Chapter 8 - A Simple Rendezvous - p. 2 Sniper Guide
Last update: 11 May 2016
I mean guards on wooden watch towers and other enemies walking around some constructions. You'll surely notice also a ladder leading to the roof of the one of the biggest (and also more devastated) buildings (#13). It'd be wise to climb this ladder up.
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Use the catwalks to get from one roof to another, look around and eliminate the opponents you'll see below and on the guard towers (#14) - there may be quite a lot of enemies and they may appear on different directions.
You can climb up on one of these wooden towers and try to take out also several enemies located outside the camp (#15).
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Use the roofs to get near the white dot indicating the place where you'll find the radio. Kill the guy guarding the entrance to this shack (#16), then jump down from the roof and enter the hut.
You can grab a medkit from the wall, and use the radio lying on the desk to contact with your allies (#17). Now you have to escape from the camp.
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Run towards the place marked with white dot - there you'll find another hole in this wired fence (#18). Walk through the hole to get outside of the camp.
Run across these fields or maybe rather building grounds with some machines towards the white dot indicating on your screen the location of the sandbagged HMG emplacement (#19). At this point of a gameplay I had to face some game bug which caused permanent wounds to my character - nobody knows why and from what. That's why you may need the medkits, many of them, to be able to heal yourself when you're in really bad condition.
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Don't look behind, just turn to the sandbagged HMG emplacement on the slope. When you're there turn around and use this HMG (#20). Now you'll have to defend yourself for about 2 minutes. Your pursuers will assault your sandbagged position. They'll attack from your right - from this direction only infantry: individual soldiers or in small groups.
In the latter phase of the attack the enemy will also transport some infantrymen with trucks appearing on the left (#21). Some soldiers will attack on foot also from this side. Shoot them all, one after one. If you have a problem with permanents wounds that I mentioned above, then you can stop shooting for a while and go crouch, when you're in really bad condition, to quickly heal yourself using the medkit. Afterward stand up and use the HMG again. Repeat this procedure un'til the clock under the upper edge of the screen counts the last seconds from these 2 minutes.
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Then leave this HMG, turn around and run as fast as you can towards the next white dot on your screen. As you see, I sprinted there when I was fagged out (#22). Zig-zag to avoid the bullets.
The cut-scene starts after getting to the destination, which presents your brave sniper running away from his numerous pursuers by the skin of his teeth (#23).
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The hero jumps on his last legs on board of the evacuation chopper which then flies away (#24). ...