Empire above all

Empire above all

PC

Release Date: December 19, 2007

Strategy, science fiction, RTS, multiplayer, singleplayer, internet, LAN

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Project of the Russian development group IceHill. The game represents a genre of real-time strategy, and in the opinion of its creators, it is the next step in the evolution of the genre. It is also part of the first wave of titles that received support from AGEIA's PhysX technology.

Evolution of real-time strategy continues. Action-RTS Empire above all blends traditional features of the genre with tactical and arcade elements for an immersive, dynamic, intellectual gameplay.

Reaching out for reality. Contemporary game means spectacular graphics, and Empire above all is no exception. Integration of latest technologies brings real shadows, glow and reflections, dynamic lighting, highly detailed models and amazing effects - making virtual world real.

Law of nature. Sinking buildings and still environments are left in the past. Owing to the integration of the innovative physics engine PhysX by Ageia, the world of Empire above all became fully interactive. Projectile hitting the house brings down the wall... Nearby blast throws a soldier off like a ragdoll... Wooden debris falling into the water float on the surface... Everything happens just as it would in real life!

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Last updated on August 14, 2015

Videos and Screens

[3:09] Empire above all E3 2007

Empire above all Summary

Platforms:

PC Windows

PC Windows

Developer: IceHill

Publisher: Akella

Age restrictions: none

Empire above all System Requirements

PC Windows

PC / Windows

Recommended: Pentium 4 1.5 GHz, 1 GB RAM, graphic card 128 MB (GeForce FX 5600 or better), 1.9 GB HDD, Windows XP SP2