Strategy Video Games90
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Casino Tycoon
Strategy 24 November 2001
A strategy and economic game that allows us to run our own unique casino, where thousands of people will add their hard-earned money to our purse.
Myth II: Green Berets
Strategy 30 July 2001
The addition to the tactical strategy game Myth II, which takes us into the bloody reality of the American-Vietnam War, where we face heavy battles in the Asian jungle and surprising attacks from the enemy.
Metal Fatigue
Strategy 28 July 2000
Tactical RTS by Zono studio. The action takes us far into the future, to the XXIII century. The plot is about the conflict between the factions and each of them received 10 own missions in the campaign. The distinguishing feature is the possibility of conducting war simultaneously on three independent levels: the surface of the planet, in its orbit and under its surface.
Invictus: In the Shadow of Olympus
Strategy 25 February 2000
Combination of RTS and RPG species with full bits derived from Greek mythology. Our task is to gather a team of heroes able to oppose the god Poseidon. The structure of the world is open and allows a lot of freedom in the choice of tasks. On the other hand, fights are very tactical in nature.
Oil Tycoon
Strategy 15 August 2001
An advanced strategy and economic game created for keen economists who want to taste the life of great power and really big money from black gold trading.
Star Trek: Starfleet Command
Strategy 12 August 1999
A tactical game based on the popular board strategy set in the Star Trek universe. Players have the opportunity to play the role of the starship commander and stand up to fight enemy units.
SuperPower
Strategy 27 March 2002
Turn-based strategy called "a complete simulator of the world" by its creators. The action takes place in the 1990s and allows the player to lead the chosen nation to international domination.
SunAge
Strategy 30 November 2007
A futuristic real-time strategy that in many ways refers to the cult Starcraft. We take control of the units of one of the three available factions and conduct large-scale warfare.
Empire Earth II: The Art of Supremacy
Strategy 14 February 2006
The first expansion for Empire Earth II by Mad Doc Software. The developers introduce four new civilizations (the French the, Maasai, the Russians, and the Zulus) as well as a number of new maps that include frosty Russian wastelands and African deserts. Empire Earth II: The Art of Supremacy also features three new campaigns, which start, for example, during the reign of pharaohs or the Napoleonic Wars, two additional game modes, and more units (such as Soviet howitzers).
Railroad Tycoon Deluxe
Strategy 12 June 1993
Simultaneously with Pirates! Gold, MicroProse decided to develop a new version of another classic hit from the early nineties, Railroad Tycoon Deluxe. This time, however, it was not decided to make such radical changes in the graphic design, offering instead a few improvements in terms of proper gameplay.
Darwinia
Strategy 04 March 2005
Darwinia is a unique strategy game (RTS), prepared by the Introversion Software team. The main characters of the program are Darwinians, two-dimensional sprites from video games, which have to protect themselves against attacks from various viruses and worms.
Advance Wars: Dual Strike
Strategy 22 August 2005
Advance Wars: Dual Strike is a turn-based strategy produced by Intelligent Systems. The publisher of the game is Nintendo.
Master of Magic (1994)
Strategy 01 January 1994
Master of Magic is another strategy game by MicroProse, which at first glance evokes the right associations with the legendary Civilization of Sida Meier. This time the authors served us a journey to a fantastic world, in which two different lands await conquering: Myrror and Arcanus.
Horde: The Northern Wind
Strategy 03 November 1999
Horde: The Northern Wind is a real-time strategy with a plot referring to Russian folk tales. The player plays the role of a hero who, together with a group of faithful warriors, begins to build a settlement and during its development, must defend himself against the temptations of bloodthirsty neighbors.
Battles In Normandy
Strategy 13 September 2004
Another position in a series of strategies based on the groundbreaking battles of World War II (The Ardennes Offensive, Korsun Pocket and Across the Dnepr) prepared by Matrix Games and Strategic Studies Group. As the name suggests, the game shows the struggles of the Allies and Germans during the landing in Normandy.
Arena Wars
Strategy 16 July 2004
Arena Wars is a game designed mainly for multi-player games, although lovers of the single game will find something for themselves. The game combines the most important rules and approach to gameplay taken from the RTS with the fast action known from the shooters, which the game developers put emphasis on.
J.R.R. Tolkien's Riders of Rohan
Strategy 20 September 1991
Riders of Rohan is a strategy game set in Srodmiescie - a world created by the famous fantasy writer J.R.R. Tolkien. The plot of the programme refers to the novel The Lord of the Rings, or more precisely to its second part, entitled Two Towers. The player will lead Rohan's troops and repel the attacks of the evil sorcerer Saruman.
Stranger
Strategy 23 November 2007
"Stranger" is a game representing the real-time strategy genre, which also contains elements of role-playing games. Stranger's world is two planes, the surface and the underground world, which are in a fragile equilibrium. Each of them differs from the other in appearance and each of them imposes its own rules.
Polanie
Strategy 21 March 1996
One of the first Polish real-time strategy games, developed by MDF studio under the lead of Miroslaw Dymka. We take the role of Mirko, the leader of a village belonging to the eponymous tribe of Polans, who returns after a war expedition only to find his home plundered and his subjects slaughtered. The young duke vows revenge on the hostile tribes responsible for the massacre.
Battleground 6: Napoleon in Russia
Strategy 11 May 1997
Sixth part of Talonsoft's popular strategic series. The game takes us to September 7, 1812, near the Russian village of Borodino, where one of the bloodiest battles in human history took place.
1848
Strategy 16 May 2006
1848 is a representative of turn-based strategies, created in cooperation with Battlefront and Hussar Games development studio. Action 1848 takes us back to the years 1848-49, when a revolution broke out in Hungary, the aim of which was to free ourselves from the Austrian rule.
Railroad Tycoon: Antologia
Strategy 19 May 2006
A set of strategy games from the Railroad Tycoon series. Purchasers of this product receive Railroad Tycoon II with Railroad Tycoon II: The Second Century and Railroad Tycoon 3 extended with the free Coast to Coast extension.
Twierdza Deluxe
Strategy 19 May 2006
Deluxe Fortress is a special edition of the popular real-time strategy (RTS) in medieval climates. This edition includes Fortress and FireFly's official Excalibur Pack, which includes legendary and historic strongholds including Camelot Castle and the famous Tower of London.
Chaotic: Shadow Warriors
Strategy 17 November 2009
Chaotic is a position based on a card game and an animated series of the same title. We move to the world of cards, where we create powerful armies, fight enemies and explore a huge universe.