Broken Lords | Quests Endless Legend Guide
Last update: 18 October 2016
01. A New Beginning
Objective 1: Search the ruins with an army of, at least 3 infantry units.
Objective 2: Search the ruins again, this time with, at least, 50 Dust in your treasure.
Objective 3: defeat the opponent guarding the ruins.
Reward: Archeologist, (the first era).
A moderately difficult quest. The initial army consists of two units so, you may want to erect several important buildings first and produce more infantry afterwards. Focusing on expanding the army may slow down the development of the empire, a little, which may turn out to be difficult to make up for, later into the game.
It should be easy to collect the required amount of Dust, just like defeating the enemy. His army consists of one unit so, the three infantry units that you have, and the hero, should be able to deal with him.
02. Our Baser Nature
Objective 1: Develop 8 technologies of the first era.
Objective 2: Develop 12 technologies of the first era.
Reward: Quivering circlet, accessory. With the city governer, it provides the city with +7 to science, industry and production of Dust. Costs 50 Dust.
Thanks to the archeologist you should be able to complete this quest pretty quickly. It is not important which technologies you choose. What matters is that they come from the first era and that they are developed by you. The game ignores the technologies that you obtain during quests.
03. Perilous Frontiers
Objective 1: Found a new city. Its initial Dust production is to be, at least, 13.
Objective 2: In the region that you found the city in, build, at least, one watchtower and pacify all of the villages in any way possible.
Rewards: Peninent Chapel (the second era). Martin de Ildan De Suluzzo, a Broken Lords hero of the 1st level.
This quest requires, at least, the second technological era, but you should have been able to reach it in the previous quest. Consider it colonization of new areas, which only requires you to found a city subject to certain requirements. Also, do not forget to develop watchtowers of the second technological era. They are easy to build so, do not haste to invent them, if you still have not dealt with the villages.
04. A Kingdom Divided
Objective 1: Appoint Martin the governer of any city, for the duration of 10 turns. Upgrade a district of any, not necessarily the same, city to level 2.
Objective 2: While determining the empire plan, set military to 3. You need to have the sufficient amount of Influence Points.
Reward: Dust Crematorium (the second era).
This quest is easy t complete if you have been trying to upgrade a district, of one of your cities, to level 2. In such a situation, you simply need to determine the empire plan, which requires you to progress to the third era. However, if you only just started doing that, do not worry. It is enough that you found a new city and at a cost lower, than in the other cities, you buy citizens. Upgrading the district will then become sheer formality.
05. A False Redemption
Objective 1: Conquer or destroy the city.
Objective 2: Search the ruins in the region that you conquered the city in. The ruins must be explored by an army of Martin de Ildan de Suluzzo and, at least, one Dust Bishop at the 6th experience level.
Reward: Pendant of Judgment, an accessory. A governer with this item provides the city with a bonus of +20 to science production.
A troublesome quest, because the only thing that you receive is the name of the city, without any indication of who it belongs to and where it is. With the majority of the map revealed, this is not a problem and, otherwise, you need to do a reconnaissance. Find the city, declare war on the owner and conquer it. Take into consideration the fact that anyone can be the owner so, just in case, prepare yourself for a tough battle.
The second part of the quest is much more difficult. An unit of level 6 can be obtained in two different ways: thanks to numerous battles and experience that you obtain, or by progressing to the sixth era and producing one. The latter should, rather, not be taken into consideration, a sit is time-consuming so, it is best to develop an appropriate technology and simply train the Dust Bishop to experience level 6. Then, search the indicated ruins.
Be prepared for the fact that, after you complete the quest, you lose Martin and there will be no way to get him back.
06. Machines of the Ancients
Due to a bug in the game, this quest has the tendency for not being activated. For this reason, neither this quest, nor the two following ones have not been described here.