2: The Western Front Armies
Strategy 24 June 2014
The first major standalone expansion for Company of Heroes 2, a popular war strategy game from Relic Entertainment. Contrary to the vanilla game, which focuses on the Russian-German struggle on the Eastern Front, the add-on takes us to the West, letting us assume command over two completely new armies that so far were only available in DLCs. We may lead either the US Army or the German Oberkommando.
Rush for Glory
Strategy 18 June 2014
Rush For Glory is a game based on the classic tower defense scheme. The player must defend his base against alien invasion, using a variety of weapons and powers, as well as the size of his defensive army.
AirMech Arena
Strategy 30 July 2014
A console version of the multi-player MOBA strategy, in which two teams consisting of max. 3 players. The production combines elements of classic RTS and old-school shooting. Directly controlling the title, universal AirMech, we give our units orders to expand the infrastructure and eliminate enemy bases and provide support during combat.
TransOcean: The Shipping Company
Strategy 23 September 2014
Published by Astragon Software, a German company known for its simulators, economic game in which we play the role of the owner of the maritime transport company. Our main goal is to develop our business by completing more and more lucrative contracts, which mainly boil down to transporting various goods between 55 ports, scattered around the world. Money earned this way we invest in expanding our initially modest fleet.
Prodigy Tactics
Strategy 28 September 2018
A tactical strategy game focusing on turn-based encounters between groups of characters with incredible abilities. In order to play the game, one needs to be in possession of a special board, as well as plastic character figurines and ability cards to place on it. Prodigy was created by a studio founded by Jean Bey - a French gamemaker who specializes in traditional board games (for instance, he created Confrontation).
The Last Federation
Strategy 18 April 2014
Space strategy of the 4X genre in which, as the last living representative of the race of former galactic tyrants, we must erase the sins of our ancestors and lead to an alliance that restores order in the universe. The production is characterized by a highly developed economic side and turn-based battles, in which up to 5 different races can take part at the same time.
Offworld Trading Company
Strategy 28 April 2016
An economic simulation game inspired by the classic title MULE. It is the debut production of Mohawk Games, a studio led by Soren Johnson, one of the designers of the third and fourth installments of the Civilization series. Offworld Trading Company takes us to Mars, where we assume control of our own trading company and compete against others for leading position on the planet's market.
Grand Ages: Medieval
Strategy 25 September 2015
A medieval RTS with economic strategy elements and a sequel to Grand Ages: Rome (2009). This title is produced by a new developer, Gaming Minds Studios, who also created the fourth installment of the Patrician series and similar Rise of Venice. The game begins in the year 1050 and is set on a vast area comprised of Europe, North Africa, and Middle East.
Europa Universalis IV: Art of War
Strategy 30 October 2014
The fourth expansion pack for the 2013’s Europa Universalis IV, which is a part of the popular grand strategy game series by Paradox. Art of War is focused on the events of the Thirty Years' War, in which, apart from the Holy Roman Empire and the Catholic Habsburg dynasty, almost all European countries of the period were involved. The primary novelty of the add-on is the story campaign set in the aforementioned historical period.
Creeper World III: Arc Eternal
Strategy 27 March 2014
The third installment of the original tower defence strategy, in which instead of a typical fight with enemy units we face the violet slurry spreading on the map. The aim of the game is to destroy the emitters of hostile liquid. In order to do this, we have to skillfully develop our own defence structures, taking care of their power supply through special energy collectors and reactors.
Dungeon Keeper: The Deeper Dungeons
Strategy 30 November 1997
Official addition to the original Dungeon Keeper strategy game by Peter Molyneux. With it, we receive fifteen new missions to play with the computer and the same number of maps dedicated to multiplayer games. The authors also did not forget about a number of amendments, correcting the shortcomings of the original.
Void Destroyer
Strategy 20 January 2015
A combination of a real-time strategy game and a space simulator. The title was almost entirely designed by a single person – Paul Zakrzewski, an independent developer. The player assumes the role of a general who comes back from a retirement when an intergalactic conflict begins. The game takes place near the so-called Sun Gate, an installation which enables people to quickly travel between planetary systems.
Scourge of War: Gettysburg
Strategy 20 September 2012
Scourge of War: Gettysburg is a tactical real-time strategy (RTS) produced by NorbSoftDev. Players have the opportunity to play the role of EU or Confederation military commanders and take part in the famous Battle of Gettysburg (1863), the outcome of which had a decisive influence on the fate of the Civil War.