Sense of direction and moving across the map in PUBG PUBG Guide and Tips
Last update: 19 August 2019
Collecting items, shooting and avoiding conflict when it is not necessary is one thing by the map is also very important in Playerunknown's Battlegrounds. This section of the guide will answer questions related to orientation and moving around the map.
Knowledge of certain parts of the map, places where weapons and/or vehicles can be found, and places that you should keep away from is key to success. Without proper knowledge and planning, you won't be able to get weapons and useful items fast enough. Details concerning places that one should investigate or keep away from, were provided in chapter "Map". Here we shall focus on how to move around and read the map.
There are two ways to check the map - you can check the mini-map, which represents the area surrounding your character, or open the world map with "M" button. The mini-map is also useful for monitoring if the player moved away from the white/blue zone or ended up in the red one. The world map will let you plan your next move and predict how the white zone will change.
The world map is divided into a certain number of parts. This depends on the size of the selected map (see the table below for details). Each part covers 1km2 (1000 meters x 1000 meters). Furthermore, each part is divided into 100 smaller zones (10 x 10) - they are 100 meter long and wide. This knowledge will let you predict how far a target presented on the world map is located, and how long it will take to get there. You can also calculate how long it will take to reach the nearest white zone and avoid the blue one at the same time. It takes time to master the map, thus you shouldn't overuse the map if you are just starting your adventure with Playerunknown's Battlegrounds.
Map | Size | Area | Number of sectors |
Erangel | 8x8 km | 64 km2 | 64 |
Miramar | 8x8 km | 64 km2 | 64 |
Sanhok | 4x4 km | 16 km2 | 16 |
Vikendi | 6x6 km | 36 km2 | 36 |
You should also remember that once you jump out of the plane, your character is able to fly for 1 kilometer, before the parachute opens. This covers one yellow square on your map. In order to do that, place your camera up (opposite to nosediving). This will let you reach places that are not located along the plane's route, and areas where you can find valuable items and/or vehicles. It's also less likely that you will come across another player.