Characters changes | Caves Don't Starve Guide
Last update: 11 May 2016
Woody - a new character. He is a lumberjack equipped with his magical Lucy The Axe, which chops down trees much faster than traditional tools. You have to survive at least 80 days (1600 xp) to unlock it. Woody is under a curse, so if he chops down too many trees in a short time or if it is a full moon, he will transform into Werebeaver. This state has a hunger indicator which is constantly dropping. When it reaches 0, Woody will change back to human form. Note that receiving damage speeds up the process. Werebeaver can't carry the inventory, so it is dropped on the ground. It has sharp teeth, which can easily substitute tools or serve as a weapon. They don't wear out.
Changes in the unlockable characters' traits:
Willow
- being close to fire grants sanity bonus. Fire doesn't hurt her
- has a lighter, which serves as an infinite light source, but has a very small radius
- has a lower max sanity
- starts random fires when her sanity is low
WX-78
- can eat spoiled food with no penalty
- starts with very low stats, but can upgrade himself by eating Gears
- watch out for rain, as it causes you damage; sparks produce light
- when hit by lightening, experiences systems overload, causing him to move faster and produce light
Wes
- her stats are very low, but as a consolation she has the ability to make Balloon Animals
Wolfgang
- has an enormous stomach capacity
- loses sanity in the dark and near scary things (such as monsters)
- gets damage and health bonus when full, and penalty when hungry
Wendy
- decreased damage
- is less afraid of the dark and monsters
- carries around Abigail's Flower. This can summon Abigail who will aid her in combat. However, this requires a blood sacrifice (monster's blood is enough).
Wickerbottom
- science bonus: he doesn't have to construct Science Machine
- high max sanity
- the only character who can craft books, which can be read to cast powerful spells. This will unlock Book Tab
- cannot sleep and has higher penalties for eating spoiled food. The former can be a major nuisance, since it prevents the character from regenerating sanity from sleeping