Overall characteristics | Six Feet Under Don't Starve Guide
Last update: 11 May 2016
World
- Dying in a cave has the same result as dying on the surface. Your save is deleted.
- Caves can no longer be regenerated
- time in all underground locations is now synchronized
- you can be revived in between cave levels
- some changes and improvements have been done in caves generation system: the levels are now more unique and new Biomes have been added. More specifically these are: Red and Green Fungus Forest and Sunken Swamps
- Nightmare has even bigger influence on caves. Fissures can be found everywhere. In Ruins serve as sources of light
- Stalagmites can now be completely destroyed
- new model of the ruins entrance
Creatures
- Beware of a new horrible monster digging in caves - Depths Worm is hostile. When killed, the unpleasant creature drops magical cave food.
Your followers now stick to their leader
- Fire Hounds can be frozen and Ice Hounds can be set ablaze
- when you get close to Ancient Guardian, you will discover that he can now perform a new melee attack
- Gobblers drop two Drumsticks when killed
- Thulecite Crown has a new magical effect
- Fire Darts can now be used against fire-resistant creatures, to no effect though. You may also use them to melt frozen creatures.
Controls
- Joy pad support has been added. Improvements of the controls will appear in the next update. It is now possible to customizing the controls in pause menu.
General
- you can now dig up Turf - this can be found under roads