Head Hunter Bulletstorm Guide
Last update: 11 May 2016
NAME | DIFFICULTY LEVEL | DESCRIPTION | POINTS |
Show Off | Easy | Kill an enemy from at least 10 meters away without using the Head Hunter's scope. | 25 |
Broken Wings | Easy | Kill a Thumped enemy with a guided bullet. | 50 |
Accident | Hard | Shoot an enemy with the Head Hunter and have him die from hitting an environmental hazard. It ain't easy and it requires a specific spot. One can be found (as mentioned in the proper chapter) during Act VI. | 50 |
Bluff | Demanding | Kill an enemy with the Head Hunter who is not the chosen target of the bullet. The second target cannon be too far away from the other. | 50 |
Nutcracker | Demanding. | Guide a bullet into an enemy's balls using the Head Hunter. It's not easy, as enemies often turn around. | 50 |
Hotshot | Demanding | Kill a dodging enemy with the Head Hunter by shooting them in a weak spot, such as the head or throat. | 100 |
Premature | Demanding | Explode a charged bullet from the Head Hunter to kill your target before it hits him. | 50 |
Letter Bomb | Demanding | Kill multiple enemies with a single charged Head Hunter shot. | 50 |
Shrapnel | Hard | Explode two or more airborne enemies using a charged bullet from the Head Hunter. You can make it easier by Thumping multiple enemies. | 100 |
Early Retirement | Demanding | Kill an enemy controlled by the charged Head Hunter bullet before it explodes. Easy during the last chapter, with Sarrano's minions. | 100 |