Direct interactions | Moral choices and contact with other people

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Everyone wants your help. - Direct interactions | Moral choices and contact with other people - Moral choices and contact with other people - This War of Mine Game Guide
Everyone wants your help.

In this section, you will learn about the types of direct interactions with other survivors, which can be triggered not only during the night trips, but during the day as well. People might walk to your doors and ask for help or talk with you at any time. For example, your neighbors might come and tell you about upcoming supplies drop or beg for your help in hard times. If you decide to help, then the character that opens the door (it should be someone rested and healthy) will leave the hideout and hypothetically return the next day. Random and individual factors decide whether your character will ever return back to the hideout, and if yes, whether he will gain anything from the trip. Sometimes not only you won't gain a single thing, but will be severely beaten as well. In those situation, you're only left with the satisfaction that you were trying to do the right thing.

This War of Mine

November 14, 2014

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