PC Strategy Video Games119
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Arcturus
Strategy canceled
Futuristic real-time strategy with elements of action games. Take command of one of the two fighting nations and lead them to victory and as a pilot in heavenly clashes.
Mall Tycoon
Strategy 05 February 2002
An economic strategy in the style of "design, build and manage" that gives players the opportunity to demonstrate the role of manager of a large shopping centre.
Cultures: The Revenge of the Rain God
Strategy 20 April 2001
Add-on to Cultures: Discovery of Vinland, expanding the game with a new campaign, seven single player missions and multiple multiplayer maps.
The Privateer's Bounty: Age of Sail II
Strategy 02 August 2002
Independent production based on Age of Sail solutions. The action takes players to a time when the seas were swarming with both beautiful and predatory ships. We can taste many aspects of the life of a sea wolf at that time, e.g. protect convoys, defend a fort, patrol certain water bodies and break the blockades and evade enemies.
Ground Control: Dark Conspiracy
Strategy 21 November 2000
Official Ground Control game patch containing new missions and a third faction with new units. Enlargement continues the story told in the base and allows you to learn more about Sarah Parker and Jarreda Stone.
Rage of Mages
Strategy 30 October 1998
Rage of Mages is a strategy game tinged with many elements of cRPG, taking us to a fantastic land, where we will set off on a quest for magical weapons to end the bloody wars exhausting the empire of Kenya.
Golf Resort Tycoon
Strategy 11 May 2001
Economic simulation of the construction and management of a golf course enabling us to create a perfect place for entrepreneurs who want active recreation.
TalonSoft's 12 O'Clock High: Bombing the Reich
Strategy 16 January 2000
A strategy game about the largest and most aggressive aviation campaign in the history of warfare, when, between 1943 and 1944, massive allied bombardments forced the Third Reich to desperately defend its factories and industrial installations.
Casino Tycoon
Strategy 24 November 2001
A strategy and economic game that allows us to run our own unique casino, where thousands of people will add their hard-earned money to our purse.
Imperialism II: The Age of Exploration
Strategy 23 March 1999
Continuation of an extensive strategy game. As the leader of one of the European powers from the 16th century, we want to achieve a dominant position in Europe. We are trying to achieve this goal by pursuing military, economic and political policies. The New World is also the arena of operations, the proper operation of which may determine our success.
Total Annihilation Kingdoms: The Iron Plague
Strategy 28 February 2000
The Iron Plague is an addition to Total Annihilation: Kingdoms, offering a new world inhabited by four civilizations controlling the four elements: earth, fire, air and water.
Airline Tycoon
Strategy 29 November 1999
A humorous economic strategy aimed at creating the best aviation company. We achieve this by hiring flight personnel, buying new planes, determining the best flight routes, fulfilling difficult orders from travel agencies. We have also put at our disposal several illegal methods of eliminating competition.
Wall Street Trader 2000
Strategy 04 January 2000
Within two years it is necessary to build a financial empire that will upset the economic balance of the world. To buy shares and bonds, speculate on the prices of raw materials, conquer new markets in order to capture the global stock exchange.
Skateboard Park Tycoon
Strategy 10 September 2001
Skateboard Park Tycoon is a combination of economic strategy in which we create and maintain special skate parks and Tony Hawk's Pro Skater action games.
Civilization II: Test of Time
Strategy 05 August 1999
An expanded edition of the cult turn-based strategy game by Sid Meier. Civilization II: Test of Time offers new worlds and a number of enhancements. The gameplay remains nearly unchanged in comparison with the vanilla version. Our task is still to forge the most powerful of civilizations, which we can achieve by conquest, economic development, diplomacy as well as trade and science.
BCT: Brigade Combat Team
Strategy 13 January 2000
Brigade Combat Team is a strategy and tactical game based on the JANUS simulation program used by the U.S. Army to train commanders. It contains realistic scenarios of warfare using current topographic maps.
Total War II
Strategy 23 June 2002
Second unofficial addition to Sudden Strike series by German company INtex Publishing GmbH. It only requires a basic version of Sudden Strike.
Oasis
Strategy 12 April 2003
An unusual strategy game created by an independent development team. "Oasis" was shown for the first time to a wider audience during the Independent Games Festival organized in March 2004. He then managed to reach the top ten products representing the Web/DL category (games downloaded via the Internet or running directly in web browsers).
SimsVille
Strategy canceled
The combination of Sim City and The Sims is a simulation, where we create our own city inhabited by sims. The right infrastructure needs to be built to meet the specific needs of the population.
Rollercoaster Tycoon II: Time Twister
Strategy 21 October 2003
The second official addition to RollerCoaster Tycoon 2. It expands the basic version of the game by the possibility of creating an amusement park in a style referring to different historical eras; from the prehistoric and mythological era, through the Middle Ages, to the Rock & Roll era (1950s) and the future.
Airport Tycoon 2
Strategy 13 February 2003
A strategy game in which we play the role of the manager of a modern airport. Production poses many challenges for the player (so-called random events, such as snowstorms) and offers considerable freedom in creating the appearance and operation of the airport. There are 60 different buildings, 25 giant cities and lots of equipment.
Mafioso
Strategy canceled
Real-time strategy created by the Polish company NAWAR, telling the story of modern organised crime groups. development NAWAR. During the campaign, we can play the leader of an Italian, Russian or Japanese criminal group, and in multiplayer mode the choice is even greater.
East India Company: Battle of Trafalgar
Strategy 08 December 2009
East India Company: Battle of Trafalgar is the second official addition to the 2009 East India Company's economic strategy. This time, Nitro Games developers have completely abandoned the commercial aspect, focusing on recreating the details of one of the most important naval battles in the history of the world. Players have the opportunity to take command of both the British and Franco-Spanish fleets.
Wlatcy Moch: Battle Arena
Strategy 17 November 2009
Wlatcy Moch: Battle Arena is a turn-based strategy based on the themes of a controversial animated series, produced and released by Nicolas Games. The main characters, i.e. Czesio and the company, take part in, among other things, bouncing the town from the hands of the Nazis, clashes with terrorists in the Middle East and samurai battles in feudal Japan. The game is characterized by simple gameplay rules and modest visual setting, inspired by cartoon.