Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App

Q.U.B.E. 2 Game Guide by gamepressure.com

Q.U.B.E. 2 Game Guide

Table of Contents

QUBE 2 - Chapter 7 - The Edge Q.U.B.E. 2 Guide & Walkthrough

Last update: 05 April 2018

In Chapter 7, The Edge, you will find a new additional element - a magnet. Remember that it has two poles so it may pull or repel objects.

When you enter the room with the last reactor, immediately get to the door on the left - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When you enter the room with the last reactor, immediately get to the door on the left.

Create a green cube on the upper panel - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Create a green cube on the upper panel. After you move it from the wall be sure that the magnet is glowing in blue color. The magnet will repel green cube. After that, your character can pass to the next part of the room.

Move the crane to the left and then create a green cube that should attach to the magnet - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Move the crane to the left and then create a green cube that should attach to the magnet.

Activate the crane again to return to its position and then change the magnet pole to blue - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Activate the crane again to return to its position and then change the magnet pole to blue. Go to the other part of the room.

Create a green cube on the panel on the left and then move the crane to the left - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Create a green cube on the panel on the left and then move the crane to the left.

When the green cube is under a red magnet, create a blue cube underneath it - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When the green cube is under a red magnet, create a blue cube underneath it. The green cube should be caught by the magnet.

When you change the magnet pole to blue, the green cube is thrown forward and attracted by another magnet - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When you change the magnet pole to blue, the green cube is thrown forward and attracted by another magnet.

Jump onto the green cube and change the magnet pole to blue - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Jump onto the green cube and change the magnet pole to blue. This will allow you to jump onto the platform and move on to the next room.

As you float in the air, create and extend an orange cube - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

As you float in the air, create and extend an orange cube. Then stand on it and turn the opposite way. Then jump on the fans and the air rush will push your character up.

Stand on the large button and change the magnet pole to blue - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Stand on the large button and change the magnet pole to blue.

Create and extend a green cube next to the orange cube - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Create and extend a green cube next to the orange cube. The air drive will lift it up and the magnet will push it forward to open the door.

Leave the button to get the crane back in place - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Leave the button to get the crane back in place. Again jump on the orange cube and this time you jump on the wind fans, but head the other way. When you land, create a blue cube and go further.

Replace the magnet pole with a red one and eject the green cube outwards to keep it floating - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Replace the magnet pole with a red one and eject the green cube outwards to keep it floating.

Then enter the small room behind the opened door and stand on the button - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Then enter the small room behind the opened door and stand on the button. The crane moves to the right and the magnet grabs the green cube. Change the magnet pole to blue and the green cube will land on the other button, opening the way to the next location. Jump on the orange cube and go through the door.

Create a green cube on the top panel and eject it to drop it down - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Create a green cube on the top panel and eject it to drop it down. Then rotate the lower heads to the left side.

Move the upper head to the right to place the magnet over the green cube - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Move the upper head to the right to place the magnet over the green cube. Make sure the magnet has a red pole.

Jump on the green cube and create a blue cube underneath it - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Jump on the green cube and create a blue cube underneath it. Your character will jump up and the magnet will attract the green cube. It is worth noting here that in order to do it correctly, you need to perform the earlier point first. If you simply create a green cube and then replace it with a blue one, the green cube will disappear. Then use the control panel to move the heads to the left.

Look down (dont get out of the cube - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Look down (don't get out of the cube!) and change the magnet pole to blue. Your character will be thrown forward and fall further down the room.

Change the magnet pole to red and then create a green cube on the top panel - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Change the magnet pole to red and then create a green cube on the top panel. When it falls down, it will be caught by the magnet.

Now use the upper panel to rotate the head clockwise - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Now use the upper panel to rotate the head clockwise. Now the two magnets are not far from each other.

Change the pole of the further magnet to a blue one - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Change the pole of the further magnet to a blue one. The green cube will be pushed forward and then captured by a second magnet. Then turn the head anticlockwise.

Stand on the big button and create a blue cube in the panel on the floor - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Stand on the big button and create a blue cube in the panel on the floor. Then go off the button and jump onto the green cube held by the magnet. When you are in the air, change the magnet pole to blue and your character will be thrown forward.

When you land, turn around and go through the door to the next room - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When you land, turn around and go through the door to the next room.

After activating your computer, jump down and go to the door on the right side as shown in the second screenshot - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

After activating your computer, jump down and go to the door on the right side as shown in the second screenshot.

Climb the large button and wait until the crane moves the magnet to the wall, then create a green cube and place it on the magnet - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Climb the large button and wait until the crane moves the magnet to the wall, then create a green cube and place it on the magnet.

Turn to the second button and stand on it - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Turn to the second button and stand on it. Make sure the other magnet has a red pole. The crane with green cube will return to its original position and the magnet will move inwards from the opposite end. When both magnets are in approximately the same position as in the second screenshot, change the magnet pole from green cube to blue.

When the second magnet captures the green cube, jump on it and wait for the crane to reach the end of its journey - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When the second magnet captures the green cube, jump on it and wait for the crane to reach the end of its journey. Now replace the magnet pole with a blue one.

Activate your computer and go to the room with the reactor - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Activate your computer and go to the room with the reactor. Then go to the door on the right.

When you enter the room, set the magnet pole to blue, then create a green cube out of the top panel - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When you enter the room, set the magnet pole to blue, then create a green cube out of the top panel. When the green cube falls down, your character will be able to jump onto the platform.

Change the magnet pole to a red one and slide the green cube out so that it is caught by the magnet - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Change the magnet pole to a red one and slide the green cube out so that it is caught by the magnet. Then turn the head clockwise.

Create a blue cube on the ground - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Create a blue cube on the ground. Now you have to stand out in such a way that you can land on a green cube. When in place, switch the magnet pole to a blue one.

After landing on the balcony, go to the big button and then turn the head left - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

After landing on the balcony, go to the big button and then turn the head left.

Once again create a green cube that will be captured by the magnet and then turn the head clockwise - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Once again create a green cube that will be captured by the magnet and then turn the head clockwise.

Change the magnet pole from green cube to blue - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Change the magnet pole from green cube to blue. When the green cube is captured by a second magnet, move off from the button and go to the end of the balcony. Now you have to change the pole of the second magnet to blue. Green cube will open the door for you where you will have to press the second big button.

Go back to the head and create a green cube on the top panel, then eject it out to drop it down - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Go back to the head and create a green cube on the top panel, then eject it out to drop it down. Make sure that the magnet pole on the head has not been changed. Then jump on the green cube and create a blue cube underneath it. You'll start jumping like on a trampoline.

When you are at the correct height, activate the panel to rotate the head to the left - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When you are at the correct height, activate the panel to rotate the head to the left. The blue magnet will throw the green cube forward so that your character lands on the top of the balcony.

Activate your computer, return to the reactor room, and then go to the top door shown in the second image - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Activate your computer, return to the reactor room, and then go to the top door shown in the second image.

Stand on the big button and wait until the crane moves the magnet in your direction - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Stand on the big button and wait until the crane moves the magnet in your direction. Make sure the magnet has a red pole and then create a green cube on the upper panel and a blue cube on the lower panel.

When you remove the green cube from the panel, it will be captured by the magnet - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When you remove the green cube from the panel, it will be captured by the magnet. Exit the button and wait for the crane to reach the end, then replace the lower magnet pole with a blue one. A second magnet will capture the green cube.

When you change the pole of the upper magnet, it will throw away the green cube, which will open the door to the small room - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When you change the pole of the upper magnet, it will throw away the green cube, which will open the door to the small room. Move on the large button located there. Then return to the first button and recall the magnet. Pull the green cube out of the panel again.

A green cube will fly through the room and create a step so your character can press another big button - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

A green cube will fly through the room and create a step so your character can press another big button. Then return to the middle button and get the green cube again with the magnet.

When the crane gets to the end, make sure the upper magnet has a blue pole, then jump onto the green cube and change the lower magnet pole to blue - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

When the crane gets to the end, make sure the upper magnet has a blue pole, then jump onto the green cube and change the lower magnet pole to blue. Your character will be blown into the air and flown into a small computer room. Activate the computer and return to the reactor room. Go to the last available door.

Activate the panel in front of the magnet and then activate the panel at the bottom of the wall - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Activate the panel in front of the magnet and then activate the panel at the bottom of the wall.

On the left side of the panel, create a green cube at the top and a blue cube underneath it - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

On the left side of the panel, create a green cube at the top and a blue cube underneath it. When you remove the green cube from the panel, it will be captured by the magnet. Activate the wall panel to position it vertically.

Move the wall to the horizontal position using the bottom panel, then move behind the green cube and turn on the wall panel at the other end - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Move the wall to the horizontal position using the bottom panel, then move behind the green cube and turn on the wall panel at the other end.

Your character will be thrown into the air and land on the balcony - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Your character will be thrown into the air and land on the balcony. Now you have to change the magnet pole to blue and the green cube will open the door for you. Press the large button.

Once again, hold the green cube using a magnet and move the wall horizontally - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Once again, hold the green cube using a magnet and move the wall horizontally.

Stand on the green cube and change the magnet pole to blue, then activate your computer - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

Stand on the green cube and change the magnet pole to blue, then activate your computer.

The last reactor was fully charged - QUBE 2 - Chapter 7 - The Edge - Walkthrough - Q.U.B.E. 2 Game Guide

The last reactor was fully charged. You can now return to the main computer room. Then go to the elevator in the center of the city.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Toxic Games or Toxic Games. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.