Strategy Video Games31
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Disciples III: Renaissance
Strategy 11 December 2009
Third entry in the highly-rated Disciples series, started in 1999 by the Strategy First studio. The new game comes not only with a new publisher, but also a new producer – a rather unknown studio of .dat, previously part of Akella corporation. Once again we are taken to the universe of Nevendaar, where the forces of good and evil clash. The developers prepared three playable factions: we can play as Empire, Legions of the Damned or Elven Alliance.
Victoria II
Strategy 13 August 2010
Victoria II is a sequel to Victoria: Empire Under the Sun strategy game published in 2003. Players have the opportunity to lead one of the more than 200 countries and manage its fate over a hundred years (1835-1939). Developers from Paradox Interactive studio took care of compliance with historical facts and extensive options for managing the economy, army and politics.
FarmVille
Strategy 19 June 2009
A popular farmer's life simulator, played from the browser and integrated with social networking site Facebook. The aim of the game is to create a profitable farm. The whole system uses a free model supplemented by voluntary micropayments.
Myth: The Fallen Lords
Strategy 21 July 1997
A tactical RTS set in a fantasy realm, developed by Bungie Software, a seasoned developer present since 1991. The game, loosely inspired by the setting of Glen Cook's The Black Company series, lets us play the part of a commander of the Army of Light, leading our armies to battle the forces of darkness led by powerful sorcerers, the eponymous Fallen Lords.
Hearts of Iron III
Strategy 07 August 2009
Another installment in the popular historical strategy games franchise by Paradox Interactive, taking players back in time into the period of the bloodiest conflict in history – World War Two. As the player, your task is to come into power in your country of choice – either one of the superpowers of the time, or a militarily weaker country – and lead it through the global conflict. The plot of Hearts of Iron spans from 1936 to 1948, so you can choose to prepare for the inevitable war first.
War in the Pacific: Admiral's Edition
Strategy 27 July 2009
A stand-alone expansion pack for War in the Pacific - a 2004's strategy game developed by 2BY3 Games. Admiral's Edition was created by Henderson Field Designs and takes the player back to the World War II period. The player takes part in the conflict between the US and Japan, which took place in the Pacific theater. In terms of mechanics, Admiral's Edition is an improved version of the original game, which offers many novelties and changes.
Stronghold Kingdoms
Strategy 17 October 2012
A side entry in the Stronghold series, created and developed by Firefly Studios. The game is a free-to-play MMO with microtransactions and, just like any other game from the series, it takes the players into a dark, medieval world, in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points.
Warhammer: Dark Omen
Strategy 07 April 1998
Warhammer: Dark Omen is a real-time strategy (RTS) with cRPG elements, whose action is set in the reality of the popular fantasy universe. The player takes on the role of captain of mercenaries Morgan Bernhardt, leading his troops to fight against the hordes of darkness. The title was produced by Mindscape under license from GamesWorkshop.
Grand Ages: Rome
Strategy 26 February 2009
Continuation of the RTS, entitled Roman Empire. Developers have also produced other productions referring to ancient Rome - such as Imperium Nemesis of the Roman Empire and Glory of the Roman Empire.
Citadels
Strategy 19 July 2013
A real-time strategy game by Games Distillery. The game features the legendary King Arthur and his companions, the Knights of the Round Table. The King has to face a new threat — the Saxons, allied with Morgan and Mordred, who want to take over Camelot. The game features two story campaigns, in which you can play as both sides of the conflict.
Command: Modern Air/Naval Operations
Strategy 24 September 2013
An incredibly extensive strategy game created by Warfare Sims in cooperation with Slitherine - a renowned publishing company. The player is given an opportunity to take control of a fleet consisting of aircraft carriers, support ships, as well as attack and transport planes. The player takes part in dozens of scenarios referencing both historical events and fictional operations set in the near future.
War Leaders: Clash of Nations
Strategy 28 March 2008
An elaborate strategy game to take the lead over the seven most important countries in the second half of the 20th century, i.e. the United States of America: Germany, France, England, the USSR, the USA, Japan and Italy.
Massive Assault
Strategy 23 October 2003
Massive Assault is a turn-based strategy produced by Wargaming.net studio. The action of the game was set in the future. The player is at the forefront of the Axis-of-Good coalition, which tries to oppose the totalitarian Shadow Clique, which intends to conquer the Earth and the planets colonized by humans. 26 types of combat units can take part in clashes with artificial intelligence or living enemies.
CivCity: Rome
Strategy 24 July 2006
CivCity: Rome is an economic game, prepared jointly by Firefly Studios (producer of the Stronghold cycle) and commanded by Sida Meier Firaxis Games. The action of the programme takes the player back to the times of the greatest splendour of the Roman Empire, and the main task is to build a vibrant city.
War Front: Turning Point
Strategy 07 February 2007
War Front: Turning Point is a real-time strategy developed by Digital Reality studio with several other games of this genre on their account. This time, the background to the production is the Second World War, which, however, took place in an alternative way to what we know from the pages of history.
Alien Nations
Strategy 20 March 1999
Alien Nations is a strategy game set in a fantastic land inhabited by three different nations: brave Amazons, cunning Sajikis and brave Pimmons.
Battlezone II: Combat Commander
Strategy 30 December 1999
The second part of the perfect combination of strategy and action game, in which Russians and Americans must unite forces in the face of the invasion of the foreign race Scion.
Robin Hood: Defender of the Crown
Strategy 30 September 2003
Robin Hood: Defender of the Crown is an action and cRPG strategy produced by Cinemaware. The player plays the title banita and his task is to save King Richard the Lion's Heart and put an end to the tyranny of Prince John. The key to victory is to conquer and unite 38 territories under legitimate rule.
Ghost Master
Strategy 23 May 2003
A unique real-time strategy game by studio Sick Puppies. You play as the eponymous Ghost Master, who arrives in the town of Gravenville to terrorize and scare its citizens. The game features 23 kinds of wraiths, ghosts, and other spectral beings. Each of them has psychokinetic energy, unique powers and skills to use against humans, who can be affected by four kinds of stimuli: optical, auditory, olfactory, and thermal.
Frankie Dettori Racing
Strategy 26 October 2006
Frankie Dettori Racing is a game about equestrianism, named after one of the most popular and best jockeys in the world, Frankie Dettori.
Chicago 1930
Strategy 12 November 2003
A strategy and tactical game, largely resembling the popular Commandos series. The development team of Spellbound (creators of Desperados and Robin Hood: The Legend of Sherwood) is responsible for developing the full version.
Theatre of War
Strategy 20 October 2006
Another ambitious project of Maddox Games, the creators of IL-2 Sturmovik. WWII RTS is a real-time strategy, or rather a real-time war game, that allows us to command troops in battles that took place during World War II, 1941-1945.
Corsairs: Conquest at Sea
Strategy 20 October 1999
A strategy-arcade game in which we play the role of an adventurous pirate. The action takes place in the 18th century. We shell ports, take part in sea battles, trade in goods, look for treasure or fulfill orders of one of the then superpowers. The authors also offered extensive city development options and an advanced diplomacy system.
Ground Control 2: Operation Exodus
Strategy 22 June 2004
Continuation of the excellent tactical game by Massive studio. The authors once again offered real time and a system of clashes that focuses on commanding units and not on expanding the base. Compared to the original, the list of factions was extended and aliens joined the war.