Arms | Fight Don't Starve Guide
Last update: 11 May 2016
The battles you fight in Don't Starve are not the most difficult ones, but they require some experience, appropriate equipment and learning effective battle techniques.
As far as the equipment is concerned, you should equip your character with appropriate weapon and armor. Although you can use a hatchet or a pickaxe to kill an enemy, it takes long and sure is difficult. Much better, in this respect, are the tools that are dedicated to fighting. Below, you can find a table listing all of the weapons and armors available, alongside with their most important statistics.
Armor
Name | Durability | Absorbed damage | Special features |
Grass Suit | 225 | 60% | |
Log Suit | 450 | 80% | |
Night Armor | 750 | 95% | Lowers sanity by 10 points/min and damage taken by 10% . |
Marble Suit | 1050 | 95% | Decreases moving speed by 30%
|
Football Helmet | 450 | 80% | |
Beekeeper Hat | 750 | 80% | Protects only against Bees and Killer Bees |
At first, the damage is absorbed by the armor worn as the last one, and then the one worn as the first one.
Weaponry
Name | Type | Damage | Durability | Special features |
Fishing Rod/Bug Net | Melee weapon | 4,25 | Low | |
Shovel/Hammer/Pitchfork | Melee weapon | 17 | Low | |
Axe/Pickaxe | Melee weapon | 27,2 | Low | |
Torch | Melee weapon | 17 | Low | Makes possible to set beehives and spider dens on fire |
Walking Cane | Melee weapon | 17 | None | Movement faster by 25% |
Umbrella | Melee weapon | 17 | 20 attacks | Decreases the drop in sanity level during rains |
Ham Bat | Melee weapon | 34 | 100 attacks | |
Spear | Melee weapon | 34 | 150 attacks | |
Tentacle Spike | Melee weapon | 51 | 100 attacks | May fall out of a killed Tentacle. Can't be crafted. |
Dark Sword | Melee weapon | 68 | 100 attacks | Drains for 20 sanity points a minute |
Blow Dart | Ranged weapon | 100 | 1 shot | |
Sleep Dart | Ranged weapon | 0 | 1 shot | Puts the target to sleep |
Fire Dart | Ranged weapon | 50 | 1 shot l | Sets the target on fire |
Ice Staff | Ranged weapon | 0 | 20 shots | Freezes the target or slows it down |
Fire Staff | Ranged weapon | 50 | 20 shots | Sets the target on fire. Every use decreases sanity by 1 point. |
Boomerang | Ranged weapon | 0 | 10 toss | Returns to the tosser |
Trap | Trap | 0 | 8 uses | Kills smaller creatures like spiders and frogs |
Bird Trap | Trap | 0 | 8 uses | Used for catching birds |
Bee Mine | Trap | - | 1 use | Releases 4 bees that attack the enemy. |
Tooth Trap | Trap | 60 | 10 uses |