Examine the area | Walkthrough Obduction Guide
Last update: 09 December 2016
You will start the game on an indefinite island. You must listen to the monologue and follow the only available path. You will pass by camping sites and you will try to reach the top of the hill. There you will encounter an unidentified ball of light and you will be transported to an unknown planet.
What you will see at first will be quite similar to the island on which you started the game. On the nearby table there is a lamp which you can examine and turn on. The item serves no purpose except for being a part of the tutorial that shows you how to manipulate objects. Once you thoroughly check the item, move away from the table and go through the gorge. You will encounter a welcoming sign with which you can interact. A hologram of the mayor of the city of Hunrath will appear. He will welcome you in the city and he will guide you towards the house with the white fence.
The mentioned building is directly ahead of the path, so all you need to do is go straight ahead. The city mayor - Josef - had mentioned a woman that can help you accommodate in the new environment. Sadly, after getting to the building you will learn that it is closed. In front of it you can find another hologram that will give you some information. Listen to the information and walk to the building. Near the door you will find a drawing which might be important. Take the photo of the drawing for later (in order to crop the picture hold space - the photo will be taken when you release it). Before you leave this place, look around. In the mail box at the fence you will find a letter. From it you will learn that both the author and the recipient of the letter might be in danger.
When standing ahead of the house, go to the left side. Walking along the rock-wall you will stumble upon a dam made of stones. There's a toy fire-fighter truck at the base of it.It serves no purpose for you yet, but you should memorize that it's there. Stand in the opposite direction from the house for a better orientation in the area.
Now you should move to the right, to the center of Hunrath. On the way you will bypass collapsed mines and a few levers. For now you shouldn't use them. In the central point between the buildings you will find another sign with a hologram. Josef will tell you about the good sides of the city center and he will suggest that at this point you should have already encountered many citizens. As you noticed, the city is empty. You won't find anything useful in the nearby house, but you will easily notice that the same diagram that you took a photo of at the house with the white fence was placed on a few buildings. You can look around the area, but you won't find anything useful. Go directly to the house above which you will see a red beam of light.
When walking through the gate you can notice two buildings. If you go to the one on the left, you will enter a blocked railway with no option of further exploration. You should walk to the building marked on the above picture.
After walking inside you will notice a barricaded door. Walk towards it and interact with the object shown on the above picture. After a while another man will appear in the door. He will inform you that the place is a prison and you must do whatever you can to escape. He will ask you to turn the main generator on.