Blackwater Park - Exploring surroundings of the residential building | 18: Blackwater Park Hitman: Absolution Guide
Last update: 11 May 2016
General objectives of the stage: Blackwater Park is the first of two stages of the eighteenth game mission. It is very long and very challenging stage. The beginning part is definitely the most difficult part and thus I suggest familiarize well with the area around the main residential building.
You start the mission standing on the driveway in front of the residential building. The entrance shown on the above screen can be used only after obtaining a disguise (plumber or Blackwater custodian - details are available later on), because otherwise you would be stopped right after getting to the lobby. So it would be better for now to ignore it.
Not far from the main entrance you'll encounter two or three bodyguards. This is a good spot for obtaining Blackwater Park exterior guard disguise. I recommend starting a car alarm in first of vehicles parked here, wait until one of guards comes here and then kill or stun him. Try to do it while remaining hidden. Unfortunately this tactics has one major drawback, because you are not able to hide guard's body, so you have to try to eliminate all enemies here or reckon with the fact that this body can be found by someone later in this mission.
If you go to the right, you'll reach vicinity of gardens and this area is restricted for unauthorized persons, so you have to stay hidden all the time or use Blackwater Park exterior guard disguise. I do not recommend a left passage shown on the screen 1, because you probably do not have any throwable item to distract the first guard and in addition you would encounter more guards along your way, which could be easily bypassed. So it would be best to try to bypass the group shown on the screen 2 on their right side.
If you've chosen the right passage, stay alerted because on higher difficulty levels a single guard with a flashlight will suddenly rush towards you (screen above). You can use Instinct to walk past him or quickly withdraw and wait until he turns around.
The best way to get to the back of the residential building is a path shown on the screen 1, but you do not have to hurry. You should also watch out for enemies appearing at left passages. I do not recommend getting close to the area shown on the screen 2. There are at least 2 guards there (plus janitor), which can be hardly bypassed, even on lower difficulty levels.
If you've kept on the main road, then you'll get to the parking lot shown on the above screen. On lower difficulty levels you'll encounter here only two enemies guarding the building entrance visible in a distance. On higher difficulty levels the parking lot is patrolled by one additional person. It would be best to eliminate this character, using a car alarm to lure him out into some secluded place.
After few moments a plumber will appear on the parking lot and I strongly recommend getting interested in this person, because by obtaining his disguise you'll get an access to the entire location (except the security room inside the building). The plumber will stop at one of vehicles and it would be good to lure him out then into some secluded place by activating a car alarm. On higher difficulty levels watch out for the guard patrolling the adjacent street. Wait until he walks away and then deal with the plumber.
A guard mentioned above is patrolling a road leading to the partially flooded parking lot. The most interesting thing there is a waterpump. By turning it off you'll force one of janitors to check the problem and as result you'll be able to obtain Blackwater custodian disguise (after successful action I suggest dumping the body into the hole).
The last important area is the guardhouse shown on the above screen. Regardless of the difficulty settings, you should encounter inside one Blackwater Park interior guard and one Blackwater Park exterior guard. There is also evidence to be found inside - it would be best to collect them while wearing plumber or Blackwater custodian disguise (you can also distract guards by throwing some objects or activating car alarm).