QUBE 2 - Chapter 8 - The Fall of Man Q.U.B.E. 2 Guide & Walkthrough
Last update: 05 April 2018
In Chapter 8 (The Fall of Man) the player will have to use oil dispensers to create flamethrowers and move slippery elements.
You'll find yourself in a new location with a reactor that has to be charged in the same way as the three reactors before it. Proceed to the door shown in screenshot 2.
Create and release a green cube from the upper panel. Continue by jumping on a large button to activate an oil dispenser that will start spewing oil that will cover the green cube. Continue by creating and releasing an orange cube from the bottom panel.
The green cube can be slid beneath the wall, enabling you to jump on the platform. Create a blue cube and proceed to the next room.
Create and release an orange cube from the right side of the panel. Turn left and create a green cube on the upper panel and a blue cube from the bottom panel.
When you release the green cube, it will bounce from the blue cube and land on the orange one. Stand on a large button to activate the oil dispenser and move the crane to your right.
Delete the orange cube then release it again. The green cube will start moving towards the button, during that time you need to step on the elevator. Proceed to the next location.
Move the blue crane to the bottom, then create a green and blue cube on the side panel. Release the green cube - the cube will bounce back from the blue one and become attached to the magnet.
Raise the magnet then switch its color to blue. The green cube will land before the platform, enabling you to press the large button.
Use the wall panel to create an orange cube at the bottom and a green one at the top. When the cube becomes covered in oil, delete the orange cube and use the bottom panel to create a new one.
Green cube will be pulled in by the magnet. Climb on the cube and change the magnet's color to blue.
Press the large button, then return to the magnet. Make sure that the magnet is turned to red.
Create an orange cube at the bottom and a green cube at the top of the panel. When the green cube gets covered with oil, change the orange cube to a blue one - the green cube will be pulled in by the magnet.
Jump on the green cube then switch the magnet's color to blue. Your hero will fly over the whole room, enabling you to gain access to a new location.
Stand on the large button as shown in the screenshot above, then activate the device found on your left. Continue by activating the device found on your right.
When the device catches fire activate the second crane again to return it to its initial location. Activate the panel and quickly jump on the second device to activate the oil dispenser that will catch fire and unlock the door.
Stand on the button found in the corner of the room, then create an orange cube on the bottom panel of the lift. When the orange cube becomes covered with oil, activate the lift to return it to its initial location.
Stay on the button and use the upper panel to create a green cube. Wait until the cube is covered in oil, then make your way to the second button to activate the flamethrower. Make sure to activate the lift again.
Orange cube will catch fire, moving the green cube and unlocking the door in progress. Jump on the platform and proceed to the next room.
Create a set of stairs as shown in the screenshot above, then jump on the cubes and activate the large button.
Delete the orange cube and wait for the green cube to be covered in oil. Once that happens, release the orange cube. Now, you need to jump on the green cube before it moves away from the wall, as otherwise you won't be able to climb the platform.
Stand on a large button found on your right to activate the flamethrower. Delete the orange cube and replace it with a green cube. Wait for the object to get covered by oil and create a new orange cube.
Wait for the green cube to be engulfed in flames and continue to the second button to activate an oil dispenser that will turn into a flamethrower. Use the newly unlocked door to continue.
Activate the computer, then descend to the reactor area and get past the door seen on your right.
Create stairs (as shown in screenshot 1), then move the lift right. Jump on the platform.
Stand on the large button and activate the mechanism so the crane comes back to its initial position. Continue by creating a green cube at the upper panel and an orange cube on the bottom panel. Wait for the green cube to be covered with oil and remove the orange cube from its slot.
The green cube will enter the ramp and return to the right side. Now, you need to place the blue cube behind the green one to push it forward.
The green cube will open the door. Climb to the platform and stand on the second button to activate the flamethrower. Create a green cube on the upper panel, and an orange one on the bottom panel.
Direct the floor crane left to activate the flames, then descend from the platform and stand on the large button below. When the green cube gets covered by the oil, bring out the orange cube from its place in the wall.
The green cube is now traveling towards the ramp. You need to use the opportunity and activate the floor crane to create a flamethrower. Continue by moving the wall crane right - the action will unlock the door, while the burning green cube will unlock access to the computer. Activate it and return to the location with the generator.
Continue using the door found on the opposite side of the room. Enter the new room and create stairs (as shown in screenshot 2) then use them to climb to the upper platform.
Activate the large button, then descend from the platform and stand on the panel found to your left. Create a green cube at the upper panel and remove it so it falls down. Now, create an orange cube and activate it when the green cube gets covered in oil.
You need to use the opportunity and jump onto the middle button during the time the green cube travels to the right side of the room. At the end of its journey, the green cube will light a stream of oil. Stay on the button but turn in the direction of the wall panel and release a new green cube. When the green cube gets covered in oil, activate the orange cube.
When the green cube catches fire, jump on the third button and create a blue cube at the bottom part of the panel. The burning green cube will light an oil dispenser located at the pillar, unlocking the path leading to the computer. Get off the button and create a blue cube and use it to get access to the small room.
Activate the computer, then leave the room and choose the door located on your left.
Create an orange cube on the upper panel, then place a green cube above it. Stand on the button found on your right to drench the green cube with oil, then switch the orange cube for a blue one.
The green cube was drawn in by the magnet. Create an orange cube as shown in the second screenshot, and reverse the crane to point it in a different direction.
Stand on a large button on your left to cover the orange cube with oil. Switch the active direction of the crane and point it right. You'll create a flamethrower that will spew fire on the orange cube.
Turn around to face the magnet and change its color to blue. The green cube will light itself from the orange one, unlocking the path to the computer room.
Activate the computer and leave the room. Continue by using the door on the opposite side of the room.
Use the upper panel to create a green cube and use the crane panel to create an orange cube. Use the panel on your right to create a blue cube and stand on the button to activate the oil dispenser.
Move the crane right. When the orange cube has pushed the green one, delete the orange one instantly - the green cube will unlock the door for you. Enter the small room and activate the big button.
Return to the crane and create a new green cube. Then, place an orange cube right after the green cube and release it. When the green cube starts moving forward, quickly create a blue cube and replace the orange one with it. Now, you need to jump on the green cube before it reaches the wall.
Your hero will soar through the room and will land on the other side. Climb on the large button and activate the crane.
Create a green cube at the panel above and move the crane right. When the magnet is directly above the panel, release the green cube in order for it to land in front of the magnet.
Stand on the second button to activate the oil dispenser and wait for it to cover the green cube completely. Move the crane left.
Climb onto the green cube and switch the magnet's color to blue. Your hero, along with the green cube, will be delivered to the second magnet. Face the computer and repeat the action to continue.
Look below and change the next magnet's color to blue without leaving the green cube. Your hero will land before a computer. Activate it and return to the reactor room.
The reactor has been charged in full. When you return to the teleporter, you'll notice that one part of the mechanism has been activated.