Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

BioShock Infinite Guide by gamepressure.com

BioShock Infinite Guide

Table of Contents

Go to warden's office | Chapter 33 - The Atrium BioShock Infinite guide, walkthrough

Last update: 12 February 2020

On this page of our guide to BioShock Infinite you will find the first part of a detailed walkthrough of Chapter 33 - Atrium. You will learn, among other things, how to get rid of the next Boys of Silence and their guards (confrontation with these mini-bosses can be completely avoided) and how to get to the director's office and what you may find in it.

As soon as you leave the elevator youll encounter new Franklins and a Boy of Silence - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

As soon as you leave the elevator you'll encounter new "Franklin's" and a Boy of Silence. You shouldn't have any problems slipping past this opponent, however if you plan on defeating all the hostiles you should lure them to the elevator and use vigors capable of doing major area attacks (the best combination is Murder of Crows/Bucking Bronco + Devil's Kiss).

Enter the room that was guarded by the boy, turn left and locate Vantage point #34 - Kinetoscope just around the corner - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

Enter the room that was guarded by the boy, turn left and locate Vantage point #34 - Kinetoscope just around the corner.

You should now proceed to a room located to the right of the elevator (Where We Weep) - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

You should now proceed to a room located to the right of the elevator (Where We Weep). Turn left and enter the incinerator room with "Where We Weep" sign. Find Voxophone #71 under the furnace, near the coffin.

Once youve searched all the rooms mentioned above enter the bathroom with Where We Cleanse sign - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

Once you've searched all the rooms mentioned above enter the bathroom with "Where We Cleanse" sign. Explore this area and then proceed to the bedroom ("Where We Sleep" sign). This room is guarded by another Boy of Silence. Sneak past the boy or kill his marionettes and then search the room, finding ammunition and salt.

Use the bedrooms door located near a new tear to reach the second part of the atrium - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

Use the bedroom's door located near a new tear to reach the second part of the atrium. You'll be forced to take part in a battle with several guards here and they'll be accompanied by a Crow. There are also two turrets guarding the stairs (you may have noticed them before).

Once youve dealt with all the hostile targets use the stairs to get to the next floor and proceed to a dark hallway leading left - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

Once you've dealt with all the hostile targets use the stairs to get to the next floor and proceed to a dark hallway leading left. Enter the next corridor (the one with "Where We Work" sign). There's a Vantage point #35 - Kinetoscope at the end of this corridor.

Make sure to explore the room with the masks to find the locksmiths bag on a table near the tear (among other useful things) - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

Make sure to explore the room with the masks to find the locksmith's bag on a table near the tear (among other useful things).

Travel through the corridors filled with mannequins to reach a warehouse guarded by a new Boy of Silence - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

Travel through the corridors filled with mannequins to reach a warehouse guarded by a new Boy of Silence. Use your favorite tactic to deal with the boy and then explore the room. There's Gear #35 next to the pillar where the boy was (or still is) standing.

A table can be found behind another pillar - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

A table can be found behind another pillar. Examine it to locate Voxophone #72.

Exit the warehouse to return to the atrium and find a corridor leading to the projection room (Where We Learn sign) - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

Exit the warehouse to return to the atrium and find a corridor leading to the projection room ("Where We Learn" sign). Jump through a destroyed glass window to reach a corridor leading to the warden's office. Locate Vantage point #36 - Kinetoscope around the corner.

Enter the guards office and locate a projector thats already turned on - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

Enter the guard's office and locate a projector that's already turned on. Take some time to find Voxophone #73 (it's next to this projector), medical supplies, salt, ammunition and weapons.

There is a desk opposite the stairs leading to the next floor and you should check it to uncover Gear #36 - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

There is a desk opposite the stairs leading to the next floor and you should check it to uncover Gear #36. Collect this item and then proceed to the upper level.

It shouldnt take you much longer to reach the wardens office - Go to wardens office | Chapter 33 - The Atrium - Chapter 33 - The Atrium - BioShock Infinite Guide

It shouldn't take you much longer to reach the warden's office. Pick up a Voxophone #74 from one of the chairs and then pull a lever located by the control panel under the monitors. Doing this will unlock a security gate on the ground floor.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the 2K Games or Irrational Games. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.