Chapter 1 - Harbor Town Quests - part 1 Risen Guide
Last update: 11 May 2016
Medicine for everyone
Belschwur (M2.11) will give you a couple of potions. You have to deliver them to Cole (M2.15), Josh (M2.18), Finn (M2.10),, Elias (M2.6) and Martha (M2.1) (give the potion to her husband - Arno (M2.2)). After handing all of them over, return to Belschwur.
Talk to the commandant of Harbour Town
Complete the Medicine for everyone quest will result in Carlos (M2.58) calling us to his place (using a guard walking in front of his house). Once there, you can ask about the situation in the town. You will also learn that you will soon have to choose one of the sides.
If you decide to choose the bandits and won't complete the above mission, you will be called to Carlos after completing at least 4 decisive quests for them. He won't tell you anything interesting.
Escape and return to town
It's not really a typical quest, but a way to leave the town earlier. Climb the wall by the main west gate, jump down to the rocks and continue until you reach the ground. Of course the inquisition warriors will still attack us but a quick run should be enough to avoid them.
Returning to the town using this method is a bit harder. Stand on the hill, looking straight at the gate and jump into the palm leaves. You should reach the ledge you used during the escape. Carefully try to jump onto the rocks above. A couple tries and you should be high enough to return to the town.
Evidence for Marcelo (M/B)
Marcelo (M2.52) orders you to solve Weasel's (M2.46) problem. The thug, who's resting on a bench, tells us to follow Garth (M2.46). One of Sonya's girls - Lilly (M2.39) will offer you quickie for 100 coins. If you agree the quest will be aborted and you'll have to start it over from the beginning. Once it's over, you can tell Sonya (M2.41) that one of her girls working on the side.
Practically you have to wait a couple of minutes and head to the marked spot. Just don't get too close to the person you're following. After exposing Garth's (M2.16) contact, you will have to fight two bandits. Once you retrieve the herb from Cutter, you have to choose between bandits and mages. If you give the drug to Marcelo (M2.52), you'll have to additionally get rid of Weasel (M2.46). You can chase him away from the town and/or kill. Giving the package to Weasel will result in gaining a big amount of mana potions.
Get rid of Toni / The family heirloom (M/B)
Toni (M2.53) will tell you about Esteban's necklace which has been left in his house. If Hernandez (M2.51) doesn't want to let you through, tell his that Don left something inside and convince him that you'll be able to find the amulet. In the right wing of the house you will find a painting of a tree.
Press the switch behind it (click standing in front of it). It will make the cupboard move. In the newly exposed room you will find the amulet of the Don's family. Depending on which side you want to choose, give it to Toni (M2.53) (bandits) or Hernandez (M2.53) (mages). If you want to please the mages, you'll have to get Toni out of the city.