Prison | 15: Skurky's Law Hitman: Absolution Guide
Last update: 11 May 2016
General objectives of the stage: Prison is the third, last stage of the fifteenth game mission. This location is a bit bigger that the previous one and it would be best to stay hidden all the time. The main objective of this stage is to reach a place where Victoria is being kept and as you can guess, in order to locate the girl you have to go through virtually the entire prison.
Stop after reaching the first group of enemies - Hope policemen. You have to stay hidden, because ANY disguise (even judge disguise) can't guarantee you safety. I suggest staying hidden in the whole stage, but if you necessarily need Hope police officer disguise, then you can attack the opponent who will walk away from the main group after a while. It would be best to stun him when he gets close to the closet, so you can quickly hide his body.
There are policemen bullying one of prisoners - it would be best to walk past them. But if you would like to save the prisoner, you might use point shooting. As a reward for saving prisoner's life, you'll learn safe code to the safe in a nearby room (wait for proper information on the screen before you leave the cell).
Regardless of you behavior, carefully approach a guard-room shown on the above screen. You can ignore the enemy standing on the right because he won't change his position.
Quickly move towards the guard-room, crouching all the time. I suggest stopping at the place shown on the above screen - a cover near the entrance to the guard-room.
Do not hurry and do not enter the guard-room prematurely. You have to wait until two local guards turn back (you can also distract them with a throwable item) and then start your actions. If you have a safe code, then you can unlock it now. Unfortunately, inside the safe you'll find only STG 58. More important is to interact with button to open the gate to another part of the prison.
Exit the guard-room and quickly move to the newly unlocked passage, trying to do this before enemies return to their posts.
Again, I do not advise to hurry, because there is a single enemy in a side room you're passing by and he could notice you. It would be good to eliminate this person in order to obtain evidence left in the room. If you do not want o risk, wait until he turns around and only after that move ahead.
Carefully approach the largest area in the prison, where policemen organize illegal prisoners' fights. Regardless of the difficulty setting I recommend using the right ladder shown on the above screen. It allows you to reach upper balconies. Move over balconies to omit all policemen.
A long an unguarded corridor leads to the last prison room. After a while you'll reach a locked gate. Your goal can be reached in two ways. First method is destroying the lock (screen above), using Silverballers for example.
An alternative way to go past the gate is entering the left cell and using a tunnel shown on the above screen. Opening the last door ends the mission.