Strategy Video Games95
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Zombie Pirates
Strategy 01 September 2010
Casual strategy with adventure elements, produced by Dust Devil studio. The player plays the role of a pirate - smiling Jacek O'Hurlihan, who, with the help of his friends, Esmerald and Dr. Theopolis, has to face the terrible Georg, his fleet of pirates-zombie and the mysterious Red Widow.
Farm 3D
Strategy 01 September 2010
The 3D farm is a casual time-management strategy produced by Play-publishing. Players get to know the adventures of friendly siblings - Ania and Janek, who try to relieve their sick uncle in farm duties and bring a declining farm to flourish.
Decisive Campaigns: The Blitzkrieg from Warsaw to Paris
Strategy 26 August 2010
The first in a series of strategic war games, telling the story of the Second World War. The episode presents the fate of Poland and France in the years 1939-1940, which were attacked by the Third Reich. In the role of commander, we divide troops and resources that will play a key role in attacking or surviving in a given territory. The game has a multiplayer mode.
Elemental: War of Magic
Strategy 24 August 2010
Turn-based strategy game set in fantasy by Stardock Studios. We stand on the side of one of the 12 factions and command the kingdom. In the game we will meet hundreds of magical characters, objects, spells and places. A curiosity is the possibility of influencing the surrounding, randomly generated environment, in which, for example, we can name locations and mountains.
Star Ruler
Strategy 21 August 2010
Star Ruler is a real-time space strategy produced and released by Blind Mind Studios. Players take control of an interstellar superpower and try to ensure the survival of their race. Players fight battles, develop technologies, conduct diplomacy and broaden their economic influence. Expanded gameplay contains a number of elements that are also characteristic for the turn-based strategy genre.
Victoria II
Strategy 13 August 2010
Victoria II is a sequel to Victoria: Empire Under the Sun strategy game published in 2003. Players have the opportunity to lead one of the more than 200 countries and manage its fate over a hundred years (1835-1939). Developers from Paradox Interactive studio took care of compliance with historical facts and extensive options for managing the economy, army and politics.
Might & Magic: Heroes Kingdoms
Strategy 11 August 2010
The first web-based MMO strategy game set in the popular Heroes of Might and Magic universe. You start the game by creating a hero belonging to one of the four factions: Haven, Inferno, Necropolis and Academy. The gameplay is divided into seasons, and during each of them your task is to gather 13 artifacts known as the Tears of Asha.
Airport Simulator
Strategy 05 August 2010
A game in which we manage the work of the airport. We start by establishing the location of the airport and building a single terminal. We have to earn money on our own for further investments. An interesting element is the ability to take control over selected machines.
Commander: Conquest of the Americas
Strategy 30 July 2010
The economic and commercial strategy, in which we stand for the race for colonization of the New World. The player's task is to take care of the production of goods, exchange of goods and development of the army. In the game we can lead land and sea battles, and at the same time gain the sympathy of advisors.
Battle Academy
Strategy 28 July 2010
Turn-based strategy game that recreates the course of more than 30 most important battles of World War II. The production was inspired by a simple online game developed by BBC television.
The Guild 2: Renaissance
Strategy 28 July 2010
The third expansion to The Guild 2, developed by the team at 4Head Studios. This time, the action takes place in the titular era of the Renaissance, which has been presented in two new scenarios: The Alps and The Free Republic of the Netherlands.
Space Empires: Battle for Supremacy
Strategy 27 July 2010
Space Empires: Battle for Supremacy is an economic strategy in the MMO convention addressed to social networking users. The game was produced by Nvinium Games studio, the creators of Space Empires series. Guided by the actions of one of the three available races, players try to build a flourishing, intergalactic empire.
StarCraft II: Wings of Liberty
Strategy 27 July 2010
A sequel to a bestselling RTS game released by the Blizzard company in 1998. The story of the second game was split into three separate episodes; Wings of Liberty is the first installment in the trilogy, focusing on Terrans. In the game you meet an old acquaintance - Jim Raynor. Deemed a rebel, now he fights with Zerg forces, who seem to be interested in a mysterious artifact. He also encounters the powerful and mysterious race of Protoss.
My Little Restaurant
Strategy 15 July 2010
Casual time-management strategy, produced by NoWay studio. The player's task is to direct the work of the restaurant, which means, among other things, blowing up guests, receiving and processing orders and collecting bills. The speed and quality of service translate into tip heights and point scores.
Iron Cross: A Hearts of Iron Game
Strategy 10 July 2010
An expansion pack for Hearts of Iron II - a strategy game created by Paradox Interactive. Contrary to the core game, Iron Cross was developed by Irshappa. The player assumes control of a country of their choice and leads their people to victory in the Second World War. The game offers a great deal of freedom when it comes to influencing the course of the war and managing the politics, economy, trade and technological development of one's country.
Cultures Online
Strategy 07 July 2010
Cultures Online is a free browser strategy, combining elements of an economic game with MMORPG, produced by Funatics studio. As the leader of the Viking nations around Iceland, we care about the development of society and its expansion into neighbouring areas. Other players, with whom we can trade, wage wars or make covenants, have an important role in the game.
Close Combat: Last Stand Arnhem
Strategy 07 July 2010
A realistic war game from the popular series. We move there until World War II and become the commander of the unit. Production focuses on the operation Market Garden, during which the Allies cross the Rhine River. The title contains all the characteristics of the series: tactical battle in real time and an attempt to faithfully represent the situation on the battlefield.
SteamWorld Tower Defense
Strategy 05 July 2010
Classic tower defence strategy, set in the original world, combining elements of steampunk and westerns. As a sheriff of the "robotic" town of Cowbot County, we try to stop the invasion of people who are sharpening their teeth on the gold mines in our possession.
Delve Deeper
Strategy 01 July 2010
Turn-based strategy of Lunar Giant Studios, in which we lead a team of dwarves. We explore abandoned mines in search of riches and hidden treasures and fight numerous dangerous monsters. The game offers both single player and multiplayer mode for up to four players, also on one console.
Ancient Tribe
Strategy 28 June 2010
A real-time strategy that resembles the Populous series. We play the role of an ancient god who cares about the fate of his subjects from a tribe. In the game we build villages, collect raw materials, command the army and develop civilization. The aim of the game is to build a spacecraft to move to a new area. The player can interact with people and use different powers.
Risk: Factions
Strategy 23 June 2010
Risk: Factions is a modern adaptation of classic board strategy, created by Stainless Games studio. Unlike the cardboard original, the action of the game has been transferred to modern times, and players are striving to take control of the silos with atomic weapons in the world. Developers also decided to introduce a number of changes in the mechanics of the game.
Storm over the Pacific
Strategy 15 June 2010
Storm over the Pacific is a turn-based strategy in the realities of World War II. The game was created by Wastelands Interactive studio. Players have the opportunity to lead the military activities of one of the 26 nations involved in the Pacific conflict. The game offers 4 campaigns and 15 independent scenarios. The creators took care of faithful representation of maps, army structures and units in accordance with historical facts.
Field of Glory: Immortal Fire
Strategy 15 June 2010
The third addition to the war historical strategy of the Field of Glory. Scenarios focus mainly on the conflicts of ancient Greece, and new nations and individuals are made available to us. Mechanics and rules of the game have also been improved. The production is aimed at fans of complex titles.
Star Hammer Tactics
Strategy 14 June 2010
Star Hammer Tactics is a turn-based space strategy that allows you to get to know the fate of the Novus planet, which measures up against the invasion of hostile Nautilids.