FPP PlayStation 1 Games
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Doom (1993)
Action
November 16, 1995
A first-person shooter set in a science fiction realm, created by id Software studio, previously known mainly for the arcade series Commander Keen and the groundbreaking Wolfenstein 3D. Action of Doom takes place in the near future, and players play the part of a cosmic Marine who, for insubordination, is sent to UAC corporation's secret research facility on Mars. When, in the fallout of an interdimensional gate experiment, the base gets overrun by bloodthirsty monsters from outer space, we have to provide reconnaissance and, of course, eliminate all potential threat. In each of nearly 30 levels of the game the player's task is to find an exit, the keys to open it, and to eliminate all encountered monsters using a wide arsenal of both classic and futuristic weapons. The game features a large dose of brutality, claustrophobic atmosphere, and three-dimensional graphic design.

Quake II (1997)
Action
October 5, 1999
The sequel to the groundbreaking first-person shooter by id Software that, just like its predecessor released the year before, set new visual standards thanks to the enhanced idTech 2 engine. The action of Quake II takes place in the distant future where humanity established contact with a biomechanical race of the technologically advanced Stroggs. When it turned out that the alien secretly plan to conquer Earth, a special space marine unit was sent into action. They were completely crushed, though, and the player assumes the role of the sole survivor on whom the further fate of the humanity depends. Compared to the original, Quake II is characterized by a significantly richer plot and modified weapon arsenal. The levels were also greatly expanded, following different stylistics than in the previous game. Multiplayer remains the title’s strength. In Quake II, up to 16 players can play in several varied game modes.

King's Field II
RPG
November 20, 1996
The next installment of a series of role-playing games set in a medieval fantasy land. The action of the game takes place fifteen years after the events of its predecessor and once again tells the player to set out in search of a powerful, magical sword. The game consists mainly in exploring, fighting and acquiring new elements of equipment.

Colony Wars: Vengeance
Simulation
November 5, 1998
Colony Wars: Vengeance is a space-focused simulation game. Psygnosis studio, responsible for production, has expanded the second part of its science fiction series with many new elements, including planetary orbit battles, new types of ships, demanding bosses and a system of improvements. Interestingly, this time the player takes on the role of the pilot of the Empire - the faction fought by him in the previous part.

Exhumed
Action
March 1, 1997
The action of the game Powerslave (known in Europe as Exhumed) takes us to Egypt, specifically to the ancient city of Karnak, which was captured by the mysterious forces of evil. Many daredevils entered a valley forgotten by mankind to find out what is the cause of the terrifying events that took place shortly after the intervention of supernatural forces, but none of them returned....

Shadow Master
Action
February 24, 1998
Action/shooter game with a first person perspective (three-dimensional graphic engine). Rodney Matthews, a well-known fantasy illustrator, took an active part in the work on this title and thanks to that Shadow Master has a very interesting overall style of workmanship in comparison to the competition.

Colony Wars
Simulation
November 5, 1997
Colony Wars is a space clash simulator with a strong emphasis on non-linear gameplay. As we play, we play the rebellious pilot of the League of Free Worlds, determined to expel the ruthless forces of the Earth Empire from the colony. The player's combat effectiveness will determine the further development of the intergalactic war, and if it turns out to be the Space Ace, the command will assign him better and better combat machines. The game started a series of titles under the same name.

Final Doom
Action
October 1, 1996
Developed in collaboration between id Software and GT Interactive, this is the official expansion to the 1994 cult FPS shooter Doom II: Hell on Earth. The expansion entitled Final Doom enriches the basic version of the game with two brand new episodes: Plutonia Experiment and TNT: Evilution, in which we follow the further fate of a lone soldier, fighting hordes of hellish monsters. Each of the additional episodes of the game consists of 32 levels, but we won't find any previously unseen enemies or weapons.

Wing Commander III: Heart of the Tiger
Simulation
March 28, 1996
Continuation of the star Wing Commander saga in the form of an interactive film with live actors. The Confederacy loses the war with Kilrathi on all fronts. Lieutenant Christopher Blair, stationed on the aircraft carrier Victory, may change the course of the war.

Amerzone: The Explorer's Legacy (1999)
Adventure
December 13, 1999
An adventure in which we move to the title land of Amerzone. The production resembles a classic Myst - we travel through more static locations, look for objects and solve puzzles. In this way we save the mystical world from extinction. Noteworthy are interesting projects of fantastic locations.

Medal of Honor: Underground
Action
October 23, 2000
Medal of Honor: Underground is a sequel to the World War II-based FPP shooter from DreamWorks Interactive, released in 1999 exclusively on PlayStation. The story of Medal of Honor: Underground is a prequel to the events described in its predecessor, and you play as a woman named Manon Batiste, a member of the French Resistance recruited by the US Bureau of Strategic Services. In the course of the game, the protagonist performs various tasks in such countries as France, Germany, Italy, Greece or Morocco.

C-12: Final Resistance
Action
April 6, 2001
A futuristic action game in which the player takes on the role of a soldier equipped with cybernetic implants, defending the planet from alien invasion. The protagonist performs this task first with a laser sword, and later also with a firearm. The production was one of the last high-budget titles published on the first Sony console.

Treasures of the Deep
Action
August 31, 1997
An action adventure game in which we play the role of a mercenary performing underwater missions. The tasks facing us in the Treasures of the Deep include plundering shipwrecks, mitigating the effects of environmental disasters or, for example, crossing the plans of competitors. At the time of the premiere, the title attracted attention mainly due to the high quality of the graphic design.