QUBE 2 - Chapter 11 - The Abyss Q.U.B.E. 2 Guide & Walkthrough
Last update: 05 April 2018
Change the magnet's color to blue and move the crane left. Return to the wall panels and create a green cube at the top and a blue one on the bottom.
Green cube will be reflected by the magnet, landing on the button that activates the mechanism. Move the crane right and change the second magnet's color to blue.
Create a green and a blue cube on the side panel. The green cube will jump through two magnets and unlock the door.
Return to the first panel and create a green cube and a blue cube beneath it. Watch out - do not touch the left green cube in order to not activate the button that activates the crane. When you release the green cube it will bounce back from two blue ones and land on the button.
Return to the crane magnet and change its color to red then move the crane right. Once again, release the green cube from the side panel.
When the green cube gets caught by the magnet, jump on it and change the magnet's color to blue. Now you need to jump into the open door.
Move the crane right, then enter on a large button to activate the oil dispenser. Use the right side panel to release a green cube and wait for it to get covered in oil.
Move the crane right and create a blue cube in the left socket.
Turn around to face the green cube and create an orange one behind it. When you release the orange cube from the wall, the green cube will move through the wall, get struck by the blue cube and unlock the door.
Once again, create a green cube and cover it in oil, then move the crane left and create a green cube at the left socket of the panel. Continue by switching the crane's direction right.
Create a new green cube and proceed upstairs through the open door and stand on the button found on your left. You'll pour oil on one of the cubes.
Step on the second button to perform the same action. Now, return to the small crane and move it left.
You'll create a flamethrower that will set the green cube on fire. Release the orange cube as quickly as possible in order to push the green one forward. The green cubes will bump one another, while the last one will unlock the door.
Create a green and blue cube as shown in screenshot 1 and release the green cube to attach it to the magnet.
Set the wall to a vertical position and move the crane left. When the crane reaches the other end of its track, switch the wall to a horizontal position.
Change the magnet's color to blue so the green cube activates the button. Turn around to face the side panels and create an orange cube in the middle and a green one on top of it that will get covered in oil.
Move the crane right and change the magnet's color to red.
Delete the orange cube so the green cube gets attracted by the magnet.
Place the wall in a vertical position, then move the crane left. When the crane has reached the end of its course, switch the magnet's color to blue.
The green cube will unlock the door that will be utilized later. Return to the side panels and create an orange cube, then release the sphere and wait for to become covered in oil.
Get to the left side of the room and create a blue cube in the upper part of the side panel and an orange cube beneath it. Continue by deleting the orange cube. When the sphere gets past the first part of the ramp, create a blue cube on a small panel seen in the bottom left corner of the second screenshot.
The sphere will make it way right, bouncing back from the wall and will start to come back. Now, you need to step on the large button to activate the flamethrower. The sphere will bounce back from the middle of the ramp and unlock the way forward. Remember to remove the blue cube from the middle of the ramp as otherwise you won't be able to complete further instructions.
Create a new orange cube and place a sphere on top of it that will be covered in oil. Now, delete the orange cube and wait for the sphere to enter a small room on the right side and activate the mechanism.
Set the wall to a horizontal position and change the magnet's color to red. Continue by creating an orange cube on the left side of the side panel. Place a green cube on top of the orange one and wait for it to become covered in oil.
Delete the orange cube and wait for the green cube to be attracted by the magnet, then set the wall in a vertical position.
Create a blue cube in the bottom panel in the middle of the ramp, then switch the magnet's color to blue. Now you need to travel to the previously unlocked room that is behind your back.
Step on the large button and wait for the lift to reach your level, then create an orange cube and wait for the green cube to join it. Now, step on the elevator and jump on the green cube. Switch the magnet's color to blue.
Turn around to face the orange cube and delete it. Your hero will fly to the other end of the section. It should be mentioned that there is a chasm at the end of your path - you need to jump in a right moment to avoid falling down the chasm.
Congratulations - you've just reached the end of Q.U.B.E 2! Time to choose one of two endings.