Injustice Gods Among Us: Symbols used to describe attacks and combos

Used symbols, terms and shortcuts

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<

Back / move away from the enemy

>

Forward / approach the enemy

^

Up / jump

v

Down / crouch

[1]

Medium attack

[2]

Light attack

[3]

Heavy attack

[4]

Power

R

Meter burn / strengthen attack

super

Super move

"( )" - in the "attack strings" table you can come across brackets, they contain the distance at which you need to be from your enemy when you start the combo.

" ; " - semicolons divide individual parts on attack strings. They separate combos, special moves and normal attacks from one another.

" , " - commas are used to separate individual attacks, making it easier to distinguish combos from special moves which have a comma only before a meter burn.

"+" - the "plus" symbol tells you that the buttons connected with it should be pressed at the same time.

">>" , "<<" - a double arrow meal dashing by pressing "forward" or "back" twice.

^+>,[1] - it means that you have to jump to the enemy and hit him with a medium attack (while jumping).

Brown was used to mark attacks which require you to drain some of the special move power bar.

An example attack string with explanation:

<+[2],[3]; v<[1],R; >+[3]; ^+>,[1]; >+[1]; <>[2]

Perform the <+[2],[3] combo (back + light attack, heavy attack); super move with a meter burn v<[1],R (down back medium attack); a single attack >+[3] (forward + heavy attack); jump towards the enemy and use medium attack; a single attack >+[1] (forward + medium attack); end the string with a special move <>[2] (back forward light attack).

Injustice: Gods Among Us

April 3, 2013

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