Mission 4: Gatecrushers - p. 1 MoW: Vietnam Guide
Last update: 11 May 2016
New objective: Officers must survive.
New objective: Radio center personnel must survive.
If you remember the chaos at the end of the previous mission, get ready for a lot more. It is a defensive mission, and your task is to repel the American forces attacking from three directions. You have several people, including the familiar characters from previous missions. There are also lots of allies, who will help you defend the base. For this reason, once more much of what will happen will be pure chance, and you just won't be able to influence certain situations. If something goes terribly wrong, you'll have no choice but to load your saved game. The mission starts between [1] and [2]. Slow down the game and send a sniper to the south (he can prove useful later on), and two men to the armored transporter in [1]. One soldier should take the toolbox lying next to the tank in [2] and the other to get in the tank. Immediately, order the soldier with a toolbox to start repairing the tank.
New objective: Repel enemy attacks from the west.
Place the transporter in [3], sideways the hill, so that the enemy tanks won't be able to hit you. In order to save fuel don't go to the gate, instead, reverse to [3] breaking down the fence. Leave your tank where it is - it can be of use later, right now from this position it can easily fire at enemy tanks coming from both [4] and [5]. Please remember - if the enemy destroys your APC (which is necessary to perform most of the mission because of the driving here and there), automatically load a previously saved game. As you can see, it's good to save your game often, especially if everything goes as you intended. Use the APC (hidden behind the hill) to eliminate enemy infantry, which will appear in [6]. The allied tank in [7] and the one you have, which is being repaired in [2], should deal with enemy tanks just fine. However, things here can develop in different ways, so the most important thing is to destroy the first enemy tank, or at least stop it. Meanwhile, kill as many enemy soldiers as you can.
New objective: Destroy spotters.
After a while you will get the abovementioned mission objective. If you don't manage to kill the enemy spotter on time, and he intends to give the coordinates for air support, there will be rain of fire. You can't let this happen, however, your APC should leave its hiding place only when, either the second tank has been destroyed by the allies (the best option), or when it's going in the direction of the base, which will allow you to shoot its side when it gets close to you (this is shown in the picture below).
An accurate round should be enough to immobilize the enemy tank in such a way as to let you safely leave towards [6] and shoot the spotter marked by the red circle and arrow (he is in [8]). When the spotter starts giving the coordinates (there will be a message at the bottom of the screen), it's time to eliminate him. But remember to do it only after the tanks have been be disposed of - otherwise you'll almost certainly lose your APC. After killing the spotter back off a bit and try to knock out all enemies in the area. After a while you will get the message about the next enemy attack (this time from [5]), so don't hesitate and send your APC to [9]. Save the game.
Hide your APC behind the allied tank shown in the picture below. The success in the second battle will depend on whether the allied tank will be able to destroy the enemy tank. If the former is destroyed at once, load the saved game and try again. Do the same things as before - kill the enemy infantry and try to stop enemy APC from a distance, but when you notice a second spotter in [10], immediately kill him. After his death you will no longer be harassed from the air, but this doesn't mean you can relax just yet. Leave the troops fighting where they are and go to [11].