The lift and the tree | Walkthrough Obduction Guide
Last update: 05 September 2016
For greater clarity, the chapter has been divided into following steps:
Find the code for the lift
The conversation with C.W will bring new objectives to the game. He will explain to you the nature of the tree, and asks you to get underneath it. Additionally, he will ask you to connect a conduit to the battery, but for now it's hard to make anything from what he said.
Using the information which says that there is a passage above the barrier, from C.W's house go to the waterfall, and close the dam. This happens analogically to the way you've opened it, but this time you have to lower the pendulum in such a way to so the left wing is lower than the right. Once you complete the action, move the lever, and the dam will be closed.
Choose any way to reach the upper level of the dam. You can go through the mayor's house or through Farley's house, and enter the violet portal.
While being above, you'll easily notice that the passage is already available. Enter it and use the lever on the right side. This way, you'll lower the footbridge, and unlock another shortcut, which will lead you to the gas station and the generator. Your current objective is the gas station's garage, specifically license plates, which are on one of the walls. I'm not including their picture, as each game has randomly generated plates, similarly to the inscription on the compass in the mayor's house. Find the license plate, which represents the state seen on the inscription under the compass. In my case, it was Pennsylvania, but it can be completely different for your play through. Regardless, you have to make a photo, which will be very useful later.
There is a huge chance, that on the generated license plate, you will find letters and numbers. The numbers can be used easily for a code, while letters are not so easily to interpret. When leaving through the garage door, you'll notice a telephone booth on the left side. Enter it.
On the above screenshot, you can see how the numbers are represented on the phone's dial plate.
Letter | Equivalent |
A, B, C | 2 |
D, E, F | 3 |
G, H, I | 4 |
J, K, L | 5 |
M, N, O | 6 |
P, R, S | 7 |
T, U, V | 8 |
W, X, Y | 9 |
Z | 0 |
After acquiring new knowledge, return to the shortcut created by the lowered footbridge above the dam. Enter the footbridge, turn left and go forward. The road leads to mayor's house, but this time you'll be on a higher level. You'll see a elevator shaft. Before you, there is a button, which calls the elevator, but for now it's inactive.
On the left side, you'll notice a device visible on the above screenshot. The important parts are the screen and the dial shield. The shield doesn't contain any numeration, but from 10 spots, you can guess that its operates using numbers from 1 to 0. The numbers' arrangement on the shield is analogical to the numbers on the screenshot above the table (see above). The interaction consist of placing the cursor on the chosen spot, and turning the shield using a button on the keyboard. Once you complete the action, the chosen number will appear on the nearby screen.
You have to input the number, which will correspond to the number from the license plate. In my case, for Pennsylvania, it was 3ADX61. Considering the distribution of numbers on the dial shield, I have to input the code: 323961. When the code is correct, the screen will blink in green and you'll hear a phone ring. Approach the button and call the elevator.
Investigate the lower level
When the elevator arrives, enter it and use the lower button. This way, you'll once again appear in the mayor's house. Press the lower button again, and ride to the lower level.
On the left side of the lower level, you will find a piece of paper[1], which refers to Villeins' panel, but this time it will have certain numbers marked on it, so make a photo. Aside from that, you can find a gramophone[2] in the room, which you can activate. At the end of the room, on the right side, there is a small crevice[3]. There is a cogwheel with a lever which can unlock the path to the tree. Perform the action, and use the elevator to return to the level with the mayor's desk.
Take notice of the above screenshot. The way to the courtyard with the Tree is open for you. If you go around the tree, you will notice that you can enter it. Enter the tunnel and go down.
You should see the above view. Your current task is to approach the valve visible on the photo, and unscrew it. If the basin underneath the Three hasn't begun to fill with water, you need to return upstairs and unscrew the valve near a big basin (see: the subchapter Finding the cart in the chapter Mofang beam and Farley's house). The completion of the above task will unlock the Tree's energy source. In the chamber, you'll find three corridors, which are probably portals, and are colour-locked. Currently you cannot cross through them.
Use the teleporting machine
Return to C.W for further instructions. He will tell you that everything you've done so far is very helpful, but you still have to connect the remaining devices to the three. He uses the opportunity to remind you of connecting the conduit to the battery.
Immediately after, go to the mayor's house. Enter the lift and use the upper button, to travel upstairs. You'll stop on a level with the device that allowed you the access to the lift. Press the button again, and ride up to the Tower.
You'll find a device visible on the above screenshot. The green light can be seen by Hunrath, but other ones are inactive. While on the tower, you'll find a camera screen pointed at the inside of the gas station. Behind the lift, there is a small balcony with a lever. Even if you use it a few times, nothing happens. Nevertheless, all of this may have some meaning, so it's better to make an interaction. The red conduit connected to it leads to The Bleeder.
Use the elevator to descend to level below (not the mayor's house), follow the path, go above the dam, and turn left right behind it. Go forward until you see a small niche surrounded by planks. Enter the portal which is behind it. Once again you will find yourself on the Wall, but in a different part. The only way leads forward, so follow it.
You'll see two objects visible on the above screenshot. Approach the ramp on the right side and press a button on it. This way, a part of the ramp will be lowered, and you'll unlock a shortcut to the scrapyard. Then, approach the device on the left. Interact with only available lever and press the blue button, which will become active after interacting with the lever.