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BioShock Infinite Guide by gamepressure.com

BioShock Infinite Guide

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Ride the gondola to the First Lady airship | Chapter 12 - Return to Hall of Heroes BioShock Infinite guide, walkthrough

Last update: 12 February 2020

On this page of our guide to BioShock Infinite you will find the second part of a detailed walkthrough of Chapter 12 - Return to Hall of Heroes. This is the final part of the visit at the station. Heroes have to use the gondola to get aboard the First Lady airship. You have to deal with the last few police officers.

When you get to the gondola allow Elizabeth to deal with a locked entrance to the cabin - Ride the gondola to the First Lady airship | Chapter 12 - Return to Hall of Heroes - Chapter 12 - Return to Hall of Heroes - BioShock Infinite Guide

When you get to the gondola allow Elizabeth to deal with a locked entrance to the cabin. Explore the corners of the cabin to obtain some silver and a lockpick. Pull a lever found in the cabin when you're ready to continue the mission.

The upper station is occupied by several more policemen and theyre guarding access to the airship - Ride the gondola to the First Lady airship | Chapter 12 - Return to Hall of Heroes - Chapter 12 - Return to Hall of Heroes - BioShock Infinite Guide

The upper station is occupied by several more policemen and they're guarding access to the airship. Check the area under the stairs (behind a model of the ship) to find one more lockpick and Vantage point #21 - Kinetoscope (from a practical point of view this is the same kinetoscope as the one found in the gift shop in the Hall of Heroes).

Once youve explored the station enter the elevator which will transport you to the airship - Ride the gondola to the First Lady airship | Chapter 12 - Return to Hall of Heroes - Chapter 12 - Return to Hall of Heroes - BioShock Infinite Guide

Once you've explored the station enter the elevator which will transport you to the airship. When you're on board of the airship make sure to check the entire cabin, because aside from a lot of money you'll also find Infusion #10. You may now use the console located on the ship's beak to end this chapter.

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