Seamstresses Union - Safehouse | Walkthrough Shadowrun Returns Guide
Last update: 11 May 2016
Map
1. Dr. Sara Castle (Merchant) - Quest: Return to the Union Part 2 (Main quest).
2. Coyote (NPC) - Quest: Return to the Union Part 2.
3. Sam's Bunk - Quest: Return to the Union Part 2.
4. Player's Locker - You can change your equipment here.
5. Aljernon (Merchant) - Sells magic items.
6. Eric Mersmann (Merchant) - Clothes.
7. T. B. Gruberman (Merchant) - Lead and explosives.
8. David Fry II (Merchant) - Electronics.
Merchants
Dr. Sara Castle
Place: You'll find her in Med-Bay [1].
Description: She provides with all medication and also cybernetic implants.
Items: Basic Medkit, Doc Wagon Basic Trauma Kit, Doc Wagon Gold Trauma Kit, Doc Wagon Platinum Trauma Kit.
Cyberware: Vision Magnification Eyes (Basic), Datajack, Aztechnology Cyberleg (Basic), Silver Tech Cyberarm (Basic), Shaiwase Bone Lacing (Plastic), Ares Dermal Plating (Basic).
Aljernon
Place: Right from the bar [5].
Description: It has a fresh supply of magic items and spells.
Items: Force I Fire Elemental Fetish, Force I Earth Elemental Fetish, Force I Air Elemental Fetish, Force II Water Elemental Fetish, Force II Earth Elemental Fetish, Force II Fire Elemental Fetish, Force II Air Elemental Fetish, Magic Resistance I, Killing Hands, Mana Fist, Stride, Counterstrike, Magic Resistance II, Quick Strike, Mystic Armor, Pain Resistance, Magic Resistance III, Slow I, Haste I, Silence, Air Barrier III, Quiet Bomb, Fog, Weaken Armor I, Manabolt I, Flamethrower I, Lightning Bolt I, Distraction I, Armor I, Acid Stream I, Stunbolt, Mind Wipe, Manaball I, Heal Wound, Dispel Magic, Aim I, Powerbolt.
Eric Mersmann
Place: Stands behind the bar [6].
Description: An old friend. He provides all kind of clothes and armors.
Items: Secure Shaman Clothing, Secure Samurai Clothing, Secure Rigger Clothing, Secure Mage Clothing, Secure Decker Clothing, Secure Clothing, Secure Adept Clothing, the Black Hat, Thaumaturgic Armor, Salish Runner, The Tourist Look, Secure Ninja Clothing, Alley Punk.
T. B. Gruberman
Place: Left from the bar [7].
Description: Weapons freak and a former soldier. Orc in addition. You can look here for everything non-magical.
Items: Simple Drone Repair Kit, Basic Medkit, Smoke Grenade, Fichetti Concussion Grenade, Fichetti Frag Grenade, Smoker Drone, Doberman Drone, Baseball Bat, Machete, AK-97, Semopal vz/88V, Street Sweeper, Benelli Raffaello, Beretta Model 70, Uzi III, Fichetti Security 500, Ceska Black Scorpion.
David Fry II
Place: Next to the T. B. Gruberman'a [8].
Description: This dwarf has everything on the newest technology and hacking.
Items: Execute Shield ESP, Execute Exploder ESP, Execute Attacker ESP, Execute Assassin ESP, Sniffer Lvl 1, Slow Lvl 1, Shield Lvl 1, Medic Lvl 1, Killer Lvl 1, Firewall Lvl 1, Erosion Lvl 1, Degrade Lvl 1, Blaster Lvl 1, Suppression Lvl 1, Killjoy Lvl 1, Sony CTY-360, Renraku Kraftwerk-1.
Quests
Return to the Union Part 2
Main quest.
Objective: Find the Med-Bay in the Safehouse.
Once you get down go straight ahead until you get to the Med-Bay and Dr. Sara Castle [1]. Start the conversation. After a moment the screen fades and you'll find yourself in a room with healthy Coyote [2]. Talk to her and ask her about every detail. At the end of the conversation she will give you a side quest: Stones for Mr. Delilah (See: Seamstresses Union Part 2).
Reward: None
Objective: Investigate Sam's Bunk.
Approach Sam's Bunk [3] and examine it carefully. Check the back of the photo, choosing second option. Hide the photo in your pocket and return to Coyote [2]. Talk to her.
A moment later a policeman will call you and inform you about another murder. Take the elevator up and leave Seamstresses Union.
Reward: None
Black Market Vendors
Side quest.
Objective: Meet All the Black Market Vendors in the Safehouse.
This is not quite a quest but rather a mini-quest. Your only objective is to talk to each of 5 merchants in Safehouse: Dr. Sara Castle, Aljernon, Eric Mersmann, T. B. Gruberman and David Fry II. That's all.
Reward: None