Strategy Video Games39
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Zoo Empire
Strategy 04 August 2004
An economic strategy that allows you to create your own zoo from scratch. Our task is to take care of animals, take care of their health, condition and food, employ staff and animal caretakers and import new species to make our zoo more attractive.
Age of Mythology: Gold Edition
Strategy 07 September 2004
Age of Mythology: Golden Edition is a special edition based on Greek mythology, a hit real-time strategy, for which the development team of Ensemble Studios is responsible. The package includes Age of Mythology and its official extension Age of Mythology: The Titans, introducing, among others, a new breed - Atlants.
The Boss: La Cosa Nostra
Strategy 17 May 2004
The Boss: La Cosa Nostra is a game combining RTS and simulation. The player will have the opportunity to participate in dark events in the life of the mafia in the United States.
Clash
Strategy 30 June 1998
Clash is a turn-based strategy prepared by the Polish developer studio Longsoft Multimedia, whose plot was based on the legend of the ancient land of Karkhan. The player is at the forefront of a civilization that defends itself against invaders' attacks. The creators placed great emphasis on economic elements and options for expanding the fortress.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
Worms Forts Under Siege
Strategy 15 October 2004
Another, after Worms 3D, part of a very popular worldwide series dealing with the struggles of virtual worms. In addition to the specific atmosphere and sense of humour known from previous editions, Worms Forts Under Siege offers players a complete novelty in the game - title fortifications.
Close Combat IV: Battle of the Bulge
Strategy 18 November 1999
Continuation of the legendary World War II strategy game series from Atomic, also known to strategy lovers from the World at War and V for Victory series.
Thrillville: Off the Rails
Strategy 09 October 2007
The second part of the popular economic strategy. Again we are creating our own amusement park. It is worth mentioning the presence of more than twenty extended mountain railways.
The History Channel: Great Battles of Rome
Strategy 08 June 2007
The History Channel: Great Battles of Rome is the next installment of a well-known series of strategy games, created in cooperation with Black Bean and a popular historical TV channel. This time the user receives a unique opportunity to closely follow the course of the greatest wars of the Roman Empire from the period from the 4th to the 1st century BC.
Etherlords
Strategy 20 November 2001
Unusual turquoise in which elements of strategy, cRPG and cards were combined. The game is divided into two main parts: the first strategic one, in which we move troops all over the map, discover new territories and manage castles, and the second part, the so-called battle, where we directly command the actions of our troops and heroes in combat.
Desert Rats vs. Afrika Korps
Strategy 05 April 2004
Tactical RTS to take part in military operations on the North African front of World War II. We can lead both German and British forces. The solo mode offers a long on more than 20 mission campaign. It also did not take away the option of multi-player gameplay.
Capitalism II
Strategy 17 December 2001
Sequel well-known economic strategy published in 1995. Again, it allows players to transform themselves into a great shark of world finance and take over the international economy in the comfort of their own home.
Zoo Tycoon: Marine Mania
Strategy 22 October 2002
Tycoon Zoo: Marine Mania is the second official extension to Tycoon Zoo's economic strategy. This time, developers from Blue Fang Games studio decided to allow players to build a virtual oceanarium. The supplement introduces, among others, 20 species of marine animals, 21 types of underwater organisms and plants and five toys useful for demonstrations with dolphins.
Legion Arena
Strategy 04 November 2005
Legion Arena is a large-scale strategy game, which by taking into account elements known from the production typical for the RPG genre, offers users something more than just traditional battles with the participation of numerous armies.
Arctic Baron
Strategy 23 June 1993
Arctic Baron (also known as Transarctica) is a strategy game by Silmarils, which takes us to the near future. Humanity, defending itself against the lamentable effects of the greenhouse effect, has led to the sky being covered with heavy clouds. Unfortunately, the limited access to sunlight caused that most of the world at that time covered itself with ice.
Zoo Tycoon 2: Marine Mania
Strategy 17 October 2006
Another expansion for Zoo Tycoon 2, developed by the creators of the core game, Blue Fang Games. The expansion adds twenty new species, such as killer whales, bottlenose dolphins, sea turtles, and sea rays, as well as new decorations, buildings, and attractions for your visitors. Zoo Tycoon 2: Marine Mania also expands the animal interactions systems; you can now train choreography with them, which allows you to organize shows that attract more tourists, and that, in turn, increases your income.
Kohan: Immortal Sovereigns
Strategy 16 March 2001
RTS set in the mystical world of Khaldun, entwined with a rich plot describing the adventures of immortal Kohan, looking for a solution to the mystery of the annihilation of his race.
Transport Giant
Strategy 09 June 2004
An economic strategy game developed by JoWooD Entertainment AG. The action starts in 1850 during the great economic boom. The player assumes the role of a newly-established transport company that deals in transporting various kinds of goods and raw materials as well as factory workers. Our task is to dynamically expand our company and forge it into a true transport empire throughout centuries. Transport Giant offers over a dozen varied campaigns set in Europe and in the United States.
Dark Colony
Strategy 08 October 1997
Dark Colony is an interesting real-time strategy (RTS), developed by specialists from Strategic Simulations Inc. (SSI). We move there until the middle of the twentieth century, when work on the colonization of Mars is in progress.
Space Colony
Strategy 14 October 2003
Space Colony is a science fiction-based economic strategy, created by FireFly's development team. The player plays the role of a colonizer of a foreign planet, who tries to build vibrant galactic metropolises using the available means. The task is difficult as the game takes place in real time and there are lots of dangers lurking in the colony.
Myth III: The Wolf Age
Strategy 30 October 2001
The third installment of the tactical RTS strategy series launched in 1997 by a brand new team, Mumbo Jumbo Software, following the acquisition of Bungie by Microsoft. The action of Myth III: Age of the Wolf takes place a thousand years before the events known from the previous installments of the series and focuses on the character of Connacht - a legendary hero who saved humanity from destruction and became the first emperor of the land of humans.
Northland
Strategy 04 December 2002
The third game from the adventure-strategic cycle - Cultures. This time the main characters have to resist the boars of the evil god Loka. The creators prepared for the campaign consisting of eight main, extensive missions and a number of additional maps. The game is additionally extended by the mission editor.
Disciples II: Guardians of the Light
Strategy 11 June 2003
One of the two official additions to the turn-based fantasy strategy - "Disciples II: Dark Prophecy". This plugin allows players to go through two new mini- campaigns prepared especially for two "good" nations: The Empire and Mountain Clans.
Highland Warriors
Strategy 30 January 2003
A real-time strategy inspired by the loud movie Braveheart. The action takes place on British islands and allows players to take part in numerous conflicts between Scottish clans and the English state.