Strategy Video Games93
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Battle Academy Blitzkrieg France
Strategy 09 December 2010
Battle Academy Blitzkrieg France is the second extension to the turn-based strategy game Battle Academy. This supplement brings us closer to the Third Reich invasion of France in 1940 and offers new missions and units.
Evil Genius: WMD
Strategy 08 December 2010
A simplified version of Evil Genius for Facebook users, in which players are responsible for directing the actions of the title Genius of Evil and dominating the whole world.
Gary Grigsby’s War in the East: The German-Soviet War 1941-1945
Strategy 08 December 2010
A complex turn-based strategy, developed by the famous Gary Grigsby and his studio, 2BY3 Games. The title says it all - War in the East: The German-Soviet War 1941-45 focuses on the 1941-1945 conflict between Soviets and Third Reich that ravaged Central and Eastern Europe.
The Settlers 7: Paths to a Kingdom - DLC 3
Strategy 07 December 2010
The Settlers 7: Paths to a Kingdom - DLC 3 is a supplement to The Settlers 7: Paths to a Kingdom strategy published in 2010 by Blue Byte. The one-player mode extension adds 2 new campaigns and 7 maps to your gameplay, giving you about 20 hours of fun. Add-on developers decided to introduce a few modifications to the game, including new trading and technological development options.
Dungeon Empires
Strategy 03 December 2010
A free, browser-based MMO game that combines strategy and RPGs. We play as the ruler of the underground and expand our dungeons. In addition, we have control over one of our heroes, who can penetrate the enemy's underground. The game looks good in the browser thanks to 3D graphics.
Disciples III: Resurrection
Strategy 03 December 2010
Standalone expansion to the third part of the popular Disciples series, resurrected in 2009 by Kalypso Media. In the game we can stand at the head of the Undead Horde, which we could control in the earlier installments of the series. The story was created by Ekaterina Stadnikova, a writer who has been writing stories set in the series' universe for years.
CityVille
Strategy 02 December 2010
A browser-based economic strategy designed for users of the social networking site Facebook, allowing you to play the role of the manager of a virtual city. Fun is about erecting new buildings, investing resources and managing resources. A good mayor must ensure both economic and social cohesion.
Field of Glory: Swords and Scimitars
Strategy 30 November 2010
Extension to the turn-based strategy of the Field of Glory. It gives us the opportunity to take part in the battles that took place in the period from XI to XIII century.
Terra Militaris: Firearms
Strategy 27 November 2010
Terra Militaris: Firearms is a historical real-time MMORTS game played in a browser window. Players are at the forefront of ancient civilizations in the struggle for absolute domination.
Revolution Under Siege
Strategy 23 November 2010
Revolution Under Siege is a turn-based strategy maintained in a classic convention, whose creation is the responsibility of the development team of SEP REDS studio. The action of the game was set in the realities of the Russian civil war (1917-1923), and the player has the opportunity to play the role of the leader of one of several factions involved in it. The creators have prepared seven campaigns, most of which are based on historical events.
Worms: Battle Islands
Strategy 23 November 2010
Worms: Battle Islands is a turn-based strategy with cult worms in the lead roles. The game was produced by Team 17 Software studio. The creators remained faithful to the basic rules of the Worms game and the traditional humorous visual setting for the series. Single player campaign is complemented by Puzzle Challange mode and functional multiplayer.
World Supremacy
Strategy 22 November 2010
World Supremacy is a turn-based strategy with tactical elements by the development team of Malfador Machinations studio. The axis of the game's plot is a global conflict in a fictional, randomly generated world. The player becomes the head of one of the countries and tries to dominate the other nations. The creators predicted the possibility of playing with computer artificial intelligence or with live opponents in multiplayer mode.
The Settlers Online
Strategy 17 November 2010
A browser version of one of the most popular economic strategies, which dates back to the first half of the 90s. The original creators of the series from the German Blue Byte studio are responsible for the creation of the game, and the gameplay mechanics refers to the first installments of the series. The players' task is to systematically develop their own kingdom by erecting new buildings and providing our inhabitants with a constant supply of necessary resources.
Wildlife Refuge
Strategy 17 November 2010
Wildlife Refuge is a browser strategy created for Facebook users, where players manage a shelter for wild animals. Developers from Sony Online Entertainment followed the solutions used by Zynga in FarmVille, enriching their production with a number of elements related to ecology and protection of endangered species.
Age of Conquest III
Strategy 17 November 2010
Turn-based strategy based on the Risk Board game. Our goal is to lead one of a hundred empires to dominate the world. This requires the development of the country, from controlling finances and planning economic expansion to the recruitment and management of armed forces.
Ministry of War
Strategy 17 November 2010
Browser RTS allows thousands of players to build their own empire and conquer foreign territories. Players can choose from four different civilizations: Rome, China, Persia and Egypt, and then fight for control over the game world. The whole is based on a free model with micropayments.
Might & Magic: Heroes Battles
Strategy 12 November 2010
A web-based MMO strategy game set in the universe of the popular fantasy series, developed with Facebook users in mind. The game uses heavily simplified mechanics of Might & Magic: Heroes Kingdoms and serves as an introduction to its more complex gameplay. Might & Magic: Heroes Battles focuses on quick battles between friends and randomly chosen players. You choose one of the 4 available factions, get your own castle and an army — a small one for starters.
Warstory: Europe in Flames
Strategy 04 November 2010
A real-time strategy designed to entertain hundreds of players on the Internet at the same time. Only a web browser is required to play the game.
Larry Bond's Harpoon: Ultimate Edition
Strategy 03 November 2010
On the twentieth anniversary of the first part of Harpoon, Matrix Games has prepared for us the Ultimate Edition, which contains more than twenty immortal titles, all related to the long history of this strategic series.
Theatre of War 2: Battle for Caen
Strategy 02 November 2010
Theatre of War 2: Battle for Caen is an addition to the real-time strategy of Theatre of War 2: Kursk 1943 by the development team of 1C. The plot of the game shows the struggle for the city of Caen taking place between 26 June and 19 July 1944. The creators took care of faithful representation of units and topography of the area and reconstruction of the authentic course of battles.
Emergency 2012
Strategy 29 October 2010
The next part of the catastrophic tactical strategy game, produced by Quadriga Games studio. Again, we play the role of the head of the rescue services, which are supposed to organize the place of each accident, and first of all to help the injured. This time the plot refers to global catastrophes that are the premises of the end of the world. We can control more units, graphics have improved, and solo gameplay is complemented by a multiplayer mode.
AI War: Children Of Neinzul
Strategy 27 October 2010
The second addition to the space strategy of Arcen Games, which introduces a new faction. Neinzul is a breed of insect-like creatures, developing at a rapid pace. In enlargement, we fight against aggressive factions of civilisation or try to establish peace with more open groups. In addition, the extension introduces mobile space docks and many other minor improvements.
Realm of the Titans
Strategy 26 October 2010
Realm of the Titans is a real-time network strategy by Ningbo SG-TY. The creators were clearly inspired by the Defense of the Ancients modem for Warcraft III. Players have more than 50 heroes from several different factions at their disposal, and up to 10 participants can take part in closed skirmishes.
Left Behind 3: Rise of the Antichrist
Strategy 25 October 2010
The third part of the strategic series of games based on the best-selling series of books, known in Poland as "Powiesc o czasach ostatecznych". With it we receive a few small improvements and 46 new missions in which we can lead the Opposition of Oppression or the American militia.