Side-Ops missions walkthroughs (141-150) MGS V: TPP Guide
Last update: 14 April 2017
Mission 141 - Eliminate the Wandering Puppets 14
Mission objectives: Locate and eliminate a group of Wandering Puppets.
Availability: this mission unlocks automatically as you progress through the game (you have to unlock the map of Africa) and complete side ops.
Location: Bampeve Plantation in Africa.
Description: The objective of this mission is to eliminate eight Puppets that can be found on Bampeve Plantation. You will find them outdoors, but also inside small cages. D-Dog can help you identify all the targets. A lot of Puppets are wearing heavy armor, so using a regular rifle is not a very good idea. You should use a rocket launcher and throw grenades inside the buildings (you won't have to lure them outside).
Rewards: 200000 GMP
Mission 142 - Eliminate the Wandering Puppets 15
Mission objectives: Locate and eliminate a group of Wandering Puppets.
Availability: this mission unlocks automatically as you progress through the game (you have to unlock the map of Africa) and complete side ops.
Location: Bwala ya Masa in Africa.
Description: All the Puppets connected to this mission are located in Bwala ya Masa. There is a large hill right near the village, from which you can do a reckon with the binoculars. If you're in a hurry, you can enter the village with D-Dog and let it mark the targets. A lot of Puppets are wearing heavy armor so take a rocket launcher or a grenade launcher. Moreover, you can take some grenades and eliminate the enemies inside the buildings without waiting for them to come outside.
Rewards: 200000 GMP
Mission 143 - Extract the AI Pod
Note! This mission has been marked as an Important Side-Op, in iDroid. You need to complete it, because this is required for main mission 35 to be unlocked.
Mission objectives: Extract AI Pod.
Availability: Complete main mission 32 (To Know Too Much) and one side mission (either main or side).
Location: Afghanistan Central Base Camp.
Description: It is best to approach Afghanistan Central Base Camp from the East. After you infiltrate it, start sneaking and avoid any encounters. Your destination is he big building in the center of the base which has been shown in the above screenshot.
At the building entrance, there are one, or two guards and you can either lure them away or eliminate them, silently. If, by that point, you have been sneaking and the alarm hasn't been raised, blue light should be on, above the entrance, at which point you can enter. If you alarmed the enemies, you need to load the last checkpoint and wait for things to calm down.
After you enter the big building, you only need to approach the computer terminal marked by the game. Interact with it to launch the AI Pod and complete the mission.
Rewards: 140000 GMP
Mission 144 - Secure the Remains of the Man on Fire
Note! This mission has been marked as an Important Side-Op, in iDroid. You need to complete it, because this is required for main mission 35 to be unlocked.
Mission objectives: Secure the remains of the Man on Fire.
Availability: Complete side mission 143 (Extract the AI Pod).
Location: Yakho Oboo Supply Outpost in Afghanistan.
Description: The best direction from which to approach Yakho Oboo Supply Outpost is North-West, i.e. from the side of the neighboring hill. This way, you get an excellent overview of the area and will allow you to plan on your next steps. Eliminate all of the opponents facing the main yard of the outpost - start with the ones on walls and then, the ones in the yard itself. Try to operate in shadows, although inadvertent raising of the alarm does not result in failing the mission.
Your priority is to secure the main yard, because it is here that you find remains of the Man on Fire - this has been shown in the above screenshots. An attempt to fulton the remains initiates a cutscene and ends this mission in success.
Rewards: 140000 GMP
Mission 145 - Search for the Escaped Children 01
Note! This mission has been marked as an Important Side-Op, in iDroid. You need to complete this one and four other escaped children missions (146- 149), because this is required for main mission 41 to be unlocked (Proxy War Without End). You need to complete it, because this is required for main mission 41 to be unlocked (Proxy War Without End).
Mission objectives: Find the escaped kid and extract them.
Availability: Complete main mission 35 (Cursed Legacy) as well as side mission 113 (Eli's Challenge).
Location: Mfinda Oilfield in Africa.
Description: The best direction to approach Mfinda Oilfield from is the East. Try to sneak here, avoid being spotted both by the regular guards and the chopper hovering over the base. Your destination is the building shown in the above screenshots. At the entrance to the building, there should be, at least, one guard, but you can lure him away into a seclusion and deal with him there. Carry the child out of the building and fulton them back into the Mother Base (you can also perform the fultoning inside the building, if only you already have the Wormhole upgrade - time-space tunnel).
Rewards: 140000 GMP
Mission 146 - Search for the Escaped Children 02
Note! This mission has been marked as an Important Side-Op, in iDroid. You need to complete this one and four other escaped children missions (145, 147- 149), because this is required for main mission 41 to be unlocked (Proxy War Without End). You need to complete it, because this is required for main mission 41 to be unlocked (Proxy War Without End).
Mission objectives: Find the escaped kid and extract them.
Availability: Complete main mission 35 (Cursed Legacy) and side mission 113 (Eli's Challenge).
Location: Lufwa Valley in Africa.
Description: Your destination is the large estate in the North-Eastern part of Lufwa Valley. The best direction to approach from is North-West and sneak up to the backdoor. After you enter the mansion, keep sneaking (D-Dog will help you find and eliminate enemies). The child that you are looking for is being kept in the room shown in the above screenshots (the second floor). After you have secured the area, carry the kid out and fulton them (you can also perform the fultoning inside the building, if only you already have the Wormhole upgrade - time-space tunnel).
Rewards: 140000 GMP
Mission 147 - Search for the Escaped Children 03
Note! This mission has been marked as an Important Side-Op, in iDroid. You need to complete this one and four other escaped children missions (145, 146, 148, 149) , because this is required for main mission 41 to be unlocked (Proxy War Without End).
Mission objectives: Find the escaped kid and extract them.
Availability: Complete main mission 35 (Cursed Legacy) and side mission 146 (Search for the Escaped Children 02).
Location: Aabe Shifap Ruins in Afghanistan.
Description: After you get to Aabe Shifap Ruins you do not need to sneak, because you encounter no enemies here (with the exception of a bear that you can avoid). The kid is at the very top of the tower in the Eastern parts of the ruins, shown in the screenshot) (you can use D-Dog's help here). Locate the interactive wall to climb on and reach the very top. Then fulton the kid.
Rewards: 140000 GMP
Mission 148 - Search for the Escaped Children 04
Note! This mission has been marked as an Important Side-Op, in iDroid. You need to complete this one and four other escaped children missions (145- 147, 149), because this is required for main mission 41 to be unlocked (Proxy War Without End). You need to complete it, because this is required for main mission 41 to be unlocked (Proxy War Without End).
Mission objectives: Find the escaped kid and extract them.
Availability: Complete main mission 35 (Cursed Legacy) and side mission 146 (Search for the Escaped Children 02).
Location: Lamar Khaate Palace in Afghanistan.
Description: The best direction to approach Lamar Khaate Palace from is South-East (watch out for the nearby minefield!). Make it over to the back of the palace and locate the stairs to higher levels of the ruined building. The kid is at the upper level, i.e. in the spot shown in the above screenshots. Along your path to the kid, watch out for the spoiled fragments of the floor, through which it is easy to fall to a lower level. Fulton the kid to end the mission.
Rewards: 140000 GMP
Mission 149 - Search for the Escaped Children 05
Note! This mission has been marked as an Important Side-Op, in iDroid. You need to complete this one and four other escaped children missions (145- 148), because this is required for main mission 41 to be unlocked (Proxy War Without End). You need to complete it, because this is required for main mission 41 to be unlocked (Proxy War Without End).
Mission objectives: Find the escaped kid and extract them.
Availability: Complete main mission 35 (Cursed Legacy) and side mission 146 (Search for the Escaped Children 02).
Location: Fort Da Smasei Laman in Afghanistan.
Description: You can approach Da Smasei Laman from any side, because there are no standard opponents there. Instead, you will have to deal with Puppets from Skulls, i.e. the opponents that resemble sluggish and thick zombies. It is best to kill the zombies, with assault rifle or grenades. The kid is at the upper level of the ruins in the North-Eastern part - this spot has been shown in the above screenshots. After you approach the kid, stop using explosives and other, more aggressive ways of fighting to avoid killing them. Pick up the kid, carry them out of the ruins and fulton them to the base (you can also do this straight away, if only you have unlocked the Wormhole upgrade - time-space tunnel).
Rewards: 140000 GMP
Side Op 150 - Secure Quiet
Note: This mission is marked in the iDroid as a high priority task (Important Side-Ops). You have to complete it to unlock the main mission 45 (A Quiet Exit).
Objectives: Find Quiet.
Location: Near Outpost 04 in Africa.
Unlocking Side Op 150 is not an easy task. You have to meet various requirements, most of them related to Quiet. The first, most obvious one - have Quiet as an ally. Just to remind you, to recruit Quiet, you have to abduct her at the end of mission 11 (Cloaked in Silence) and wait until you unlock side op 111 (Visit Quiet) and visit her on the medical platform of the Mother Base.
Another important issue is your bond with Quiet. It has to be maxed out. You can do it by taking her to missions and cooperating with her. Current bond level can be seen after each mission and during preparation before one. The bar marked above has to be full.
Note - Bond bar does not remain full. The level can decrease if you, for example, made Quiet take heavy damage during a mission. It can be quickly repaired, though.
Another requirement is that Diamond Dogs emblem must not contain the Butterfly. If you haven't modified the emblem, you won't have to do anything. If you have, check the emblem. To do it, open iDroid, select Mother Base, then Customize and Emblem.
The next requirement is that you have listened to all of Questioning Huey recordings. They are related to the scientist, Emmerich, more precisely to doubts about his good intentions. The tapes can be played with the iDroid. After you turn it on, select Missions, then Cassette Tapes. Tape categories are shown in the screenshot above. They are located in:
- Questioning Huey 1 - Complete the main mission 12 (Hellbound).
- Questioning Huey 2 - Complete the main mission 13 (Pitch Dark).
- Questioning Huey 3 - Complete side op 143 (Extract the AI Pod).
- Questioning Huey 4 - Complete side ops 145-149 (Search for the Escaped Children 01-05).
- Questioning Huey 5 - Complete the main mission 43 (Shining Lights, Even in Death).
- Questioning Huey 6 - Listen to the recording "Reasons for Facilitating the Wolbachia Mutation 2" from Questioning Huey 5 group while D-Dog is selected as a buddy.
The last requirement is that you have to see Emmerich being expelled from the Mother Base. After you meet all the requirements, complete main and side missions until Miller tells you to come to the Mother Base.
When the cutscene is over, you will find out that Quiet has gone missing. Side Op 150 should now appear on the side-op list.
Note - Before you start searching for Quiet, prepare yourself, because mission 45 will start right after side op 150. Equip Big Boss with the best armor available and a rocket launcher (preferably one with homing missiles). You can find out more about it in the Mission Walkthrough (mission 45).
After starting side op 150, head towards outpost 4 in Africa. The area is occupied by hostile forces. Be careful about the sniper, hiding in the southern part of the town. Find him with your binoculars or with D-Dog, then approach him from the side or from behind and eliminate him quietly.
You might find the objectives hard to understand, because your map will not show Quiet's location at all. You have to reach the building shown above. It is located near the tower (neutralize the nearby enemies first). When you enter the building, you will listen to Millers comments and you'll have to walk up to a table with documents that you must take a look at. Doing so will start mission 45 - A Quiet Exit.
Prize: 140000 GMP