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Essays 28 June 2022, 14:18

author: Adrian Werner

Tower of Time – a heir of Baldur. RPGs you might have wrongly skipped

Table of Contents

TOWER OF TIME IN A NUTSHELL:

  1. Developer: Event Horizon
  2. Platforms: PC, XONE, PS4, Switch
  3. Release date: May 18, 2017
  4. 1,933 reviews on Steam

Tower of Time from a Polish studio, Event Horizon, is also worth noting. The devs created a product for people who miss the classic RPGs from BioWare, including, in particular, the Baldur's Gate and Icewind Dale series.

True, Pillars of Eternity II and Divinity: Original Sin II satisfied the needs of fans of old-school RPGs, but sooner or later, every fan will look for something new. And the Tower of Time will be the perfect choice then, especially since the authors have served a classic formula in a modern form. Instead of pre-rendered backgrounds, they use fully three-dimensional graphics, while at also maintaining the isometric perspective.

In Tower of Time we control a team that explores a buried tower, looking out for traps, developing heroes, and fighting, which happens conducted in real-time, with the possibility of temporarily slowing time, which allows you to securely give more complex orders. An interesting element is the magic system, which requires drawing specific characters to activate spells.

Tower of Time has a ton to offer to RPG fans. The game provides at least fifty hours of entertainment and offers a wide variety of challenges, enemies, and character development options. The authors have very effectively implemented proven ideas, adding some of their own solutions, such as, for example, the mechanics of gravitational manipulation. The end result is impressive and certainly deserves the best sales results.

Tower of Time is a game for you if:

  1. you miss Infinity Enginie games;
  2. you like real-time team battles;
  3. you are looking for an RPG that will combine classic mechanics with new ideas.

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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