All scenarios differences in Frostpunk Frostpunk Guide
Last update: 25 April 2018
Frostpunk features three playable scenarios. Each one of them depicts different aspects of surviving in a cold world. During these scenarios you have to make multiple difficult decisions that will decide about your citizens' life and future of your city.
In the first scenario, called A New Home, you will have to deal with gradually falling temperatures. This task requires building the right industrial infrastructure and constant investments in upgrading the Generator. The events in this scenario take place shortly after glaciation which means that you will have to deal with low morale. You can do that by keeping certain living standards.
In The Arks scenario, you have to use all available technology to keep your city alive. You must take care of the four buildings, the titular Arks, where your citizens can hide from the incoming storm. The population is limited and you can't get new citizens - because of that you will have to focus on producing Automatons.
The goal of the last scenario is to focus on population. Your city is one of the few existing cities in the world of Frostpunk - more and more refugees will arrive to it. This time, they are divided into two social groups. Harsh conditions will cause tension between the two groups. Find a way to stop them or the problem will escalate quickly.
List of scenarios available in Frostpunk
Currently, Frostpunk features three playable scenarios. The links below can direct you to specific parts of the guide where you can find walkthroughs that will help you survive the coldest winter ever.
- A New Home - world map for scouts, resources and walkthrough
- The Arks
- The Refugees