Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Hitman: Absolution Game Guide by gamepressure.com

Hitman: Absolution Game Guide

Table of Contents

Orphanage Halls - Restoring power | 6: Rosewood Hitman: Absolution Guide

Last update: 11 May 2016

General objectives of the stage: Using the retrieved fuses is the last step required to complete Orphanage Halls stage. Fortunately, even on higher difficulty levels you shouldn't have any problems with that.

Make sure that you have all four fuses (and evidence, if possible) - Orphanage Halls - Restoring power | 6: Rosewood - 6: Rosewood - Hitman: Absolution Game Guide

Make sure that you have all four fuses (and evidence, if possible). Go to the ground floor and choose a corridor shown on the above screen, located left from the reception and stairs (those located closer to the starting place).

Stop at the place shown on the above screen and place fuses into right holes - Orphanage Halls - Restoring power | 6: Rosewood - 6: Rosewood - Hitman: Absolution Game Guide

Stop at the place shown on the above screen and place fuses into right holes. The only thing left is to pull the lever.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Square-Enix / Eidos or IO Interactive. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.