Multiplayer games - common screen PS1
In shared-screen, players don't connect to a network - local or online - because the game takes place on a single console or computer. Two or more players play at the same time, but the screen isn't split - all of the characters (or vehicles, or whatever) controlled by the players are visible in the game window. This form of multiplayer is most common in brawlers, platformers (such as the LEGO series), sports simulators, and isometric co-op action games.
Battle Arena Toshinden
Fighting 09 September 1995
A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.
Galaxy Fight: Universal Warriors
Fighting 03 May 1996
Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.
FIFA 99
Sports 10 November 1998
The fourth installment of the football series by Electronic Arts. The title brings a number of changes in graphic design and match engine. More than 250 clubs from the most important games in Europe and the world are at the disposal of players.
FIFA 2001
Sports 01 November 2000
The next installment of the popular series of football games. Players can lead hundreds of teams in one of several game modes. The production brings a number of improvements in mechanics and visuals.
Soul Blade
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
Mortal Kombat 4
Fighting 24 June 1998
The fourth installment of the popular series of fights and, at the same time, the first, in which the clashes take place in three-dimensional arenas. The title has retained all the elements characteristic of the cycle, including brutal finishers on defeated enemies.
Micro Machines V3
Racing 01 March 1997
Micro Machines V3 is an arcade race in which players drive small, toy vehicles along cornering trails marked out in various household spaces. Game created by Codemasters Software studio.
Mortal Kombat Trilogy
Fighting 10 October 1996
The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.
Psychic Force
Fighting 04 October 1996
Unusual 3D fight, in which characters endowed with extraordinary abilities duel each other. The clashes take place in special spheres where warriors levitate.
Tekken 3
Fighting 29 April 1998
The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.
Iron & Blood: Warriors of Ravenloft
Fighting 31 October 1996
Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.
Darkstone
RPG 28 January 2001
Prepared by Delphine Software RPG action studio in fantasy realities, in which players travel the world, eliminating hordes of enemies along the way and developing their character. The ultimate goal is to defeat the demon who wants to take control of the whole land.
Street Fighter EX2 Plus
Fighting 30 December 1999
The next installment of the Street Fighter EX series, transferring the cult series of brawls to three-dimensional realities. The production develops the mechanics of the predecessor, offering an extensive combat system, over twenty playable characters and attractive visual setting.
Star Gladiator
Fighting 25 October 1996
A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.
War Gods
Fighting 30 March 1997
Conversion of a 3D arcade fight released on slot machines, in which ten powerful beings fight for primacy on Earth. Production in many aspects resembles three-dimensional versions of Mortal Kombat, although it also tries to distinguish a few unique solutions.
Bomberman World
Arcade 28 January 1998
Arcade production in which player-directed characters fight in special arenas, trying to blow up all opponents. This is the first installment of the famous series released on PlayStation 1.
Landmaker
Puzzle 09 December 1999
Conversion of the automatic logic-arcade game, in which the aim of the game is to build the largest possible structures. The PlayStation 1 version includes several additional play modes.
Monster Rancher
Strategy 24 July 1997
Strategy game with elements of RPG and life simulation, in which the player plays the role of a monster trainer. His creatures are exposed to other monsters, allowing them to gain experience and gradually confront stronger and stronger opponents.
FIFA 2000
Sports 09 October 1999
The next installment of the famous series of football games produced by EA Sports. The title actively uses the official license of the International Football Federation, FIFA, to play with thousands of players and hundreds of real clubs.
Guilty Gear
Fighting 14 May 1998
A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.
This is Football
Sports 01 December 1999
Sports game dedicated to football. The production uses an official license, thanks to which more than 200 authentic teams and official competitions such as World Championships and Champions League are at the disposal of the players. Smooth, three-dimensional matches are accompanied by a professional sports commentary by Clive Tyldesley.
Bloody Roar: Hyper Beast Duel
Fighting 31 October 1997
A three-dimensional fight in which warriors can transform themselves into animal equivalents such as a wolf, tiger or rabbit. As beasts, the characters are much stronger, but taking too many blows leads to becoming an ordinary person again, which makes the whole mechanism an important tactical element of the clashes.
Bloody Roar 2: Bringer of the New Age
Fighting 30 April 1999
The second part of the series of fights, in which the participants of the clashes can transform into their animal alter ega. After the transformation, the characters become much stronger, but after a certain amount of damage, a forced return to human form takes place, which gives the clashes additional tactical depth. Bloody Roar 2 introduces several new players to the cycle, who can turn into bat, insect and chameleon, among others.
Battle Arena Toshinden 2
Fighting 23 May 1996
Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.