Chapter 12 - Steal From Under Their Noses Part II - p. 1 Sniper Guide
Last update: 11 May 2016
This time you cooperate with O'Neill who is back in biz. Follow your spotter towards the big, red-white, metallic radio tower located on the hill (#1). Here you'll spread out - O'Neil will climb up the tower probably, and then he'll direct you through the other areas of this map. Your task is to sneak to the enemy camp which is located slightly further, in the valley.
[1]
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Move along the path which leads downhill, but don't run pell-mell - when you're closing to the campsite go crouch and hide for a moment in the bushes growing near the road (#2).
Before you go downhill it's worth to scout around to make out what surprises wait for you. Perhaps you'll be able to take out from your current position two bad guys on the sandbagged emplacement near the road running through the enemy campsite. You can eliminate them with only one shot (#3).
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However, eliminating the guard on the wooden watch tower is the most important (#4). This tower is located in the corner of the campsite, in the place to which the path leads.
Keep out of the mischief and don't open fire at the whole group of enemies being drilled by some officer on the square in the centre of the camp. If you do this, you'll be able to take out one or several soldiers at most, but the rest of them will immediately open fire at your position (#5) and kill you in a twinkling of an eye.
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After eliminating the guard on the wooden watch tower, sneak under this construction (#6). When you're there, you'll be given a new order - you have to find the data.
From under the tower move carefully (it's best to sneak in a squatting position) along the path marked on your screen with white dots. The first dot leads to some hut (#7) - enter this shack.
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From inside the hut, when you've sneaked to the second entrance, you'll be able to see two bad guys standing outside near the fence (#8). At this point O'Neil orders you via the radio to take out one of them, while he'll deal with the second. But you can easily and quickly kill them both by opening a rapid fire from your silenced pistol. Afterward, use a wooden ladder being visible to the left on my picture, in order to get to the roof of a nearby shack.
Then use the next ladders to get to another roof in which you can see a hole (#9).
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Sneak to this hole and kill the mugger standing inside the house and presenting to you his back (#10). Jump down through the hole to get inside this hut.
When you're inside, you can scout around - you should be able to see through the holes in the wooden walls the bad guys standing outside, for example these three thugs near a parked Hummer (#11). However, don't attack these three morons, because such an action will probably end with raising the alarm! All the time don't shoot at the soldiers being drilled on the square, even if you can see them again. But maybe you'll be able to see in the distance a pair of morons walking around the cam-net - if you can take them out quickly one after one, it is possible that the siren won't howl.
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But first of all you should go downstairs to the ground floor of this hut and turn right into a corridor. You'll see an individual at the end of this corridor (#12) - shoot him dead. Afterward, follow the O'Neill advice, go crouch and keep back of the windows in the left wall of the corridor. Sneak towards the end of the corridor, to the dead corpse.
You'll get to the exit from this building - right behind this exit you'll see another bandit and one more thug standing higher and in the distance, on some silo. Kill the first guy using your silenced pistol (#13), then use your silenced sniper rifle to take out the terrorist on the silo. Watch out for these three morons near a Humvee when exiting the building, going downstairs and heading for a white dot.
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Stick to the right edge of this campsite and move along the fence to the main gate and to the road running through this camp. There's a pipeline near the road - you have to crawl under it. But first you can eliminate the guard on a wooden watch tower - you can see a fragment of this tower in the distance, behind a pipeline (#14).