Warrior | Combat South Park: TSoT Guide
Last update: 11 May 2016
Assault and Battery - Hits the opponent with a baseball bat
II - increased damage;
III - the stunned opponents receive more damage. Remember to stun the opponent in the first place, e.g. with Roshambo
IV - each attack restores some health;
V - attacks cause bleeding;
Roshambo - a kick in the crotch, the perfect attack stuns the opponent, which is perfect to launch the Assault on level 3
II - the perfect attack allows you to attack again, while ignoring the opponent's shield and armor. Makes the game easier right from the beginning;
III - the perfect attack decreases the opponents' defense;
IV - the kicks gross the target;
V - you gross all of the opponents. Very useful, it is a good idea to upgrade Roshando to its maximum.
Bull Rush - a head butt that breaks the armor, shield and decreases the target's defense.
II - increased damage;
III - increased damage, depending on your armor;
IV - the attack causes bleeding;
V - a successful attack speeds you up, you can attack once again. Next to the Kopalni this is a must, if you are the warrior so, try to reach this level as quickly as possible.
Horn of Irritation- removes positive effects from the target and makes everyone attack you without their special abilities.
II - deprives all of your opponents of their special abilities;
III - Stuns all the opponents, decreases the strength of the their attack and defense. It is not too good an idea to develop this ability, above this point.
IV - Increases the damage dealt by your party;
V - decreases PP requirements
Ground Stomp - An AoE attack, very high damage. Unlike, e.g. mage, where his last ability is the trump card, in the case of the warrior, this requires only 2 PP
II - increases damage, depending on your armor class;
III - additional damage dealt to your target. In this state, you will be able to defeat most opponents with one attack that cast positive effects on their allies;
IV - Attack Down on all the opponents;
V - all are stunned for the duration of one turn.