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Shadowrun Returns Game Guide & Walkthrough by gamepressure.com

Shadowrun Returns Game Guide & Walkthrough

Table of Contents

Loose Ends | Walkthrough Shadowrun Returns Guide

Last update: 11 May 2016

Map

One of shortest visits in Seamstresses Union. There is only one conversation and you can leave.

1 - Loose Ends - Walkthrough - Shadowrun Returns - Game Guide and Walkthrough

1. Johnny Clean (NPC) - Quest: Loose End (Main quest).

2. Mrs. Kubota (NPC) - Quest: Mercy Mental Data (Side quest).

3. Cherry Bomb (NPC) - Will provide small chat.

4. Van Graas (Merchant) - You can sell him Super Brawl Ring.

5. Mr. Kluwe (NPC) - New information on safety in Seamstresses.

6. Piano - Descent to Seamstresses Safehouse.

7. Location exit - Quest: Loose End.

Merchants

Van Graas

Always ready to buy something - Loose Ends - Walkthrough - Shadowrun Returns - Game Guide and Walkthrough
Always ready to buy something

Location: You'll find him in front of the main stage [4].

Description: Once again he'll buy from you goods gathered during the mission (including Super Brawl Ring, if you didn't give it to Lorraine). This time there is no bargaining. The dwarf offers 1200 nuyen and that's the only option.

Buys: Super Brawl Ring.

Quests

Loose Ends

Main quest.

It wont be a long conversation - Loose Ends - Walkthrough - Shadowrun Returns - Game Guide and Walkthrough
It won't be a long conversation

Objective: Plan Your Next Move.

This is very short quest - it is only about a conversation with Johnny Clean [1], who stands at the bar. After that you'll be able to leave Seamstresses in order to get to the next location. If you want, you can check merchants before you leave.

Reward: None.

Mercy Mental Data

Side quest.

The only option is Mrs. Kubota - Loose Ends - Walkthrough - Shadowrun Returns - Game Guide and Walkthrough
The only option is Mrs. Kubota

Objective: Find Someone to Give Mercy Mental Data.

You can complete this quest after completing Loose Ends but before leaving Seamstresses.

The only way to get rid of data is to talk to Mrs. Kubota [2]. You'll find her at the bar, next to the entrance. A conversation with her finishes the quest.

Reward: 2 KP.

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