PC Strategy Video Games113
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Refusion
Strategy canceled
Refusion is a product of the Czech development studio, Gumpanela Entertainment, which is a revolutionary and innovative combination of RTS and FPS genres.
Earth Universe
Strategy 31 March 2006
Earth Universe is a collector's set of games from the Earth series - a futuristic real time strategy cycle (RTS), created by a Polish development studio Reality Pump. The package includes games: Earth 2140, Earth 2150 - Escape from the Blue Planet, Earth 2150 - The Moon Project, Earth 2150 - Lost Souls and Earth 2160 with SuperStorm V3.0 and Titanium Map Pack.
Empire above all
Strategy 19 December 2007
Project of the Russian development group IceHill. The game represents a genre of real-time strategy, and in the opinion of its creators, it is the next step in the evolution of the genre. It is also part of the first wave of titles that received support from AGEIA's PhysX technology.
10six
Strategy 15 February 2000
Massive multiplayer online, in which as one of many thousands of people willing to get a small mining sector on the planet rich in precious resource Transium.
Charm of War
Strategy 12 March 2004
An interesting mix of cRPG and real-time strategy promoted by Buka Entertainment. Its action will take us into the fantastic world of Russian legends and stories, full of evil goblins, witches and magicians.
Hauntings
Strategy canceled
A fun adventure/strategic game that allows players to take on the role of a spirit designed to scare and haunt people.
No Man's Land: The Western Front 1916
Strategy canceled
Real-time strategy taking us back to World War I, 1916-1918, where we will have the opportunity to prove ourselves as the commander of a unit of up to eighty people fighting on the western front.
Caesar
Strategy 15 June 1993
The first strategy and economic game of the very popular series of building and management of ancient cities, in which starting from the small province of the Roman Empire we measure the title of Caesar.
Warlords: Battlecry II
Strategy 12 March 2002
Warlords: Battlecry II is a continuation of the Real-Time Strategy (RTS) with cRPG elements released in 2000, developed by the Strategic Studies Group development team. The action of the game was set in the fantastic world of Etheria, torn apart by conflict, in which 12 races participate. The player chooses the faction, which will be controlled by the character of the main character.
Blitzkrieg Anthology
Strategy 27 June 2005
Special, collector's edition of games from the Blitzkrieg series. It consists of the first part of the game - Blitzkrieg, and two additions to it: Blitzkrieg: Rolling Thunder and Blitzkrieg: Burning Horizon.
Evil Islands: Forgotten in Astrale
Strategy 27 January 2006
Forgotten in Astrale is a subtitle of a stand-alone addition to Evil Islands: Curse of the Lost Soul, a well received by players position of the cRPG genre with elements of strategy. Behind the plug-in is a group of enthusiasts of the original version of the game, gathered in the Matilda Entertainment development studio, who in the final phase of the project received support from Nival Interactive, producers of Evil Islands.
Mission Kursk
Strategy 19 October 2005
Mission Kursk is another unofficial extension of the popular real-time strategy Blitzkrieg, prepared by the British company Active Gaming, also responsible for the creation of Mission Barbarossa.
Jutland
Strategy 12 December 2008
Jutland is a naval war game set in the realities of the First World War. The quality of the program is guaranteed by the Storm Eagle Studios development team, which includes Jim Rose and Norm Koger (The Operational Art of War).
UFO: Trilogy
Strategy 24 August 2007
A complete set of three installments belonging to a series of turn-based strategy games created by Altar Interactive (a Czech developer) and modeled after the classic UFO: Enemy Unknown - a game created by Microprose and released in 1994. The trilogy is set in near future, when humanity, decimated after an attack of aliens, must fight the invaders to regain control over the planet.
World's Greatest Coasters
Strategy 29 November 2002
"World's Greatest Coasters" is a Fusion Digital studio game that allows the player to ride, as well as build popular mountain queues earlier.
Rider's World: I Want to Ride
Strategy 26 December 2006
An interesting combination of strategy and simple dexterity. We take care of the horse of our choice, training the animal and joining various challenges. There is also an option to explore the game world freely.
Rider's World: Competition
Strategy 20 August 2007
The second part of an interesting series, concerning the necessity of taking care of your horse. The animal can also be exhibited at various equestrian tournaments, winning attractive prizes.
Beer Tycoon
Strategy 13 December 2006
Economic strategy on the brewing industry. Our task is to efficiently manage the company, build structures necessary for the beverage production process, employ staff, promote our own brand and distribute alcoholic beverages.
The Continuum
Strategy 27 June 2008
The Continuum is the first production created by the Chicago development studio Seven Lights, a combination of turn-based strategy and RPG, designed for online gameplay. It is closely related to a series of comics under the same title.
Heroes of Malgrimia: Kill the Dragon
Strategy 06 February 2009
Separate addition to the second part of turn-based strategy Heroes of Malgrimia. This extension introduces a lot of new elements to the game, first of all a new continent over which the undead have power.
Cinema Empire
Strategy 25 January 2007
Cinema Empire Comport Interactive studio is another title in the genre of "business simulators". As befits a tycoon, this time too the player's task is to make a career "from zero to hero" in the business world.
Beauty Factory
Strategy 19 January 2007
Beauty Factory is a position created primarily for female PC owners. The game belongs to the group of economic strategies that allow to set up a company and gain monopoly in a given sphere of business. This time the developers decided to enter the world of cosmetics.
Close Combat: Modern Tactics
Strategy 15 November 2007
Close Combat: Modern Tactics is the next installment of a renowned series of realistic real-time strategy games. For the first time in the history of this cycle we are dealing only with the use of contemporary theatres of warfare.
War Wound
Strategy 25 June 2007
War Wound is a combination of tactical action game and real-time strategy. Apothecary Studios, a company debuting on the electronic entertainment market, is responsible for the preparation of these items. Her project is based on works of the genre such as Syndicate, Cannon Fodder and a bit closer to our time Commandos 3.