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StarCraft II: Legacy of the Void Game Guide by gamepressure.com

StarCraft II: Legacy of the Void Game Guide

Table of Contents

Basics | Cooperation mode SC II: Legacy of the Void Guide

Last update: 11 May 2016

In this mode, two players must together complete the objective pointed by the game - Basics - Cooperation mode - StarCraft II: Legacy of the Void - Game Guide and Walkthrough

In this mode, two players must together complete the objective pointed by the game. Depending on the map, you will have to defend the marked building, destroy a specific number of selected buildings or not let unit X reach point Y. Some of these matches are modified campaign missions, others were only based on them, but none of them is complicated.

In each mission you will find similar elements. Each of them will give you one main objective which you will complete in phases. At the same time you will be attacked by enemy forces, but in most cases the game will first inform you about it. You will start with a main building and a large group of workers and near the first base you will find a place to construct the second one. You will only have to remove the rock blocking it. In addition to the main objective, each mission offers also one additional objective for completing which you will receive additional experience. Each mission in this mode is based on the same rules and will differ only in details.

There are two differences between the cooperation mode missions and their campaign counterparts. First of all, in this mode you don't pick your race, only the character and army you control. Each character has a specific set of units, buildings and skills and new ones will be unlocked as the character gains experience levels. The longer you play, the easier it will be to complete missions. Secondly, another player will accompany you during the missions. All maps are constructed in such way that you can complete them alone but it will be much harder. Mostly because many mission objectives will require presence in two or three locations at once - it could be very troublesome for a single person.

You will receive experience points after the game. If you complete all main objectives, you will receive more of it. Losing is also rewarded with experience, but much smaller amounts of it. Due to that, it is more profitable to complete missions on lower difficulty level than lose on higher ones. Additional mission objectives are worth much less experience, only few thousands. They are worth completing, but you shouldn't prioritize them, as in the long run it won't be profitable. You will gain much more for playing on random map. You should do it anyway, as there aren't many of them and after few games you will know all of them very well. The last thing is difficulty level. Difference between the normal and hard is few thousands of experience points, but it requires having a character on high enough level. Character on first experience level has too little units and skills to manage on high difficulty, not to mention the brutal difficulty. When selecting the difficulty level, the game will suggest you an adequate difficulty to the level of your character.

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