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Injustice: Gods Among Us Game Guide by gamepressure.com

Injustice: Gods Among Us Game Guide

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Injustice Gods Among Us: Batman - power, special moves, combos Injustice: GAU Guide

Last update: 30 June 2020

Power - Injustice Gods Among Us: Batman - power, special moves, combos - Characters - Injustice: Gods Among Us Game Guide

Power. Batman can summon three mechanical bats which can be shot at the enemy at any time. Additionally Batman can use the bats to create a spinning shield which juggles the enemies. Batman's second power is a double jump which lets him stay in air for longer.

Super move. Batman's super move begins with a smoke grenade thrown at the enemy's feet (hits medium) at any range. The super move can be easily put into a combo.

Special moves

Name

Combination

No of hits

Damage

Additional

Straight Grapple

v>[2]

2

9

Knockdown

Straight Grapple

v>[2] R

1

2

Stun

Sky Grapple

v<[2]

2

10

Knockdown

Sky Grapple

v<[2] R

2

6

Juggle

Batarang

<>[1]

2

7

Shot

Batarang

<>[1] R

3

11

Shot, knockdown

Up Batarang

v<[1]

1

6

Shot

Up Batarang

v<[1] R

2

11

Shot, juggle

Slide Kick

<>[3]

1

7

Undercut, knockdown

Slide Kick

<>[3] R

2

12

Undercut, knockdown

Scatter Bombs (in air)

v<[1]

1

9

Only in air

Cap Parry

v<[3]

4

12

Parry, knockdown

Basic attacks

Name

Combination

No of hits

Dmg.

Additional

Hits

Showdown

[2],[2]

2

4

Open

hm

Injustice

[2],[2],[1]

3

10

Open

hmm

Vengeance

[2],[2],[3]

3

8

Juggle

hma

Tricky Bat

[2],[1],[1]

3

10

Knockdown

hmm

Intimidation

[2],[1]

2

4

Open

hm

Mind Games

[2],[1],[3]

3

8

Juggle

hml

Millionaire

<+[2],[2]

2

4

Open

lm

High Tech

<+[2],[2],[1]

3

12

Knockdown

lma

Darkness

<+[2],[2],[3]

3

8

Juggle

lmm

Tragic

[1],[1]

2

5

Open

mh

Caped Crusader

[1],[1],[3]

3

11

Juggle

mhm

Stay Down

<+[1],[3]

3

16

Knockdown

mam

Winged Avenger

>+[1],[3]

3

11

Knockdown

mmm

Combo attacks

Combination

No of hits

Dmg.

Beginning hits

[2],[2],[1]; v>[2]

5

18

hmm

[2],[2],[1]; <>[1]

5

16

hmm

[2],[2],[1]; <>[3]

4

16

hmm

[2],[2],[1]; <>[3],R

5

20

hmm

[2],[2],[1]; v>[2],R; [2],[2],[1]; v>[2]

9

25

hmm

[2],[2],[1]; v>[2],R; >+[3]; <+[1],[3]

8

29

hmm

[2],[2],[1]; >>R; <+[1],[3]

7

30

hmm

[2],[2],[3]; >>; <+[1],[3]

6

21

hma

[4]; [2],[2],[3]; [4]; >>; <+[1],[3]

9

24

hma

[2],[2],[3]; >>; [2],[1],[3]; <+[1],[3]

9

26

hma

[2],[2],[3]; >>; [1],[1],[3]; <>[3]

7

22

hma

[2],[2],[3]; v>[2],R; [2],[1],[3]; <+[1],[3]

10

25

hma

[2],[2],[3]; <+[3]; <+[1],[3]

7

27

hma

[2],[2],[3]; >+[3]; [3]; v>[2],R; [2],[1],[3]; <+[1],[3]

12

34

hma

[2],[1],[3]; <+[1],[3]

6

22

hml

[2],[1],[3]; >; [2],[2],[3]; <>[3]

7

20

hml

[2],[1],[3]; >+^,[1]; <+[1],[3]

7

27

hml

[2],[1],[3]; [3]; v>[2]

6

22

hml

[2],[1],[3]; [3]; v>[2],R; [2],[1],[3]; <+[1],[3]

11

33

hml

[2],[1],[3]; [3]; v>[2],R; [2],[1],[3]; [3]; <>[3],R

11

33

hml

[4]; [2],[1],[3]; [3]; v>[2],R; [2],[1],[3]; [3]; [4]

12

29

hml

<+[2],[2]; v>[2]

4

12

lm

<+[2],[2]; v>[2],R; [2],[1],[3]; <+[1],[3]

9

23

lm

<+[2],[2]; v<[1],R; >+[3]; [3]; v>[2],R; [2],[1],[3]; <+[1],[3]

12

34

lm

<+[2],[2],[3]; <+[1],[3]

6

21

lmm

<+[2],[2],[3]; [1],[1]; v>[2]

7

18

lmm

<+[2],[2],[3]; [1],[1]; v>[2],R; [2],[1],[3]; <+[1],[3]

12

27

lmm

[1],[1],[3]; >+^,[1]; <+[1],[3]

7

27

mhm

[1],[1],[3]; v<[2]

4

18

mhm

[1],[1],[3]; v<[2],R; >>; [3]; v>[2],R; [2],[1],[3]; <+[1],[3]

12

32

mhm

[1],[1],[3]; >+^,[1]; [3]; v>[2],R; [2],[1],[3]; <+[1],[3]

12

34

mhm

[1],[1],[3]; >+^,[1]; [3]; super

15

41

mhm

v<[1],R; >+^,[1]; <+[1],[3]

5

24

hm

v<[1],R; >+[3]; [3]; v>[2],R; [2],[1],[3]; <+[1],[3]

10

33

hm

v>[2],R; [2],[1],[3]; <+[1],[3]

7

21

h

v>[2],R; [1],[1],[3]; v<[2],R; >>; <+[1],[3]

8

24

h

v>[2],R; [1],[1],[3]; v<[2],R; >+^,[1]; <+[1],[3]

9

27

h

v<[2],R; >>; [2],[1],[3]; <+[1],[3]

7

25

h

v<[2],R; >>; [1],[1]; v>[2],R; [2],[1],[3]; <+[1],[3]

10

26

h

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