Age of Empires 4: Abbasid Dynasty - civilization Age of Empires 4 guide, walkthrough
On this page of the Age of Empires 4 guide you will find the most important information about the Abbasid Dynasty.
Last update: 03 December 2021
This page of the Age of Empires 4 guide contains a description of the Abbasid Dynasty. We explain how their Golden Age system works, talk of the Landmark available to them as well as all their unique technologies and units.
The Abbasid Dynasty specializes in fighting against cavalry as well as technological development which gives them a significant economic advantage. Their unique system, Golden Age, provides them with additional innovative research and other bonuses.
Bonuses
- Collecting food from berry bushes is 25% faster. Can't obtain food from boars;
- Infantry can build battering rams and siege towers without completing the siege technology research;
- Advance to the next age by building additional wings in the House of Wisdom Landmark. Nearby buildings gain 5 Armor against fire damage;
- Achieving further Golden Age tiers is rewarded with additional bonuses;
- Docks are 50% cheaper.
Unique units
- Camel Rider - light cavalry. Has an aura reducing damage dealt by nearby mounted units by 20%;
- Camel Archer - light ranged cavalry. Has an aura reducing damage dealt by nearby mounted units by 20%;
- Imam - a religious unit.
Golden Age
The Golden Age is the Abbasid's Dynasty unique system. You can check your current Golden Age tier in the civilization's only landmark, the House of Wisdom. All buildings affected by the Landmark raise your Golden Age tier.
Golden Age is divided into three tiers:
- Tier I - 10 facilities within the Landmark's range increase their resource gathering speed by 10%;
- Tier II - 30 facilities within the Landmark's range increase their resource gathering and research speed by 15%;
- Tier III - 60 facilities within the Landmark's range increase their resource gathering, research and production speed by 20%;
Landmarks
Unlike other civilizations, the Abbasid Dynasty has only one Landmark. To progress to the next era they have to build additional wings in the House of Wisdom. It's worth noting that building wings doesn't require any Villagers.
2nd era:
- Preservation of Knowledge (Culture Wing) - new technology research cost reduced by 30%;
- Fresh Foodstuffs (Economy Wing) - producing Villagers is 50% cheaper;
- Camel Support (Military Wing) - camel units increase nearby infantry's armor by 1;
- Spice Roads (Trade Wing) - Traders return 30% gold more.
3rd era:
- Medical Centers (Culture Wing) - Keeps regenerate nearby units' health by 2 points every second;
- Agriculture (Economy Wing) - Villagers gather food 15% faster;
- Camel Rider Shields (Military Wing) - Ranged camel units are equipped with shields which increase their melee armor by 3;
- Armored Caravans (Trade Wing) - Merchants and trade ships gain 5 additional armor.
4th era:
- Faith (Culture Wing) - religious units can convert without a relic but can only target one unit at a time;
- Improved Processing (Economy Wing) - Villagers harvesy 8% more materials;
- Boot Camp (Military Wing) - increases the infantry's hit points by 15%;
- Grand Bazaar (Trade Wing) - Merchants bring in additional resources. The amount of additional resources equals 25% of base gold amount they'd usually bring in. You can set which resource you want to obtain at the Market.
Unique technologies
2nd era:
- Phalanx (House of Wisdom) - increases Spearmen's attack range by 100%.
3rd era:
- Teak Masts (Dock) - increases hit points of Dhows ships by 100;
- Camel Handling (House of Wisdom) - increases speed of camel units by 15%.
4th era:
- Composite Bows (House of Wisdom) - reduces archers' reload time by 25%;
- Camel Barding (House of Wisdom) - increases camel units' armor by 2.
Summary
The Abbasid's unique system revolves around the House of Wisdom Landmark which must be constantly expanded to help the civilization develop. Each time you expand the Landmark you gain an additional benefit and access to new technologies. By building more structures in the Landmark's range the Abbasid Dynasty gets closer to advancing to the next tier of their Golden Age, which rewards them with increased resource gain, shortens their research time and accelerates production.
To successfully use the Abbasid Dynasty you must constantly conduct research in their Landmark and their resource-gathering buildings. To hold this much research you'll need a lot of gold and a reliable supply chain of food, wood and stone.
Setting up trade routes is the best way of building a strong economy. By upgrading the House of Wisdom your Traders can gain additional Gold bonuses or even bring in selected resources.
Two of the units which can give you an advantage over the enemy are camel riders and camel archers. They specialize in fighting cavalry and are good at supporting your infantry. Their increased mobility makes them ideal for flanking or luring enemies into traps.
The Abbasid Dynasty also gains access to siege machines early and their infantry can build machines without any research required. This allows them to harass enemy cities early on.
To play this civilization you must exploit every single one of your advantages as soon as you can. The Abbasid Dynasty shouldn't expand much, as most of their buildings should stand around their only Landmark. Build solid fortifications to protect your villagers and trade routes against the enemies.