Founder's weapons | Weapons in BioShock Infinite BioShock Infinite guide, walkthrough
Last update: 13 February 2020
PISTOL Description: Broadsider pistol. Ammunition (clip/stock): 12/100 Damage (min/max): 85/115 | |
HAND CANNON (PADDYWHACKER) Description: A six-shooter that asks no questions and takes no names. Ammunition (clip/stock): 6/18 Damage (min/max): 510/690 | |
SHOTGUN (CHINA BROOM) Description: Close-range personal protection. Ammunition (clip/stock): 4/20 Damage (min/max): 765/1035 | |
MACHINE GUN (TRIPLE R) Description: RRR machine gun. Ammunition (clip/stock): 35/185 Damage (min/max): 72/88 | |
CARBINE (HUNTSMAN) Description: A semiautomatic rifle with good range and stopping power. Ammunition (clip/stock): 8/72 Damage (min/max): 213/287 | |
SNIPER RIFLE (BIRD'S EYE) Description: Bird's Eye sniper rifle. Ammunition (clip/stock): 4/20 Damage (min/max): 595/805 | |
VOLLEY GUN (PIG) Description: A semiautomatic projectile launcher that allows the user to saturate an area with explosives. Ammunition (clip/stock): 8/24 Damage (min/max+explosion): 550+200/650+250 | |
RPG (BARNSTORMER) Description: Fires explosive rockets. Ammunition (clip/stock): 2/6 Damage (min/max): 1250/1750 | |
CRANK GUN (PEPPERMILL) Description: A multi-barrel automatic weapon that allows the user to maintain a high rate of fire. Ammunition (clip/stock): 100/100 Damage (min/max): 70/130 |