List of trophies | Frostpunk Frostpunk Guide
Last update: 29 December 2019
This page contains the achievement guide and the trophy guide for Frostpunk. They will allow you to get all the achievements/trophies in the PC version and console versions - Frostpunk: Console Edition. Our tutorial will allow you to learn what requirements individual achievements have and how to correctly fulfill their assumptions.
- The Captain
- Unskilled Labour
- Power Overwhelming
- Worse Than London
- Better Than London
- Hyperefficient
- Charcoaled
- Satellites
- Central Heating
- Shai Hulud Summoner
- Promised Land
- Bad at Politics
- Leader
- Iron Man - New Home
- United
- Lost Souls
- Golden Path
- The Iron Saviour
- My Turn to Speak
- Refugee
- Iron Man - Refugees
- The Union
- Technocrat
- Iron Man - The Arks
- Everybody Lived for Once
- New Home Survivor
- Refugees Survivor
- The Arks Survivor
- Full Dreadnought
- Iron Man - Fall of Winterhome
- The Winterhome Survivor
- Winterhome
- Master Archivist
- Hi, Marek!
- Full House
- Ultramarathon Medium
- Ultramarathon Hard
- Ultramarathon Extreme
- Built to Serve
- Advanced Designs
- Expats
- Oxbridge
- City of Steam
- City of Man
- Urban Planner
- Vegetarian
- Carnivore
- Tis But a Scratch
- Autonomous City
- Once More Unto the Breach
- Bread and Games
- Politician
- The Scientific Method, Vol. 1
- The Scientific Method, Vol. 2
- Please, Sir, I Want Some More
- Compassionate
- The Saviour
- Banksy
- Negotiator
- Search and Rescue
- Unknown Ship
- Conservationist
- Sprinter
- All Children on Board
- A Tomb for Memories
- Notting Hollow
- Let There Be Light
- Hyde Park Corner
- Walk on the Grass
- Backup Plan
- Marathon Medium
- Marathon Hard
- Marathon Extreme
- There Was No Waldo
- Rise of the Machines
- By the Sweat of Their Brow
Highlights of Frostpunk achievements and prizes
- The number of available achievements varies between the platforms. The PC version has the most achievements while Xbox One has the least achievements. The description of each achievement has information about its availability.
- The PC version has 75 achievements. 49 achievements are related to the main content of the game. The remaining 26 achievements are related to DLCs - Survivor Mode, The Fall of Winterhome and Endless Mode.
- The PlayStation 4 version has 38 trophies - 1 platinum, 5 gold, 4 silver and 28 bronze. They are worth 1,170 points.
- The Xbox One version has 37 achievements. They are all worth 1,000 Gamerscore points.
- Frostpunk has a hard platinum trophy. This is primarily due to the fact that the game itself is complex and forces you to deal with various problems - blizzards, diseases, heating problems or food shortages.
- The first group of challenging trophies is related to the Survivor Mode. You aren't able to save manually which makes it impossible to go back and fix the wrong decisions. In Survivor Mode, the game also increases the overall difficulty level, making it harder to find resources or maintain the health of residents.
- The second group of problematic trophies is those related to the Endurance Mode. The most difficult versions of these achievements force to survive a hundred days. This requires perfect planning and reacting to emerging problems.
- Each of the main scenarios has to be completed a few or even a dozen times. Some of the achievements force you to complete these scenarios with very demanding objectives, e.g. without any of the residents dying. They require a good knowledge of scenarios, the most common problems and random events that can occur during the game.
The Captain
Trophy type: platinum
How to unlock: Collect all trophies.
Available on: PS4
Commentary: The platinum trophy is available only on PlayStation 4.
Unskilled Labour
Trophy type: bronze
How to unlock: Complete any scenario without creating steam objects or enhanced ones.
Available on: PC, PS4, XONE
Commentary: This achievement forces you to avoid getting steam buildings during the game (read their descriptions to see if they require steam) and only use basic versions of buildings. Don't make any upgrades either - if you do that, you won't get the trophy/achievement. The game doesn't inform you about this, so if you make a mistake and place an advanced/steam object, you will learn about your mistake after completing the scenario.
We recommend setting the easy difficulty level and choose The Arks. Remember, this is only our suggestion.
Power Overwhelming
Trophy type: bronze
How to unlock: Have a fully upgraded generator (power, range and overdrive).
Available on: PC, PS4, XONE
Commentary: A generator is one of the most important buildings in the game, and you can improve it after building a workshop. This will unlock the Technology Tree.
To unlock the trophy/achievement, focus on the Heating category - this group contains upgrades for the generator. You can learn more about technological development on the Technologies page.
Worse Than London
Trophy type: bronze
How to unlock: Complete the game without building houses or Bunkhouses.
Available on: PC, PS4, XONE
Commentary: This trophy/achievement forces you to complete a scenario with very unusual conditions. You can't put any buildings, except tents - only they are allowed.
In order to make it easier for yourself to unlock this trophy/achievement, we recommend setting the easy difficulty level and choosing The Refugees scenario. Remember that you don't need to "win" the scenario with the best possible score. The only thing that matters is to complete the scenario.
Better Than London
Trophy type: bronze
How to unlock: Complete the game without placing any tents.
Available on: PC, PS4, XONE
Commentary: This is the opposite of Worse Than London achievement/trophy. In this case, you have to completely avoid placing tents. Instead of using tents, use Bunkhouses to provide a shelter for your residents.
Hyperefficient
Trophy type: bronze
How to unlock: Have a workplace with efficiency greater than ... [200%].
Available on: PC, PS4, XONE
Commentary: This trophy/achievement forces you to improve the performance of any workplace (e.g. a kitchen). You can increase your chances by improving a given building and establishing laws that increase labor productivity.
To unlock the trophy, you can choose any scenario and play on the easy difficulty. There is also a good chance that you will get this trophy/achievement completely random, without any effort.
Charcoaled
Trophy type: bronze
How to unlock: Complete the game with one source of coal - Charcoal Kilns.
Available on: PC, PS4, XONE
Commentary: This trophy/achievement forces you to play a scenario with unusual rules. You can't use Coal Mines (example in the picture above), as well as their improved versions. The same applies to Coal Thumpers (conventional and steam). Avoid placing them.
To get the trophy, you can choose any scenario and play on the easy difficulty. You don't need to get a good score at the end of the scenario. The only thing that matters is to finish it.
Satellites
Trophy type: bronze
How to unlock: Complete a scenario without increasing the range of the generator.
Available on: PC, PS4, XONE
Commentary: This trophy/achievement isn't too difficult to unlock. Once you build the workshop and unlock access to the Technology Tree, avoid the Generator Range Upgrade as it is related to the requirements of this trophy. For more information, visit the Technologies page.
To make it easier for yourself, you can set the game to easy difficulty. The game also gives full flexibility in choosing a scenario.
Central Heating
Trophy type: bronze
How to unlock: Complete the scenario without building a single Steam Hub.
Available on: PC, PS4, XONE
Commentary: This trophy/achievement is similar to Satellites. In this case, you can't build a Steam Hub, which becomes available after unlocking the Technology Tree.
Just as with other similar achievements, the best way to get them is to play on easy and choose a scenario that is easiest for you to complete.
Shai Hulud Summoner
Trophy type: bronze
How to unlock: Make 4 Coal Thumpers working at the same time.
Available on: PC, PS4, XONE
Commentary: Coal Thumpers aren't available by default. You must first build a workshop to gain access to the Technology Tree. Unlock the technology that allows you to place Coal Thumpers.
Ultimately, you should have four Coal Thumpers working at the same time. More information about Coal Thumpers can be found on individual pages of our guide - Technologies and Excavating coal.
Promised Land
Trophy type: bronze
How to unlock: Have maximum hope and no discontent.
Available on: PC, PS4, XONE
Commentary: The Discontent and Hope bars are linked - you can see them at the bottom of the screen. The blue bar must be filled completely, and the red one should be empty. Your goal is to make life better for residents and solve their problems immediately. First of all, you must take care that they are fed, get sick as rarely as possible and provide heat. Avoid laws that aren't to the residents' liking.
A full set of information and tips on this topic can be found on Dissatisfaction and hope page. Remember to play on easy. You also shouldn't focus on the goals of the selected scenario, only on fulfilling the requirements of this trophy.
Bad at Politics
Trophy type: bronze
How to unlock: Fulfill every promise made during the game.
Available on: PC, PS4, XONE
Commentary: This trophy/achievement isn't very difficult to unlock, although it requires you to be cautious during a scenario and choose the options you will be able to handle. Try to play conservatively, and avoid difficult to implement promises.
Play on easy and choose the scenario you are best at. In addition, we recommend that you become interested in Path of Faith described in The Book of Laws chapter.
Leader
Trophy type: bronze
How to unlock: Finish the "New Home" scenario.
Available on: PC, PS4, XONE
Commentary: New Home is one of the main scenarios in Frostpunk. The walkthrough for this mission along with a map with the most important locations can be found in a separate chapter. This trophy/achievement doesn't force you to play on a specific difficulty, so you can play on easy.
Iron Man - New Home
Trophy type: bronze
How to unlock: Complete the "New Home" scenario at a high difficulty level.
Available on: PC, PS4, XONE
Commentary: This is the harder version of the Leader trophy/achievement described above. Check our walkthrough to learn how to properly develop the city in this scenario and how to deal with the most common problems.
United
Trophy type: bronze
How to unlock: Don't let anyone go to London in the "New Home" scenario.
Available on: PC, PS4, XONE
Commentary: We recommend checking the walkthrough for the New Home scenario. The requirements of this trophy/achievement can be fulfilled in several ways. One is encouraging people to stay in the city voluntarily - you can do this by, e.g. using propaganda. Remember that you can play at any level of difficulty - selecting an easy level will help you complete the scenario and fulfill the requirements of this trophy/achievement.
Lost Souls
Trophy type: bronze
How to unlock: In the "New Home" scenario, save every person in Frostland.
Available on: PC, PS4, XONE
Commentary: We recommend checking the walkthrough for the New Home scenario. Besides the walkthrough, that page also has a world map for the New Home scenario. Use it to find the locations of the people lost in Frostland.
Golden Path
Trophy type: silver
How to unlock: Finish the "New Home" scenario without passing severe laws and using harsh abilities.
Available on: PC, PS4, XONE
Commentary: We recommend checking the walkthrough for the New Home scenario. The description of the achievement explains its requirements well. You should especially avoid hiring children - this is the Child Labor law. You should also avoid Corpse Disposal, Emergency Shift, Fighting Arena, Food Additives and Triage laws (we described them in more detail on Adaptation page). We advise you to play on easy and focus entirely on the rules described above. You don't have to complete the scenario with the best score.
The Iron Saviour
Trophy type: gold
How to unlock: Finish the "New Home" scenario with no deaths from cold, hunger, sickness or overwork on hard.
Available on: PC, PS4, XONE
Commentary: We recommend checking the walkthrough for the New Home scenario. This is one of the most difficult achievements in the game. You have to play on hard and the only allowed manner of death is when a resident die from natural causes.
In addition to the information contained in our guide, try to regularly save your progress to avoid someone dying as a result of an event (e.g. the death of a scout). Don't be afraid to also set stricter laws if they can save residents from death.
My Turn to Speak
Trophy type: bronze
How to unlock: Let the Londoners speak and have the last word.
Available on: PC, PS4, XONE
Commentary: This trophy/achievement is related to the New Home scenario - its walkthrough can be found in a separate chapter. Londoners will want to speak out if their high level of discontent remains for a longer period of time. To unlock the trophy, you must allow them to speak a total of three times (about 1 day apart) - don't take any actions to reduce their discontent level.
Refugee
Trophy type: bronze
How to unlock: Finish the "Refugees" scenario.
Available on: PC, PS4, XONE
Commentary: Refugees is one of the main scenarios in Frostpunk. The walkthrough for this mission along with a map with the most important locations can be found in a separate chapter. This trophy/achievement doesn't force you to play on a specific difficulty, so you can play on easy.
Iron Man - Refugees
Trophy type: bronze
How to unlock: Finish the "Refugees" scenario on hard difficulty.
Available on: PC, PS4, XONE
Commentary: This is a more challenging version of the Refugee trophy/achievement described above. Check our walkthrough to learn how to properly develop the city in this scenario and how to deal with the most common problems.
The Union
Trophy type: silver
How to unlock: Finish the "Refugees" scenario, accepting all the lords and resolving the class conflict.
Available on: PC, PS4, XONE
Commentary: We recommend checking the Refugees walkthrough page. The trophy/achievement consists of two parts. The first is more obvious and, as described, involves accepting the refugees.
The second part requires you to maintain the lords' high level of satisfaction. Take care of having large food supplies and increase the number and productivity of medical facilities in the city immediately after starting the scenario. Pay attention to the discontent bar and don't let it fill up. Don't forget to play on easy.
Technocrat
Trophy type: bronze
How to unlock: Finish "The Arks" scenario.
Available on: PC, PS4, XONE
Commentary: The Arks is one of the main scenarios in Frostpunk. The walkthrough for this mission along with a map with the most important locations can be found in a separate chapter. This trophy/achievement doesn't force you to play on a specific difficulty, so you can play on easy.
Iron Man - The Arks
Trophy type: bronze
How to unlock: Finish "The Arks" scenario on hard difficulty.
Available on: PC, PS4, XONE
Commentary: This is the harder version of the Technocrat trophy/achievement described above. Check our walkthrough to learn how to properly develop the city in this scenario and how to deal with the most common problems.
Everybody Lived for Once
Trophy type: silver
How to unlock: Finish "The Arks" scenario, saving both cities.
Available on: PC, PS4, XONE
Commentary: We recommend checking The Arks walkthrough page. Our walkthrough suggests on what to base your production, how to extract coal, how to produce food, and how to avoid the death of residents. Remember that the trophy allows you to play on easy - you will have an easier time saving both cities.
New Home Survivor
Trophy type: gold
How to unlock: Finish the "New Home" scenario in Survivor Mode.
Available on: PC, PS4, XONE
Commentary: Survivor Mode is a unique game mode in Frostpunk offering an extreme level of challenge. You have to complete the New Home scenario in this mode - our guide has a walkthrough for this scenario.
Survivor Mode has two unique features - you can't use active pause and you save the game only when you exit (if you're playing on a PC or PS4, you can back up saves). You need to think about every decision because it can't be undone by loading previous saves. In addition, it further increases the overall level of difficulty of the game - it is more difficult to keep residents alive, manage resources and ensure the proper operation of the most important buildings. We recommend playing in this mode only after completing the "New Home" scenario several times and learning all its objectives.
Refugees Survivor
Trophy type: gold
How to unlock: Finish the "Refugees" scenario in Survivor Mode.
Available on: PC, PS4, XONE
Commentary: Survivor Mode is a unique game mode in Frostpunk offering an extreme level of challenge. You have to complete the Refugees scenario in this mode - our guide has a walkthrough for this scenario.
Survivor Mode has two unique features - you can't use active pause and you save the game only when you exit (if you're playing on a PC or PS4, you can back up saves). You need to think about every decision because it can't be undone by loading previous saves. In addition, it further increases the overall level of difficulty of the game - it is more difficult to keep residents alive, manage resources and ensure the proper operation of the most important buildings. We recommend that you take an interest in this regime only after repeatedly going through the scenario "Refugees" and knowing all its assumptions.
The Arks Survivor
Trophy type: gold
How to unlock: Finish "The Arks" scenario in Survivor Mode.
Available on: PC, PS4, XONE
Commentary: Survivor Mode is a unique game mode in Frostpunk offering an extreme level of challenge. You have to complete The Arks scenario in this mode - our guide has a walkthrough for this scenario.
Survivor Mode has two unique features - you can't use active pause and you save the game only when you exit (if you're playing on a PC or PS4, you can back up saves). You need to think about every decision because it can't be undone by loading previous saves. In addition, it further increases the overall level of difficulty of the game - it is more difficult to keep residents alive, manage resources and ensure the proper operation of the most important buildings. We recommend that you take an interest in this mode only after repeatedly passing the scenario "Ark" and knowing all its assumptions.
Full Dreadnought
Trophy type: silver
How to unlock: Finish the "Fall of Winterhome" scenario, fully upgrading the Dreadnought and filling it with people.
Available on: PC, PS4, XONE
Commentary: The Fall of Winterhome is an additional Frostpunk scenario that you can unlock after surviving 20 days during the "New Home" scenario.
Start this scenario with only one goal in mind - upgrading the dreadnought. You have to, e.g. collect steel and Steam Cores. You should also use the fact that the game allows you to complete the scenario on any difficulty - it is better, of course, to choose easy.
Iron Man - Fall of Winterhome
Trophy type: bronze
How to unlock: Finish the "Fall of Winterhome" scenario on hard difficulty.
Available on: PC, PS4, XONE
Commentary: The Fall of Winterhome is an additional Frostpunk scenario that you can unlock after surviving 20 days during the "New Home" scenario.
This is a different version of the Full Dreadnought trophy/achievement described above. You have to choose a high level of difficulty, but the game thankfully no longer requires you to fully upgrade the dreadnought. You "only" need to complete the scenario.
The Winterhome Survivor
Trophy type: gold
How to unlock: Finish the "Fall of Winterhome" scenario in Survivor Mode.
Available on: PC, PS4, XONE
Commentary: Survivor Mode is a unique game mode in Frostpunk offering an extreme level of challenge. You must complete the Fall of Winterhome scenario in this mode. It is an optional game scenario that you can unlock after surviving 20 days in the "New Home" scenario.
Survivor Mode has two unique features - you can't use active pause and you save the game only when you exit (if you're playing on a PC or PS4, you can back up saves). You need to think about every decision because it can't be undone by loading previous saves. In addition, it further increases the overall level of difficulty of the game - it is more difficult to keep residents alive, manage resources and ensure the proper operation of the most important buildings. We recommend playing in this mode only after completing the "Fall of Winterhome" scenario several times and learning all its objectives.
Winterhome
Trophy type: bronze
How to unlock: Finish the "Fall of Winterhome" scenario.
Available on: PC, PS4, XONE
Commentary: The Fall of Winterhome is an additional Frostpunk scenario that you can unlock after surviving 20 days during the "New Home" scenario. It is best to choose the lowest level of difficulty, at which you will be easier to cope with various complications.
Master Archivist
Trophy type: bronze
How to unlock: Fill the Archives.
Available on: PC, PS4, XONE
Commentary: This trophy is related to the Endless Mode in which you can manage the city endlessly. In this mode, the player can find relics. Each new unique relic is stored in the archives. Keep playing until you collect all 15 relics.
Hi, Marek!
Trophy type: bronze
How to unlock: Lose in Serenity Mode.
Available on: PC, PS4, XONE
Commentary: Serenity Mode is one of the additional modes in Frostpunk. It is characterized by the fact that the game begins in much more comfortable conditions and with much better weather. However, this doesn't mean that it is impossible to lose. The easiest way to lose is by disabling the generator.
Full House
Trophy type: bronze
How to unlock: Have over 700 population.
Available on: PC, PS4, XONE
Commentary: Don't try to get this trophy in the main game modes. Instead, switch to Serenity Mode. It is characterized by the fact that the game begins in much more comfortable conditions and with much better weather. This will allow you to focus more on "attracting" new residents without worrying about losing those already living in the city.
We recommend checking out Why are my inhabitants dying? page. We have collected all the main reasons for losing residents you should look out for.
Ultramarathon Medium
Trophy type: bronze
How to unlock: Survive 100 days of Endurance Mode on medium or higher difficulty.
Available on: PC, PS4, XONE
Commentary: Endurance Mode is one of the additional modes in Frostpunk. This mode has even more challenging survival conditions - you have to deal with lower temperatures, heavy and prolonged blizzards, and fewer resources. Expect this trophy to take you not only a lot of time but also several attempts in case you make a mistake. It should be noted that you have two weeks to prepare for the first snowstorm - spend this time as best as possible.
Ultramarathon Hard
Trophy type: bronze
How to unlock: Survive 100 days of Endurance Mode on hard or higher difficulty.
Available on: PC, PS4, XONE
Commentary: this is a more difficult version of Ultramarathon Medium trophy/achievement. You have to play on a higher difficulty.
Ultramarathon Extreme
Trophy type: bronze
How to unlock: Survive 100 days of Endurance mode on Extreme difficulty.
Available on: PC, PS4, XONE
Commentary: This is a more challenging version of Ultramarathon Medium and Ultramarathon Hard. You have to choose the highest difficulty level. We don't advise you to get this trophy/achievement as fast as possible. Get accustomed to the Endurance Mode and practice by playing on a lower difficulty.
Built to Serve
How to unlock: Build an automaton.
Available on: PC
Commentary: Automatons are large steam-powered robots. You can't produce them right away. First you need to build a workshop to get access to the Technology Tree. This will allow you to get Factory. Select a Factory, assign employees to it and produce at least 1 automaton. This requires additional resources - coal, wood, steel and Steam Cores.
More information about automatons on What are Automatons? page in the FAQ section of our guide.
Advanced Designs
How to unlock: Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time.
Available on: PC
Commentary: You can choose any scenario or game mode. It is worth noting that building certain types of structures can be difficult in specific scenarios (e.g. due to the shortage of resources). You should get this achievement immediately after improving the buildings. There is no need to finish the scenario.
Expats
How to unlock: Set up 2 Outposts in one playthrough.
Available on: PC
Commentary: You can't create Outposts right from the beginning. First you need to build a workshop to get access to the Technology Tree. After that, you can get Outpost Depot project.
From now on, you can send teams to places where you want to set up Outposts. The image above shows an example of a location where you can set up an Outpost. You can place them in two randomly selected locations. More about expeditions and setting up Outposts in the Expeditions section.
Oxbridge
How to unlock: Have 4 Workshops doing research at the same time.
Available on: PC
Commentary: This isn't a very difficult achievement. However, try to get it in a scenario or a game mode that has no strict rules (e.g. very limited resources). This will allow you to easily build four workshops and start research in each of them. You can get this achievement without the need of completing the scenario.
City of Steam
How to unlock: Have 15 automatons at the same time.
Available on: PC
Commentary: This is a more extended version of Built to Serve achievement. It is worth noting that the game doesn't force you to produce fifteen automatons. You can also find them while exploring the world. A full set of information about automatons can be found on What are Automatons? page in the FAQ section of our guide.
City of Man
How to unlock: Have more than 650 people in the city at the same time.
Available on: PC
Commentary: This is a slightly simplified version of the Full House achievement - check its description to learn how to increase (and maintain) the city's population.
Urban Planner
How to unlock: Have 300 people living in the heat zone of a single Steam Hub.
Available on: PC
Commentary: This achievement is similar to the Full House. Here the biggest obstacle is the need to gather at least 300 residents in one heating zone. It is necessary to take special care of upgrading the generator to expand its heating zone - this mechanic is described in more detail in the Heat section.
Vegetarian
How to unlock: Having a choice, finish a scenario using only Hothouses.
Available on: PC
Commentary: Hothouses aren't available from the beginning of the game - first you have to build a workshop to unlock the Technology Tree. Then you do the Hothouse project and start putting hothouses.
The important information is that you can't place any other types of buildings producing food. You can still get food from Outposts. You can choose any scenario to get this achievement. The easiest one, in our opinion, is the Refugees.
Carnivore
How to unlock: Having a choice, finish a scenario using only Hunters.
Available on: PC
Commentary: This is a slightly different version of the Vegetarian achievement described above. The main difference is the source of food - you can only use Hunters' Hut.
To get this achievement easier, unlock the Technology Tree and get Hunters' Gear, Hunting Tactics and Flying Hunters projects. They allow you to increase the amount of food received and reduce the number of hunters. You will learn more about these projects in the Technologies section.
Tis But a Scratch
How to unlock: Finish a playthrough without an Infirmary or House of Healing.
Available on: PC
Commentary: Be sure to play on easy and choose one of the less challenging scenarios, e.g. those that don't start with sick residents. Limit yourself to placing Medical Posts.
Autonomous City
How to unlock: In a city of at least 200, have automatons working in more than half of workplaces.
Available on: PC
Commentary: This is an extended version of Built to Serve and City of Steam achievements. Produce or purchase as many automatons as possible. You can also lay off other jobs. Information about the automatons can be found on What are Automatons? page.
Once More Unto the Breach
How to unlock: Provide an amputee with a prosthesis.
Available on: PC
Commentary: You can't produce prostheses right away. You need to start by issuing the following laws - Care House and Prosthetics. This unlocks the option to produce prostheses at the Factory. To get this achievement, you simply have to make a prosthesis for any resident who has had their limb cut off.
More details about these laws can be found on the Adaptation page in The Book of Laws chapter.
Bread and Games
How to unlock: In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena.
Available on: PC
Commentary: These buildings can't be placed right away. You should start by introducing Public House and Fighting Arena laws. Then you have to spend resources on them and take care of increasing the population to at least 200 people.
More details about these laws can be found on the Adaptation page in The Book of Laws chapter.
Politician
How to unlock: Stay in power after your people threatened to overthrow you.
Available on: PC
Commentary: Start with getting the maximum or very high level of discontent - you can do this by, for example, intentionally overworking them. Once you get the message that the residents want to overthrow you, the game should unlock a quest that can reduce the level of discontent to 75 percent. Complete it and you will get the achievement.
The Scientific Method, Vol. 1
How to unlock: Finish the Automaton Project.
Available on: PC
Commentary: The chance to do this project will appear soon after you get your first automaton. You will receive an offer from an engineer who wants to study that automaton more closely. You must accept it.
The Scientific Method, Vol. 2
How to unlock: Improve Radical Treatment.
Available on: PC
Commentary: Start by issuing the Radical Treatment law. After a while, you will be contacted by an engineer - start cooperating with him. The achievement can be unlocked in a variety of scenarios, such as the Fall of Winterhome.
Please, Sir, I Want Some More
How to unlock: Give child workers extra rations.
Available on: PC
Commentary: You need to issue Child Shelter law, which will allow you to send children to work - more detail on Is it worth to assign children to work? page. Refugees is a good scenario for getting this achievement.
Soon after children start working, the game should trigger an event where you can give them extra food rations. Agree - you will get the achievement right away.
Compassionate
How to unlock: In the New Home scenario, accept all groups of refugees.
Available on: PC
Commentary: We recommend checking the walkthrough for the New Home scenario. You may encounter other groups of refugees during the investigation. The rules are very simple - invite to the city every encountered person but don't forget that each group of refugees must get a house. Build more shelters on a regular basis.
The Saviour
How to unlock: Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork.
Available on: PC
Commentary: This is a simplified version of the Compassionate achievement described earlier. In this case, you can play at any difficulty level - choose easy.
Banksy
How to unlock: Deal with the Londoners' graffiti peacefully.
Available on: PC
Commentary: This achievement is related to the New Home scenario. Graffiti can begin to appear in the city if hope and discontent bars are at a low level. The problem can be solved in two ways:
- Build watchtowers and order the guards to remove the graffiti. After they are attacked, order the guards to patrol the streets. Wait for the next event informing that the problem has been solved.
- Send priests to calm the residents. After they are attacked, choose the option to pray. Keep doing this until you "neutralize" all Londoners making graffiti.
Negotiator
How to unlock: Deal with the Londoners' thievery peacefully.
Available on: PC
Commentary: This achievement is related to the New Home scenario. Once the events about the theft start to appear, wait for the one connected to the murder of the guard. Decide to release the murder suspect. Don't send that person to prison nor use violence.
Search and Rescue
How to unlock: Rescue all of your people coming to the City.
Available on: PC
Commentary: This achievement is related to the Refugees scenario - its walkthrough can be found on a separate page. To unlock this achievement, you need to accept people who have reached the city and those met during expeditions. You can't refuse anyone.
Unknown Ship
How to unlock: Find the unknown ship in Frostland.
Available on: PC
Commentary: This achievement can be obtained during the Refugees scenario - its walkthrough can be found on a separate page. The first thing you should do is to train the scouts. After that, send them to the eastern part of the map, where they can find the ship.
Conservationist
How to unlock: Save all the Seedling Arks in The Arks scenario.
Available on: PC
Commentary: We recommend checking The Arks walkthrough page. Seedling Arks are a unique type of buildings. To save the seedlings, you have to keep the desired level of heat in buildings - it can't be too cold because this will begin to damage the seedlings and eventually lead to their destruction. Fortunately, seedlings can regenerate to a limited extent.
Sprinter
How to unlock: Find New Manchester before Day 15.
Available on: PC
Commentary: This achievement is related to The Arks scenario. We recommend checking its walkthrough page. We have marked the location of New Manchester associated with the Shelter for New Manchester quest - this is the place located farthest to the east.
All Children on Board
How to unlock: Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.
Available on: PC
Commentary: The Fall of Winterhome is an additional Frostpunk scenario that you can unlock after surviving 20 days during the "New Home" scenario.
This is not a particularly demanding achievement. The children are sent in two groups during the Exodus task.
A Tomb for Memories
How to unlock: Build the Archives.
Available on: PC
Commentary: This is a simplified version of Master Archivist achievement. You have to play in Endless Mode. Archives building is connected with the relics found in the world.
Notting Hollow
How to unlock: Have over 600 population living in Houses only.
Available on: PC
Commentary: Don't try to get this achievement in the main game modes. Instead, switch to Serenity Mode. It is characterized by the fact that the game begins in much more comfortable conditions and with much better weather. This will allow you to focus more on "attracting" new residents without worrying about losing those already living in the city.
We recommend checking out Why are my inhabitants dying? page. We have collected all the main reasons for losing residents you should look out for.
Let There Be Light
How to unlock: Build 10 Street Lamps.
Available on: PC
Commentary: Street Lamps are one of the decorative objects. They are only available in Endless Mode. Buy 10 Street Lamps and place them randomly.
Hyde Park Corner
How to unlock: Have a Town Square of each size.
Available on: PC
Commentary: Town Squares serve as decorative objects. They are only available in Endless Mode. You need to build a Small Square, a Medium Square and a Large Square.
Walk on the Grass
How to unlock: Have a Garden of each size.
Available on: PC
Commentary: Gardens are decorative objects. They are only available in Endless Mode. You need to build a Small Garden, a Medium Garden and a Large Garden.
Backup Plan
How to unlock: Stockpile 35,000 Coal and 10,000 Food Rations
Available on: PC
Commentary: Get this achievement in the Endless Mode. It can be quite time consuming. You just need to gradually increase your coal and food supplies until you get the necessary values to unlock the achievement.
Marathon Medium
How to unlock: Survive 50 days of Endurance mode on Medium or higher difficulty.
Available on: PC
Commentary: This is a simpler version of the previously described achievements from the Ultramarathon group. The fundamental difference is that you need to endure "only" 50 days instead of 100. Get this achievement in the Endless Mode.
Marathon Hard
How to unlock: Survive 50 days of Endurance mode on Hard or higher difficulty.
Available on: PC
Commentary: This is a simpler version of the previously described achievements from the Ultramarathon group. The fundamental difference is that you need to endure "only" 50 days instead of 100. Get this achievement in the Endless Mode.
Marathon Extreme
How to unlock: Survive 50 days of Endurance mode on Extreme difficulty.
Available on: PC
Commentary: This is a simpler version of the previously described achievements from the Ultramarathon group. The fundamental difference is that you need to endure "only" 50 days instead of 100. Get this achievement in the Endless Mode.
There Was No Waldo
How to unlock: Explore all Frostland sites between the storms.
Available on: PC
Commentary: This is one of the more time-consuming achievements in the game. The most important information is that you have to explore the locations while playing in the Endless Mode. You can't get this achievement in any of the main game scenarios. Continue exploring until the achievement is unlocked.
Rise of the Machines
How to unlock: Have 20 working automatons.
Available on: PC
Commentary: This is the harder version of Built to Serve achievement. The important information is that the game only forces you to own 20 automatons. You don't have to build that many of them. Automatons can also be found during exploration.
By the Sweat of Their Brow
How to unlock: Survive 75 days without automatons.
Available on: PC
Commentary: This achievement forces you to play in a more unusual style. Avoid creating automatons and adding new machines to the "collection" while exploring the world.